mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2025-02-02 14:37:14 -03:00
e11bcb9599
- Added Time Trials Everywhere - Added Retry in Normal Play - Added Quickboot - Fixed missing texture in E3 menu - Fixed green video on staff roll Additionally, Splatoon's map list from the Map Swap pack has been separated into its own file.
24 lines
766 B
Text
24 lines
766 B
Text
[sonic2013_v48]
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moduleMatches = 0xC5691A40
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# Game States
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_E3Addr = 0x101B2150
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_kioskAddr = 0x101B2280
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_saveInitAddr = 0x101B2168
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_titleAddr = 0x101B2178
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_multiAddr = 0x101B2188
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_worldMapAddr = 0x101B2120
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_stageAddr = 0x101B2128
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_miniGameAddr = 0x101B2198
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_gameOverAddr = 0x101B21A8
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_staffRollAddr = 0x101B2110
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# MANDATORY - DO NOT TOUCH
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0x02A83AAC = lwz r7, (_saveInitAddr - 0x101B213C)(r12) # Boot now goes to SaveInit (previously Product)
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# Change the Addr mentioned here to any of the game states above
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0x02A83EF8 = lwz r6, (_titleAddr - 0x101B2174)(r11) # SaveInit now goes to whatever is chosen (previously Title)
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# Change the string to go to any stage upon boot (if state is set to Stage)
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# List of stages are in stagelist.txt
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0x101B2378 = .string "w1a01"
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