[Virtual Console] Add MSX console and more title ids (#662)

Thanks to @intra0 for adding these changes. You might have to reconfigure the graphic pack settings for the Virtual Console packs due to some internal changes.
This commit is contained in:
Intra 2025-02-25 14:19:29 -06:00 committed by GitHub
parent 674181ad1e
commit ee9983d43f
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
18 changed files with 631 additions and 515 deletions

View file

@ -1,6 +0,0 @@
[Definition]
titleIds = 5000010173E00,5000010174000,5000010174100,5000010176100,5000010176000,5000010176200,5000010176D00,5000010176C00,5000010176E00,500001017A000,500001017A100,500001017BA00,500001017A200,500001017BB00,500001017BC00,5000010180100,500001017A400,500001017A300,5000010156700,5000010156600,5000010156800,5000010156A00,5000010156900,5000010156B00,5000010156E00,5000010156C00,5000010156F00,5000010157100,5000010157000,5000010157200,5000010157400,5000010157300,5000010157500,500001015D800,500001015D700,500001015D900,500001015DB00,500001015DA00,500001015DC00,500001015DE00,500001015DD00,500001015DF00,500001015E000,500001015E400,500001015E300,500001015E500,500001015E100,500001015E200,500001016CF00,5000010169700,500001016D000,500001016D100,5000010169800,500001016D200,5000010169A00,5000010169900,5000010169B00,5000010169D00,5000010169C00,5000010169E00,500001016A000,5000010169F00,500001016A100,500001016F200,500001016F100,5000010170900,500001016F400,500001016F300,5000010172C00,500001016F600,500001016F500,5000010172D00,500001016F800,500001016F700,5000010172E00,500001016FA00,500001016F900,5000010172F00,5000010173600,5000010173500,5000010173700,5000010173900,5000010173800,5000010173F00,5000010173B00,5000010173A00,5000010173C00
name = Undarken
path = Virtual Console/GBA/Enhancements/Undarken
description = Undarkens the emulator output. Made by Zalnor.
version = 4

View file

@ -1,6 +0,0 @@
[Definition]
titleIds = 50000101FEA00,50000101FE900,5000010199200,5000010199100,5000010199300,5000010199500,5000010199400,5000010199700,5000010199600,5000010199800,5000010199B00,5000010199A00,5000010199C00,50000101A0E00,50000101A0D00,50000101A1000,50000101A5900,50000101A5800,50000101A5B00,50000101A5A00,50000101AC400,50000101AC600,50000101AC500,50000101B4600,50000101B4500,50000101B4800,50000101B4700,50000101BAF00,50000101BAE00,50000101BB000,50000101BB200,50000101BB100,50000101C5D00,50000101C5C00,50000101C5E00,50000101DA800,50000101DA700,50000101DA900,50000101E6500,50000101E6400,50000101E6700,50000101E6600,50000101EBB00,50000101FE800,50000101FE700
name = Undarken
path = Virtual Console/N64/Enhancements/Undarken
description = Undarkens the emulator output. Made by Zalnor.
version = 4

View file

@ -1,6 +0,0 @@
[Definition]
titleIds = 500001012A100,500001012DF00,500001012DE00,500001012E000,500001012E100,500001012E300,500001012E200,500001012E400,500001012E700,500001012E600,500001012E800,500001012F400,500001012F300,500001012F500,500001012F700,500001012F600,500001012F800,5000010106D00,5000010106C00,5000010106E00,5000010107000,5000010106F00,5000010107100,5000010107500,5000010107200,5000010107600,5000010107800,5000010107700,5000010107900,5000010107C00,5000010107B00,5000010107D00,5000010107F00,5000010107E00,5000010108000,5000010108200,5000010108100,5000010108300,5000010108500,5000010108400,5000010108600,5000010108800,5000010108700,5000010108900,5000010108B00,5000010108A00,5000010108C00,5000010113F00,5000010113E00,5000010114000,5000010114200,5000010114100,5000010114300,5000010114500,5000010114400,5000010114600,5000010114800,5000010114700,5000010114900,5000010114A00,5000010119200,5000010119100,5000010119300,500001011A900,5000010119400,500001011AA00,500001011AE00,5000010119500,5000010119700,5000010119800,500001011AC00,500001011AB00,500001011AD00,5000010129800,5000010129700,5000010129900,5000010129A00,5000010129C00,5000010129B00,5000010129D00,5000010129F00,5000010129E00,500001012A000
name = Undarken
path = Virtual Console/NES/Enhancements/Undarken
description = Undarkens the emulator output. Made by Zalnor.
version = 4

