cemu_graphic_packs/src/XenobladeChroniclesX/Mods/BattleDamageModGround/rules.txt
intra0 a7df307d81
[XCX & DKC:TF] Many new mods and options (#647)
Thanks @intra0 for all of these changes!

Besides adding customizability (and support for more versions) to some existing XCX packs, this adds the following big features:
* Anisotropic filtering for WWHD and TPHD
* Donkey Kong now has coin, banana and live cheats
* Xenoblade Chronicles X now has options to change many attributes of your party like name, height, chest size, weapons, field skill, arts and levels

You might have to reconfigure some graphic pack settings after updating since the name of some options changed.
2024-12-12 03:25:25 +01:00

86 lines
1.2 KiB
Text

[Definition]
titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
name = "Ground damage multiplicator"
path = "Xenoblade Chronicles X/Mods/Battle/Ground damage multiplicator"
description = Increase the damage done by your team. Doesn't affect the damage numbers that are shown.|Can also make the game more challenging by dividing damage.
version = 7
[Default]
$mult = 1
$multOrDivision = 0 #0 = mult, 1 = divis
[Preset]
name = Damage / 100
$mult = 100
$multOrDivision = 1
[Preset]
name = Damage / 50
$mult = 50
$multOrDivision = 1
[Preset]
name = Damage / 25
$mult = 25
$multOrDivision = 1
[Preset]
name = Damage / 10
$mult = 10
$multOrDivision = 1
[Preset]
name = Damage / 5
$mult = 5
$multOrDivision = 1
[Preset]
name = Damage / 4
$mult = 4
$multOrDivision = 1
[Preset]
name = Damage / 3
$mult = 3
$multOrDivision = 1
[Preset]
name = Damage / 2
$mult = 2
$multOrDivision = 1
[Preset]
name = Damage x1
default = 1
[Preset]
name = Damage x2
$mult = 2
[Preset]
name = Damage x3
$mult = 3
[Preset]
name = Damage x4
$mult = 4
[Preset]
name = Damage x5
$mult = 5
[Preset]
name = Damage x10
$mult = 10
[Preset]
name = Damage x25
$mult = 25
[Preset]
name = Damage x50
$mult = 50
[Preset]
name = Damage x100
$mult = 100