Add credits comment (part 2)

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Intra 2025-02-25 12:29:51 -06:00 committed by GitHub
parent af9a633204
commit 839490d349
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GPG key ID: B5690EEEBB952194
32 changed files with 58 additions and 45 deletions

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@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = FPS++ For Xenoblade Chronicles X
path = "Xenoblade Chronicles X/Mods/FPS++ For XCX"
description = Allows you to change the FPS and the speed that most things run at.|Some bugs might still occur if you run games at 60FPS.|Only supports the latest update!
#Credits: Crementif, M&&M, lasyan3
version = 6
[Default]
@ -91,7 +92,7 @@ $guiSpeed = 1.0
# category = Cutscene FPS Limit
# default = 1
# $cutsceneFPSLimit:int = 1
#
#
# [Preset]
# name = Disabled (Allow Jittery Cutscenes)
# category = Cutscene FPS Limit

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@ -3,7 +3,8 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Ground damage multiplicator"
path = "Xenoblade Chronicles X/Mods/Battle/Ground damage multiplicator"
description = Increase the damage done by your team. Doesn't affect the damage numbers that are shown.|Can also make the game more challenging by dividing damage.
version = 7
#Credits: lasyan3, lashoun, Crementif, Intra
version = 6
[Default]
$mult = 1

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@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Enemy de-aggro range reducer"
path = "Xenoblade Chronicles X/Mods/Battle/Enemy de-aggro"
description = Decrease or increase the distance needed to run to lose aggro from enemies.
#Credits: lasyan3
version = 6
[Default]

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@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Overdrive unlocked pre-Chapter 5"
path = "Xenoblade Chronicles X/Mods/Battle/Overdrive unlocked"
description = Unleash the power of Overdrive before Chapter 5 or relock it after Chapter 5.
#Credits: lasyan3
version = 6
[Default]

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@ -3,4 +3,5 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Soul Challenges - Skell auto restore"
path = "Xenoblade Chronicles X/Mods/Battle/Soul Challenges - Skell auto restore"
description = When your Skell is destroyed and the insurance is still valid, the Skell is automatically restored (use fast travel or die to get it back).
#Credits: lasyan3
version = 6

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@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Soul Challenges - QTE Auto"
path = "Xenoblade Chronicles X/Mods/Battle/Soul Challenges - QTE Auto"
description = QTE during battles are automatically done (force result).|Does not work on skell destroyed soul voice.
#Credits: lasyan3
version = 6
[Default]

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@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Soul Challenges - QTE Speed"
path = "Xenoblade Chronicles X/Mods/Battle/Soul Challenges - QTE Speed"
description = Speed of QTE does not increase or decrease during battles.
#Credits: lasyan3
version = 6
[Default]

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@ -1,6 +1,5 @@
[XCX_DLC_V101E_V102U]
moduleMatches = 0xF882D5CF, 0x30B6E091, 0x218F6E07 ; 1.0.1E, 1.0.2U, 1.0.0E
; ----------------------------------------------------------------------------
; WHO : collectQuestInfoDL__Q2_3cfs15CfSocialManagerFRQ2_2ml45resvector__tm__28_PQ2_3cfs17CfSocialQuestInfo
; WHAT : Disable endgame check to unlock DLC missions
0x022C6B50 = nop

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@ -3,7 +3,8 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = Field Skill Level
path = "Xenoblade Chronicles X/Mods/BLADE/Field Skill Level"
description = "You can change your Mechanical, Archaeological and Biological field skill level."
version = 7
#Credits: Intra
version = 6
[Default]
$meclevel = 5

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@ -1,7 +1,6 @@
[XCX_TICKETS_DLC]
moduleMatches = 0xF882D5CF, 0x30B6E091, 0x7672271D, 0x218F6E07, 0xAB97DE6B, 0x676EB33E, 0x785CA8A9 ; 1.0.1E, 1.0.2U, 1.0.2J, 1.0.0E, 1.0.1U, 1.0.0U, 1.0.0J
.origin = codecave
.int $mission
VarTicketsAmount:
.int 0

