From 60cc53ddfdd628148239c9c27135c7297d621e25 Mon Sep 17 00:00:00 2001 From: Michael Date: Wed, 11 Oct 2017 22:07:07 -0700 Subject: [PATCH] [Sploot] 2160p player name scaling Prep for next cemu version --- Quality/Splatoon_2160p/rules.txt | 16 +++++++++++----- 1 file changed, 11 insertions(+), 5 deletions(-) diff --git a/Quality/Splatoon_2160p/rules.txt b/Quality/Splatoon_2160p/rules.txt index c7166fcf..1da3608c 100644 --- a/Quality/Splatoon_2160p/rules.txt +++ b/Quality/Splatoon_2160p/rules.txt @@ -49,20 +49,26 @@ width = 448 height = 252 overwriteWidth = 1344 overwriteHeight = 756 - [TextureRedefine] # player icon - GL_SRGB8_ALPHA8 width = 128 height = 128 -formats = 0x41A +formats = 0x000 #Need to find format #overwriteWidth = 384 -#overwriteHeight = 384 #Need to confirm on next Cemu version +#overwriteHeight = 384 [TextureRedefine] # player icon - GL_RGBA8 width = 256 height = 256 -formats = 0x01a +formats = 0x01a #Need to get scaling properly #overwriteWidth = 768 -#overwriteHeight = 768 #Need to confirm on next Cemu version +#overwriteHeight = 768 + +[TextureRedefine] # player name - GL_RGBA8 +width = 128 +height = 32 +formats = 0x01a +overwriteWidth = 384 +overwriteHeight = 96 [TextureRedefine] # gamepad width = 854