View file

@ -1,145 +0,0 @@
[Definition]
titleIds = 5000010173E00,5000010174000,5000010174100,5000010176100,5000010176000,5000010176200,5000010176D00,5000010176C00,5000010176E00,500001017A000,500001017A100,500001017BA00,500001017A200,500001017BB00,500001017BC00,5000010180100,500001017A400,500001017A300,5000010156700,5000010156600,5000010156800,5000010156A00,5000010156900,5000010156B00,5000010156E00,5000010156C00,5000010156F00,5000010157100,5000010157000,5000010157200,5000010157400,5000010157300,5000010157500,500001015D800,500001015D700,500001015D900,500001015DB00,500001015DA00,500001015DC00,500001015DE00,500001015DD00,500001015DF00,500001015E000,500001015E400,500001015E300,500001015E500,500001015E100,500001015E200,500001016CF00,5000010169700,500001016D000,500001016D100,5000010169800,500001016D200,5000010169A00,5000010169900,5000010169B00,5000010169D00,5000010169C00,5000010169E00,500001016A000,5000010169F00,500001016A100,500001016F200,500001016F100,5000010170900,500001016F400,500001016F300,5000010172C00,500001016F600,500001016F500,5000010172D00,500001016F800,500001016F700,5000010172E00,500001016FA00,500001016F900,5000010172F00,5000010173600,5000010173500,5000010173700,5000010173900,5000010173800,5000010173F00,5000010173B00,5000010173A00,5000010173C00
name = "Resolution"
path = Virtual Console/GBA/Graphics/Resolution
description = Changes the resolution of the game. Made by Zalnor.
version = 4
[Preset]
name = 1920x1080 (Default)
$width = 1920
$height = 1080
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
GBA Resolutions----------------------------
[Preset]
name = ~~~Original GBA Resolutions~~~
$width = 284
$height = 160
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
[Preset]
name = 240x160 (Original GBA)
$width = 284
$height = 160
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
[Preset]
name = 480x320 2x
$width = 569
$height = 320
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
[Preset]
name = 720x480 3x (480p)
$width = 853
$height = 480
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
[Preset]
name = 960x640 4x
$width = 1138
$height = 640
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
[Preset]
name = 1200x800 5x (720p)
$width = 1422
$height = 800
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
[Preset]
name = 1440x960 6x
$width = 1707
$height = 960
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
[Preset]
name = 1680x1120 7x (1080p)
$width = 1991
$height = 1120
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
[Preset]
name = 1920x1280 8x
$width = 2276
$height = 1280
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
[Preset]
name = 2160x1440 9x (1440p)
$width = 2560
$height = 1440
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
#TV Viewports-------------------------------------
[TextureRedefine]
width = 1920
height = 1080
formats = 0x01a
overwriteWidth = ($width/$gameWidth) * 1920
overwriteHeight = ($height/$gameHeight) * 1080
[TextureRedefine]
width = 1920
height = 1088
formats = 0x01a
overwriteWidth = ($width/$gameWidth) * 1920
overwriteHeight = ($height/$gameHeight) * 1088
#Gamepad Viewports---------------------------------
[TextureRedefine]
width = 864
height = 480
formats = 0x01a
overwriteWidth = ($width/$GPgameWidth) * 864
overwriteHeight = ($height/$GPgameHeight) * 480
[TextureRedefine]
width = 854
height = 480
formats = 0x01a
overwriteWidth = ($width/$GPgameWidth) * 854
overwriteHeight = ($height/$GPgameHeight) * 480
#VC Menu-------------------------------------------
#please add it here if you figure out how to scale the menu seperate, so it can look good at low res