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@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Gain Reward Tickets from Time Attack or DLC missions"
path = "Xenoblade Chronicles X/Mods/BLADE/Gain Reward Tickets from Time Attack or DLC missions"
description = Adds Exchange Tickets in reward of completing Blade missions.|This mod will not work if More Reward Tickets is enabled.
#Credits: lasyan3
version = 6
[Default]

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@ -1,9 +1,6 @@
[XCX_UNLOCKPOSTSKELLS]
moduleMatches = 0xF882D5CF, 0x30B6E091, 0x7672271D, 0x218F6E07, 0xAB97DE6B, 0x676EB33E, 0x785CA8A9 ; 1.0.1E, 1.0.2U, 1.0.2J, 1.0.0E, 1.0.1U, 1.0.0U, 1.0.0J
.origin = codecave
.int $miranium
.int $resource
.int $ignoreLevel
LbIgnoreLevel:
cmpwi r3, $ignoreLevel

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@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Lv60 Skells unlocked"
path = "Xenoblade Chronicles X/Mods/BLADE/Lv60 Skells unlocked"
description = Lv60 Skells and equipment are unlocked and accessible right after you are a BLADE member.
#Credits: lasyan3
version = 6
[Default]

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@ -2,11 +2,10 @@
moduleMatches = 0xF882D5CF, 0x30B6E091, 0x218F6E07 ; 1.0.1E, 1.0.2U, 1.0.0E
; write bp - addWorldEnemyTicket__Q2_2fw12SocialSystemFi
0x0288AA80 = addi r8, r3, 0 ; medals dont decrease when doing world enemy
; read bp - getWorldEnemyTicket__Q2_2fw12SocialSystemCFv
0x02888DF8 = li r3, $medals ; makes the game read given value
0x02888DE8 = li r3, $medals ; makes the game read given value
0x02888E04 = nop ; removes 9999 blade medal cap, loops to negatives at 32767
0x02888E04 = nop ; removes 9999 blade medal cap
[XCX_BladeMedal_V102J]
moduleMatches = 0x7672271D ; 1.0.2J

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@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = Set BLADE Medal Count
path = "Xenoblade Chronicles X/Mods/BLADE/BLADE Medals"
description = Set the number of BLADE Medals you currently have. (must complete a nemesis mission for the new value to save)
#Credits: Intra
version = 6
[Default]

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@ -1,8 +1,7 @@
[XCX_BLADE_MORETICKETS]
moduleMatches = 0xF882D5CF, 0x30B6E091, 0x7672271D, 0x218F6E07, 0xAB97DE6B, 0x676EB33E, 0x785CA8A9 ; 1.0.1E, 1.0.2U, 1.0.2J, 1.0.0E, 1.0.1U, 1.0.0U, 1.0.0J
.origin = codecave
.int $mult
.int $uncap
; ----------------------------------------------------------------------------
; WHO : cfs::CfSocialManager::addTradeTicket((int, unsigned int))
; WHAT : Multiply the reward tickets given in many occasions
@ -25,7 +24,7 @@ blr
; ----------------------------------------------------------------------------
; WHO : menu::MenuMultiQuestInfoWindow::displayInfo((menu::MenuObject *,bool))
; WHAT :
; WHAT :
_dispBefore:
lhz r26, 0x8C(r1)
mulli r26, r26, $mult
@ -33,7 +32,7 @@ blr
; ----------------------------------------------------------------------------
; WHO : menu::MenuMultiQuestResult::setup((void))
; WHAT :
; WHAT :
_dispAfter:
lhz r5, 0x5778(r29)
mulli r5, r5, $mult

