Cemu/src/gui
2025-01-04 20:38:42 +01:00
..
canvas Vulkan: Check for 0 size before wayland resize 2024-01-17 02:18:29 +01:00
components Windows: Save icons to Cemu user data directory (#1390) 2024-10-25 18:48:21 +02:00
debugger Debugger: Added right click context menu to disasm view + small fixes 2024-12-16 13:05:22 +01:00
dialogs Minor localization adjustments (#984) 2023-09-30 15:27:56 +02:00
EmulatedUSBDevices nsyshid: Add support for emulated Dimensions Toypad (#1371) 2024-11-11 08:58:01 +01:00
helpers Add support for fmt 11 (#1366) 2024-10-03 08:48:25 +02:00
input Linux: Allow connecting Wiimotes via L2CAP (#1353) 2024-12-07 12:02:40 +01:00
windows debugger: Add symbol support to PPC stack traces 2024-07-26 06:03:00 +02:00
wxcomponents Add all the files 2022-08-22 22:21:23 +02:00
CemuApp.cpp build: Add ALLOW_PORTABLE flag (#1464) 2024-12-30 18:49:51 +01:00
CemuApp.h Windows default to non-portable + Reworked MLC handling and related UI (#1252) 2024-07-23 03:13:36 +02:00
CemuUpdateWindow.cpp Preparations for 2.1 (#1306) 2024-08-26 11:43:38 +02:00
CemuUpdateWindow.h Infrastructure for shipping and auto-updating experimental releases (#131) 2022-08-31 12:04:09 +02:00
ChecksumTool.cpp Localization improvements and fixes (#956) 2023-09-08 02:09:03 +02:00
ChecksumTool.h Add all the files 2022-08-22 22:21:23 +02:00
CMakeLists.txt build: Add ALLOW_PORTABLE flag (#1464) 2024-12-30 18:49:51 +01:00
DownloadGraphicPacksWindow.cpp Preparations for 2.1 (#1306) 2024-08-26 11:43:38 +02:00
DownloadGraphicPacksWindow.h Add all the files 2022-08-22 22:21:23 +02:00
GameProfileWindow.cpp Additional localization fixes (#966) 2023-09-14 12:47:59 +02:00
GameProfileWindow.h Add all the files 2022-08-22 22:21:23 +02:00
GameUpdateWindow.cpp Additional localization fixes (#966) 2023-09-14 12:47:59 +02:00
GameUpdateWindow.h Initial support for title switching + better Wii U menu compatibility (#907) 2023-07-21 13:54:07 +02:00
GeneralSettings2.cpp Play bootSound.btsnd while shaders/pipelines are compiling (#1047) 2024-12-18 15:55:23 +01:00
GeneralSettings2.h Play bootSound.btsnd while shaders/pipelines are compiling (#1047) 2024-12-18 15:55:23 +01:00
GettingStartedDialog.cpp Windows default to non-portable + Reworked MLC handling and related UI (#1252) 2024-07-23 03:13:36 +02:00
GettingStartedDialog.h Windows default to non-portable + Reworked MLC handling and related UI (#1252) 2024-07-23 03:13:36 +02:00
GraphicPacksWindow2.cpp GfxPack: Workaround for invisible detail panel 2024-08-23 19:26:33 +02:00
GraphicPacksWindow2.h GraphicPacksWindow: Disable update button when a game is running (#1137) 2024-03-26 13:09:24 +01:00
guiWrapper.cpp Update thread names (#1120) 2024-03-15 23:06:48 +01:00
guiWrapper.h Avoid wxGetKeyState since it asserts on Linux with wayland GTK 2023-10-17 13:06:45 +02:00
LoggingWindow.cpp Localization improvements and fixes (#956) 2023-09-08 02:09:03 +02:00
LoggingWindow.h Add all the files 2022-08-22 22:21:23 +02:00
MainWindow.cpp debug: Fix shader dumping (#1466) 2025-01-04 20:38:42 +01:00
MainWindow.h Windows default to non-portable + Reworked MLC handling and related UI (#1252) 2024-07-23 03:13:36 +02:00
MemorySearcherTool.cpp Additional localization fixes (#966) 2023-09-14 12:47:59 +02:00
MemorySearcherTool.h Localization improvements and fixes (#956) 2023-09-08 02:09:03 +02:00
PadViewFrame.cpp Create GamePad window at correct size (#1247) 2024-06-29 22:31:47 +02:00
PadViewFrame.h Initial support for title switching + better Wii U menu compatibility (#907) 2023-07-21 13:54:07 +02:00
TitleManager.cpp UI: Correctly handle unicode paths during save export 2024-12-16 13:05:22 +01:00
TitleManager.h DownloadManager: Always use Nintendo servers + additional streamlining 2024-04-20 12:19:06 +02:00
wxgui.h Additional localization fixes (#966) 2023-09-14 12:47:59 +02:00
wxHelper.h Localization improvements and fixes (#956) 2023-09-08 02:09:03 +02:00