[Sploot] 2160p player name scaling

Prep for next cemu version
This commit is contained in:
Michael 2017-10-11 22:07:07 -07:00
parent b8b8cfec0f
commit 60cc53ddfd

View file

@ -49,20 +49,26 @@ width = 448
height = 252 height = 252
overwriteWidth = 1344 overwriteWidth = 1344
overwriteHeight = 756 overwriteHeight = 756
[TextureRedefine] # player icon - GL_SRGB8_ALPHA8 [TextureRedefine] # player icon - GL_SRGB8_ALPHA8
width = 128 width = 128
height = 128 height = 128
formats = 0x41A formats = 0x000 #Need to find format
#overwriteWidth = 384 #overwriteWidth = 384
#overwriteHeight = 384 #Need to confirm on next Cemu version #overwriteHeight = 384
[TextureRedefine] # player icon - GL_RGBA8 [TextureRedefine] # player icon - GL_RGBA8
width = 256 width = 256
height = 256 height = 256
formats = 0x01a formats = 0x01a #Need to get scaling properly
#overwriteWidth = 768 #overwriteWidth = 768
#overwriteHeight = 768 #Need to confirm on next Cemu version #overwriteHeight = 768
[TextureRedefine] # player name - GL_RGBA8
width = 128
height = 32
formats = 0x01a
overwriteWidth = 384
overwriteHeight = 96
[TextureRedefine] # gamepad [TextureRedefine] # gamepad
width = 854 width = 854