cemu_graphic_packs/Enhancement/BreathOfTheWild_HighResShadows/rules.txt
Michael 8b9b2f0497 Cemu 1.7.4 Commit
-Smash 4 NVIDIA dark workaround (taken from 1.7.4 graphic packs)
-Reverse BotW April Fools Shadows
2017-04-01 18:47:19 -07:00

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# Found by Esppiral on GBATemp http://gbatemp.net/threads/release-cemu-wii-u-emulator.399524/page-975#post-7167278
# FYI: Enhancements are meant to be edited, just make sure to edit the overwrite height and width.
[Definition]
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
name = "The Legend of Zelda: Breath of the Wild - High Res Shadows"
[TextureRedefine]
width = 360
height = 360
overwriteWidth = 720
overwriteHeight = 720
[TextureRedefine]
width = 720
height = 720
overwriteWidth = 1440
overwriteHeight = 1440
#[TextureRedefine]
#width = 256
#height = 256
#overwriteWidth = 768
#overwriteHeight = 768
#[TextureRedefine]
#width = 1024
#height = 1024
#formatsExcluded = 0x005
#overwriteWidth = 2048
#overwriteHeight = 2048
#[TextureRedefine]
#width = 2048
#height = 2048
#formatsExcluded = 0x005
#overwriteWidth = 4096
#overwriteHeight = 4096
#[TextureRedefine] #4117
#width = 64
#height = 64
#overwriteWidth = 256
#overwriteHeight = 256