Commit graph

4028 commits

Author SHA1 Message Date
Isaac Marovitz
d707273671 Fix non atomic image loads again 2024-12-23 21:42:23 -06:00
Isaac Marovitz
2a7375209e Finally fix (most) image atomics 2024-12-23 21:42:22 -06:00
Isaac Marovitz
2e5ae70b91 Precise Float Fixes
Fixes artifacts in TOTK
2024-12-23 21:42:19 -06:00
Isaac Marovitz
6f24b88e88 Fix image atomics 2024-12-23 21:42:17 -06:00
Isaac Marovitz
5d59c552e7 Fix Non-Float Textures + Image Read + FSI Buffers
Fixes Mario Party Superstars
2024-12-23 21:42:15 -06:00
Isaac Marovitz
341e4e5fb1 Image Constant Fixes
Allows Mario Party Superstars to boot
2024-12-23 21:42:10 -06:00
Isaac Marovitz
68146fa285 Helper Shader fixes for non float formats 2024-12-23 21:41:44 -06:00
Isaac Marovitz
80bb95dfb9 Shader Extra Set Support + Cleanup (#36)
Separate samplers are now supported and arrays in constant sets are bound
2024-12-23 21:41:39 -06:00
Isaac Marovitz
5b88ea66ba InstGenMemory Refactor + Bindless Support 2024-12-23 21:41:35 -06:00
Isaac Marovitz
9d3fc82484 TextureArray & ImageArray Creation + State 2024-12-23 21:41:33 -06:00
Isaac Marovitz
8f6eceaa1f Fix hex number type ambiguity
Fixes cutscenes in Super Mario Sunshine
2024-12-23 21:41:30 -06:00
Isaac Marovitz
04bd1fa1ca Use RGBA8Unorm for R4G4B4A4Unorm
Gets SM64 to boot
2024-12-23 21:41:28 -06:00
Isaac Marovitz
c0dcb6c4f2 Dual Source Blend Support in Shader
Fixes Super Mario Galaxy and The Legend of Zelda: Skyward Sword HD
2024-12-23 21:41:26 -06:00
Isaac Marovitz
8bbfa86538 Get Tomb Raider working 2024-12-23 21:41:23 -06:00
Isaac Marovitz
a0c67cab44 Remove DummyBufferTextures
Mostly gets VTG on Compute working again
2024-12-23 21:41:19 -06:00
Isaac Marovitz
421ba5448a Properly register TextureBuffer usage + Store Auto ref 2024-12-23 21:41:12 -06:00
Isaac Marovitz
45c99dbfa8 Partial indirect draw support 2024-12-23 21:41:05 -06:00
Gabriel A
a84ed6af0d Fixes 2024-12-23 21:40:57 -06:00
Gabriel A
0642df4909 Start building more accurate vertex as compute usage info 2024-12-23 21:40:55 -06:00
Isaac Marovitz
d650538138 Bind TextureBuffers 2024-12-23 21:40:53 -06:00
Isaac Marovitz
eeadf17f5c Remove ClearSegments for now
Currently unimplemented and issues are arising with building BindingSegments in general.
2024-12-23 21:40:51 -06:00
Isaac Marovitz
7bf0625075 Fix compute generation failure in NieR 2024-12-23 21:40:49 -06:00
Isaac Marovitz
5220ee1dc8 Some debug improvements 2024-12-23 21:40:46 -06:00
Isaac Marovitz
cb0a1ce48a Stop complaining about clip distance 2024-12-23 21:40:44 -06:00
Isaac Marovitz
ffb9040b3b Shader Gen Fixes
Fixes Luigi’s Mansion 2 HD
2024-12-23 21:40:42 -06:00
Isaac Marovitz
40ea153616 DepthStencil Blits 2024-12-23 21:40:40 -06:00
Isaac Marovitz
4373610790 Multisample Blits
Partially fixes Sonic Colors Ultimate
2024-12-23 21:40:38 -06:00
Isaac Marovitz
f5b82cd6dc Fix image bindings 2024-12-23 21:40:36 -06:00
Isaac Marovitz
0064afeb6a FSI (with raster order groups) 2024-12-23 21:40:34 -06:00
Isaac Marovitz
69bee52a89 SwizzleAdd (NOT TESTED) 2024-12-23 21:40:32 -06:00
Isaac Marovitz
159afd5d03 Consolodate barriers 2024-12-23 21:40:30 -06:00
Isaac Marovitz
6229f3bb4c Shader Memory Barriers
Fixes some of the shader generation failures in Sonic Frontiers
2024-12-23 21:40:26 -06:00
Isaac Marovitz
d42f0e5945 Image binding support
Kirby still has a problem with NaN 3D Texture
2024-12-23 21:40:22 -06:00
Isaac Marovitz
015f5d00b4 Image shader gen support 2024-12-23 21:39:56 -06:00
Isaac Marovitz
d9b322688c Shader cache support 2024-12-23 21:39:54 -06:00
Isaac Marovitz
5e72eb8362 Make dotnet format happy 2024-12-23 21:39:51 -06:00
Isaac Marovitz
e0cd935c28 GAL ResourceUsage Changes
TODO: Guest Barrier Defer
2024-12-23 21:39:49 -06:00
Isaac Marovitz
1f133040bd Better vertex buffer management 2024-12-23 21:39:47 -06:00
Isaac Marovitz
c399868ddf Fix LOD 2024-12-23 21:39:45 -06:00
Isaac Marovitz
fcd2adecc5 Better index buffer management 2024-12-23 21:39:43 -06:00
Isaac Marovitz
b468569665 Formatting cleanup 2024-12-23 21:39:36 -06:00
Isaac Marovitz
353a6ca4bb Formatting 2024-12-23 21:39:31 -06:00
Isaac Marovitz
6188872a7c Update binding model description comment 2024-12-23 21:39:16 -06:00
riperiperi
8411f69899 Fix preload cbs optimization (for real) (#34)
* Mostly fix preload cbs. There seems to be some random flickering...

* fix index buffer usage range

* fix missing preflush submit before present
2024-12-23 21:39:13 -06:00
Isaac Marovitz
0bb0ecb599 Fix invariant position not doing its job 2024-12-23 21:39:11 -06:00
riperiperi
8cbd44aecb implement compressed/uncompressed copy, fix other copies, fix int/uint output shaders (#33) 2024-12-23 21:39:09 -06:00
Isaac Marovitz
d2f965885a Fix blend state optimisation breaking attachments
Fixes SM3DW
2024-12-23 21:39:07 -06:00
riperiperi
29b6e8ac53 Fix warnings 2024-12-23 21:39:05 -06:00
riperiperi
26da57cccd Maintain identity swizzle view of textures for rendering 2024-12-23 21:39:03 -06:00
riperiperi
82b5f8e681 Fix a bunch of issues with texture copy and flush (#32)
* Fix a bunch of issues with texture copy and flush

* TextureCopy helper class, fix clear bug
2024-12-23 21:38:59 -06:00