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@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "More Reward Tickets"
path = "Xenoblade Chronicles X/Mods/BLADE/More Reward Tickets"
description = Increase the Tickets gained with Squad tasks and missions.|Uncapped presets ignore max tickets.
#Credits: lasyan3, Crementif
version = 6
[Default]
@ -10,42 +11,54 @@ $mult = 1
$uncap = 0
[Preset]
name = "Gain more Tickets (x2)"
category = "Gain more Tickets"
name = "x1"
[Preset]
category = "Gain more Tickets"
name = "x2"
$mult = 2
[Preset]
name = "Gain more Tickets (x3)"
category = "Gain more Tickets"
name = "x3"
$mult = 3
[Preset]
name = "Gain more Tickets (x5)"
category = "Gain more Tickets"
name = "x5"
$mult = 5
[Preset]
name = "Gain more Tickets (x10)"
category = "Gain more Tickets"
name = "x10"
$mult = 10
[Preset]
name = "Gain more Tickets (x25)"
category = "Gain more Tickets"
name = "x25"
$mult = 25
[Preset]
name = "Gain more Tickets (x100)"
category = "Gain more Tickets"
name = "x100"
$mult = 100
[Preset]
name = "Gain more Tickets (x1000)"
category = "Gain more Tickets"
name = "x1000"
$mult = 1000
[Preset]
name = "Respawn Global Nemesis Yggralith Zero (x-1)"
category = "Gain more Tickets"
name = "x-1 (Respawn Global Nemesis Yggralith Zero)"
$mult = -1
[Preset]
name = Yes
category = "Capped to BLADE level"
name = Yes
[Preset]
name = No
category = "Capped to BLADE level"
name = No
$uncap = 1

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@ -2,7 +2,8 @@
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Squad tasks and missions are available offline"
path = "Xenoblade Chronicles X/Mods/BLADE/Offline Squad tasks and missions"
description = Squad tasks and missions are available offline. Presets allow to select a Squad Mission, or you can use [Social > Squad Select] menu for random selection.||Recommended to be combined with More Reward Tickets (x3).||"Enable Online Mode" setting must be OFF for the mod to work!!
description = Squad tasks and missions are available offline. Presets allow to select a Squad Mission, or you can use [Social > Squad Select] menu for random selection.||Cemu's "Enable Online Mode" setting must be OFF for the mod to work!!
#Credits: lasyan3
version = 6
[Default]

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@ -1,6 +1,6 @@
this file is documenting all the data about a character that can be changed.
fell free to use this document to help make your own character mods
credits to googlebonker for originally making this document
document made by googlebonker
The addresses listed are Wii U addresses.
The exact address in cemu changes from update to update
@ -65,7 +65,7 @@ this value to FF800001 or higher will cause your character's breasts to disappe
A Breast Width (only works on female bodies) (maximum is 400000000. Setting this value to FF800001 or higher will cause your character's breasts to disappear)
B Protagonist presence (WARNING! Glitchy!)
C Something about a Skell?
D Character level (Warning! Glitchy!)
D Character level
E ????
F Character experience on the level
G Ranged Weapon

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@ -194,16 +194,6 @@ category = "Level"
name = lv. 100
$level = 100
[Preset]
category = "Level"
name = lv. 150
$level = 150
[Preset]
category = "Level"
name = lv. 200
$level = 200
[Preset]
category = "Level"
name = lv. 255

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@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = Change Character Name
path = "Xenoblade Chronicles X/Mods/Character/Change Name"
description = Change the names of the playable characters, even if they're locked or not in your party.|The (JP) names do not work properly on NA and EU versions of the game.||***Activate by pressing START(+), then Party->Active Members->Confirm Changes.||To create your own name(s) look at the rules.txt in the downloadedGraphicsPack/XenobladeX/Mods/CharacterName folder.
#Credits: Intra
version = 7

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@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = Character Size and Invisible Chest
path = "Xenoblade Chronicles X/Mods/Character/Character Size"
description = "You can change the height of any character and also make the chest of some characters not render.||Recommended to be combined with the 'No Fading When Close-up' mod (in Graphics).||***Activate by pressing START(+), then Party->Active Members->Confirm Changes."
#Credits: Intra
version = 7
[Default]

