From ca7c6521a43312b71a31dcc6877b690f84a232e9 Mon Sep 17 00:00:00 2001 From: getdls Date: Sat, 3 Feb 2018 12:44:48 +0100 Subject: [PATCH] [XCX] reduce fog shimmer --- Source/NewSuperMarioBrosU/rules.txt | 8 +++++ Source/XenobladeX/rules.txt | 46 +++++++++++++++++++---------- 2 files changed, 39 insertions(+), 15 deletions(-) diff --git a/Source/NewSuperMarioBrosU/rules.txt b/Source/NewSuperMarioBrosU/rules.txt index 90dd030e..eb11363a 100644 --- a/Source/NewSuperMarioBrosU/rules.txt +++ b/Source/NewSuperMarioBrosU/rules.txt @@ -12,6 +12,14 @@ titleIds = 0005000010101D00,0005000010101E00,000500001014B700,000500001014B800,0 name = "New Super Mario Bros. U - " version = 2 +[TextureRedefine] # increase colour depth, slower but less banding +formats = 0x820 +overwriteFormat = 0x823 + +[TextureRedefine] # +formats = 0x816 +overwriteFormat = 0x820 + ##tilemap don't scale #width = 2048 #height = 512 diff --git a/Source/XenobladeX/rules.txt b/Source/XenobladeX/rules.txt index bfc5a379..e70bc703 100644 --- a/Source/XenobladeX/rules.txt +++ b/Source/XenobladeX/rules.txt @@ -12,25 +12,41 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00 name = "Xenoblade Chronicles X - " version = 2 -[TextureRedefine] # increase colour depth -formats = 0x01a,0x008 -replaceFormat 0x01f +[TextureRedefine] # increase colour depth, slower but less banding +formats = 0x816 +overwriteFormat = 0x820 -[TextureRedefine] # increase colour depth -formats = 0x816,0x820 -replaceFormat 0x823 +[TextureRedefine] # +formats = 0x810 +overwriteFormat = 0x81e -[TextureRedefine] # increase colour depth -formats = 0x810 -replaceFormat 0x81e +[TextureRedefine] # +formats = 0x806 +overwriteFormat = 0x80e -[TextureRedefine] # increase colour depth -formats = 0x806 -replaceFormat 0x80e +[TextureRedefine] # +formats = 0x007 +overwriteFormat = 0x00f -[TextureRedefine] # increase colour depth -formats = 0x007 -replaceFormat 0x00f +formats = 0x19,0x1a +overwriteFormat = 0x1f +tileModesExcluded = 0x001 + +[TextureRedefine] # +width = 320 +height = 180 +formats = 0x19 +overwriteFormat = 0x823 + +[TextureRedefine] # +width = 320 +height = 180 +formats = 0x1a +overwriteFormat = 0x823 + +#[TextureRedefine] #lod override, shimmer and possible sharper textures +#formats = 0x31,0x32,0x33,0x34,0x35,0x431,0x432,0x433,0x434,0x435 +#overwriteRelativeLodBias = -1 # don't reccomend more than -1 [TextureRedefine] # tv width = 1280