[XCX] reduce fog shimmer

This commit is contained in:
getdls 2018-02-03 12:44:48 +01:00
parent ec2d1be94b
commit ca7c6521a4
2 changed files with 39 additions and 15 deletions

View file

@ -12,6 +12,14 @@ titleIds = 0005000010101D00,0005000010101E00,000500001014B700,000500001014B800,0
name = "New Super Mario Bros. U - <?=$title?>"
version = 2
[TextureRedefine] # increase colour depth, slower but less banding
formats = 0x820
overwriteFormat = 0x823
[TextureRedefine] #
formats = 0x816
overwriteFormat = 0x820
##tilemap don't scale
#width = 2048
#height = 512

View file

@ -12,25 +12,41 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Xenoblade Chronicles X - <?=$title?>"
version = 2
[TextureRedefine] # increase colour depth
formats = 0x01a,0x008
replaceFormat 0x01f
[TextureRedefine] # increase colour depth, slower but less banding
formats = 0x816
overwriteFormat = 0x820
[TextureRedefine] # increase colour depth
formats = 0x816,0x820
replaceFormat 0x823
[TextureRedefine] #
formats = 0x810
overwriteFormat = 0x81e
[TextureRedefine] # increase colour depth
formats = 0x810
replaceFormat 0x81e
[TextureRedefine] #
formats = 0x806
overwriteFormat = 0x80e
[TextureRedefine] # increase colour depth
formats = 0x806
replaceFormat 0x80e
[TextureRedefine] #
formats = 0x007
overwriteFormat = 0x00f
[TextureRedefine] # increase colour depth
formats = 0x007
replaceFormat 0x00f
formats = 0x19,0x1a
overwriteFormat = 0x1f
tileModesExcluded = 0x001
[TextureRedefine] #
width = 320
height = 180
formats = 0x19
overwriteFormat = 0x823
[TextureRedefine] #
width = 320
height = 180
formats = 0x1a
overwriteFormat = 0x823
#[TextureRedefine] #lod override, shimmer and possible sharper textures
#formats = 0x31,0x32,0x33,0x34,0x35,0x431,0x432,0x433,0x434,0x435
#overwriteRelativeLodBias = -1 # don't reccomend more than -1
[TextureRedefine] # tv
width = 1280