mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2025-04-29 06:49:28 -04:00
219 lines
3.8 KiB
Text
219 lines
3.8 KiB
Text
[Definition]
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titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
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name = Enhancements
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path = "The Legend of Zelda: Breath of the Wild/Enhancements"
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description = Allows you to change post-processing effects and texture detail to enhance the picture.||Made by Kiri, Jamie, M&&M, Pig, Skyth, and clarity preset creators.
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version = 6
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[Default]
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$preset:int = 10
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$disableClarity:int = 0
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$disableDOF:int = 0
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$reflExtra:int = 0
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$sampleCount:int = 4
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$advancedLOD = 0
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$lodBias = 0
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$anisotropy = 1
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# Clarity Preset
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[Preset]
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name = Disabled (Default)
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category = Clarity
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default = 1
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$disableClarity:int = 1
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[Preset]
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name = Serfrost's Preset (Recommended)
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category = Clarity
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$preset:int = 10
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[Preset]
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name = Serfrost's Preset (Dim Display)
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category = Clarity
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$preset:int = 9
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[Preset]
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name = Serfrost's Preset (Bright Display)
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category = Clarity
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$preset:int = 8
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[Preset]
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name = Bruz's Preset
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category = Clarity
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$preset:int = 1
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[Preset]
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name = CellHunter's Preset
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category = Clarity
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$preset:int = 7
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[Preset]
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name = Jamie's Preset
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category = Clarity
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$preset:int = 3
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[Preset]
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name = t3nka Neutral+
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category = Clarity
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$preset:int = 2
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[Preset]
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name = The Complaining Gamer's Preset
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category = Clarity
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$preset:int = 5
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[Preset]
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name = ViskClarity Preset
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category = Clarity
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$preset:int = 11
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[Preset]
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name = Contrasty Preset
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category = Clarity
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$preset:int = 4
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[Preset]
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name = Filmic Preset
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category = Clarity
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$preset:int = 6
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[Preset]
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name = Silentverge's Survival of the Wild Preset (Warmer)
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category = Clarity
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$preset:int = 12
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[Preset]
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name = Silentverge's Survival of the Wild Preset (Colder)
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category = Clarity
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$preset:int = 13
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[Preset]
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name = Godot's Mexican Preset
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category = Clarity
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$preset:int = 14
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[Preset]
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name = Hexaae's Clear Preset
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category = Clarity
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$preset:int = 15
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[Preset]
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name = MaranBr Preset (Little More Intense)
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category = Clarity
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$preset:int = 16
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[Preset]
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name = YeMaoWuXin's Preset (Bright colors)
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category = Clarity
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$preset:int = 17
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[Preset]
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name = YeMaoWuXin's Preset (Vivid and clear)
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category = Clarity
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$preset:int = 18
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[Preset]
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name = Cobalt's Preset (Saturated & Bright)
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category = Clarity
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$preset:int = 19
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[Preset]
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name = User-Defined Preset
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category = Clarity
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$preset:int = 0
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# Depth of Field
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[Preset]
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name = Disabled (no performance gain)
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category = Depth Of Field
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$disableDOF:int = 1
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[Preset]
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name = Enabled
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category = Depth Of Field
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default = 1
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# Enhanced Reflections
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[Preset]
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name = Normal Reflections
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category = Reflections
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default = 1
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[Preset]
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name = Enhanced Reflections
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category = Reflections
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$reflExtra:int = 1
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# SSR Sample Count
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[Preset]
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name = Disabled
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category = Reflection Range
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$sampleCount:int = 0
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[Preset]
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name = Extra Low (2 samples)
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category = Reflection Range
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$sampleCount:int = 2
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[Preset]
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name = Low (4 samples, Default)
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category = Reflection Range
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default = 1
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[Preset]
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name = Medium (8 samples)
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category = Reflection Range
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$sampleCount:int = 8
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[Preset]
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name = High (16 samples)
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category = Reflection Range
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$sampleCount:int = 16
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[Preset]
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name = Extra High (32 samples)
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category = Reflection Range
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$sampleCount:int = 32
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[Preset]
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name = Extreme (64 samples)
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category = Reflection Range
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$sampleCount:int = 64
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# Anisotropic Filtering
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[Preset]
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name = Low (1x)
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category = Anisotropic Filtering
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$anisotropy = 1
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[Preset]
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name = Medium (2x)
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category = Anisotropic Filtering
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$anisotropy = 2
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[Preset]
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name = High (4x)
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category = Anisotropic Filtering
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$anisotropy = 4
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[Preset]
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name = Ultra (8x, Default)
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category = Anisotropic Filtering
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default = 1
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$anisotropy = 8
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[Preset]
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name = Extreme (16x)
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category = Anisotropic Filtering
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$anisotropy = 16
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[TextureRedefine]
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tileModesExcluded = 0x001 # ignore cpu processed textures (ex. videos)
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formatsExcluded = 0x001,0x005,0x007,0x019,0x01a,0x01f,0x122,0x41a,0x806,0x80e,0x816,0x820 # ignore viewports, cubemaps, and shadows
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overwriteAnisotropy = $anisotropy
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