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@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = Unlock Character Arts
path = "Xenoblade Chronicles X/Mods/Character/Unlock Arts"
description = "Allows you to unlock all arts or specific arts. Using the "Force Arts" option allows party members to have arts they normally shouldn't have, and also allows having 2+ of the same art to be equiped.||***Activate "Unlock Arts" by pressing START(+), then Party->Arts->any character.|***Activate "Force Arts" by Party->active members->confirm changes."
#Credits: Intra
version = 7
[Default]

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@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Catch range mod"
path = "Xenoblade Chronicles X/Mods/Collectibles/Catch range mod"
description = Increase the distance from which collectibles are grabbed.
#Credits: lasyan3
version = 6
[Default]

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@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Ignore 100th"
path = "Xenoblade Chronicles X/Mods/Collectibles/Ignore 100th"
description = Ignore items past 99|Do not collect if you have 99 of the item, and don't sell it.||Collect items past 99|Collect even if you have 99 of the item, does not give any extra items.
#Credits: lasyan3
version = 6
[Default]

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@ -3,4 +3,5 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Armors can have 3 augment slots"
path = "Xenoblade Chronicles X/Mods/Equipment/Armors can have 3 augment slots"
description = Using L's shop, you can have 3 augment slots on your EQUIPPED armors (ground and skell).
#Credits: lasyan3
version = 6

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@ -1,8 +1,6 @@
[XCX_UPGRADENOLIMIT]
moduleMatches = 0xF882D5CF, 0x30B6E091, 0x7672271D, 0x218F6E07, 0xAB97DE6B, 0x676EB33E, 0x785CA8A9 ; 1.0.1E, 1.0.2U, 1.0.2J, 1.0.0E, 1.0.1U, 1.0.0U, 1.0.0J
.origin = codecave
.int $checkSelectItem
.int $checkStrengthen
VarUpgradeCount:
.int 0

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@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Unlimited augment upgrades"
path = "Xenoblade Chronicles X/Mods/Equipment/Unlimited augment upgrades"
description = You can upgrade infinitely all the augments inside a piece of equipment.
#Credits: lasyan3
version = 6
[Default]

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@ -1,8 +1,6 @@
[XCX_UNLOCKAUGMENTS]
moduleMatches = 0xF882D5CF, 0x30B6E091, 0x7672271D, 0x218F6E07, 0xAB97DE6B, 0x676EB33E, 0x785CA8A9 ; 1.0.1E, 1.0.2U, 1.0.2J, 1.0.0E, 1.0.1U, 1.0.0U, 1.0.0J
.origin = codecave
.int $checkIgnoreMiranium
.int $checkIgnoreMaterials
ChangeMaterialsQuantity:
stw r3, 0xC(r1)

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@ -3,6 +3,7 @@ titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Unlock all augments"
path = "Xenoblade Chronicles X/Mods/Equipment/Unlock all augments"
description = All the augments are already known at the shop, and with the CHEAT preset they cost nothing.
#Credits: lasyan3
version = 6
[Default]

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@ -25,5 +25,5 @@ moduleMatches = 0xAB97DE6B, 0x676EB33E ; 1.0.1U, 1.0.0U
0x0288E598 = li r3, $mod
;[XCX_BLADEX_v100J]
;moduleMatches = 0x785CA8A9 ; 1.0.0J
;moduleMatches = 0x785CA8A9 ; 1.0.0J ;;;
;getUnionBasePoint__Q2_2fw11SocialUnionFi does not exist

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@ -1,22 +1,23 @@
[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = Field of View
path = "Xenoblade Chronicles X/Mods/Field of View"
path = "Xenoblade Chronicles X/Mods/Field of View"
description = Changes the field of view (FOV). Fixes edge framing for 21:9 cinematics and other FOV tweaks.
#Credits: getdls
version = 6
[Default]
$fov = 1.0
[Preset]
name = Default FOV
name = Default FOV
[Preset]
name = "Match 16:9 horizontal FOV to 21:9 (1.3125)"
$fov = 1.3125
[Preset]
name = Balance 48:9 (1.45)
name = Balance 48:9 (1.45)
$fov = 1.45
[Preset]