View file

@ -1,145 +0,0 @@
[Definition]
titleIds = 500001012A100,500001012DF00,500001012DE00,500001012E000,500001012E100,500001012E300,500001012E200,500001012E400,500001012E700,500001012E600,500001012E800,500001012F400,500001012F300,500001012F500,500001012F700,500001012F600,500001012F800,5000010106D00,5000010106C00,5000010106E00,5000010107000,5000010106F00,5000010107100,5000010107500,5000010107200,5000010107600,5000010107800,5000010107700,5000010107900,5000010107C00,5000010107B00,5000010107D00,5000010107F00,5000010107E00,5000010108000,5000010108200,5000010108100,5000010108300,5000010108500,5000010108400,5000010108600,5000010108800,5000010108700,5000010108900,5000010108B00,5000010108A00,5000010108C00,5000010113F00,5000010113E00,5000010114000,5000010114200,5000010114100,5000010114300,5000010114500,5000010114400,5000010114600,5000010114800,5000010114700,5000010114900,5000010114A00,5000010119200,5000010119100,5000010119300,500001011A900,5000010119400,500001011AA00,500001011AE00,5000010119500,5000010119700,5000010119800,500001011AC00,500001011AB00,500001011AD00,5000010129800,5000010129700,5000010129900,5000010129A00,5000010129C00,5000010129B00,5000010129D00,5000010129F00,5000010129E00,500001012A000
name = "Resolution"
path = Virtual Console/NES/Graphics/Resolution
description = Changes the resolution of the game. Made by Zalnor.
version = 4
[Preset]
name = 1920x1080 (Default)
$width = 1920
$height = 1080
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
SNES Resolutions-----------------------------
[Preset]
name = ~~~Original NES Resolutions~~~
$width = 427
$height = 240
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
[Preset]
name = 256x240 (Original NES)
$width = 427
$height = 240
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
[Preset]
name = 512x480 2x (480p)
$width = 853
$height = 480
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
[Preset]
name = 768x720 3x (720p)
$width = 1280
$height = 720
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
[Preset]
name = 1024x960 4x
$width = 1707
$height = 960
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
[Preset]
name = 1280x1200 5x (1080p)
$width = 2133
$height = 1200
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
[Preset]
name = 1536x1440 6x (1440p)
$width = 2560
$height = 1440
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
[Preset]
name = 1792x1680 7x
$width = 2987
$height = 1680
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
[Preset]
name = 2048x1920 8x (1800p)
$width = 3413
$height = 1920
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
[Preset]
name = 2304x2106 9x
$width = 3840
$height = 2106
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
#TV Viewports-----------------------------------------
[TextureRedefine]
width = 1920
height = 1080
formats = 0x01a
overwriteWidth = ($width/$gameWidth) * 1920
overwriteHeight = ($height/$gameHeight) * 1080
[TextureRedefine]
width = 1920
height = 1088
formats = 0x01a
overwriteWidth = ($width/$gameWidth) * 1920
overwriteHeight = ($height/$gameHeight) * 1088
#Gamepad Viewports-------------------------------------
[TextureRedefine]
width = 864
height = 480
formats = 0x01a
overwriteWidth = ($width/$GPgameWidth) * 864
overwriteHeight = ($height/$GPgameHeight) * 480
[TextureRedefine]
width = 854
height = 480
formats = 0x01a
overwriteWidth = ($width/$GPgameWidth) * 854
overwriteHeight = ($height/$GPgameHeight) * 480
#VC Menu
#please add it here if you figure out how to scale the menu seperate, so it can look good at low res

View file

@ -1,145 +0,0 @@
[Definition]
titleIds = 500001012A800,500001012E900,500001012EC00,500001012EE00,500001012ED00,500001012EF00,5000010130200,5000010130400,5000010130300,5000010130500,5000010130700,5000010130600,5000010130800,5000010130A00,5000010130900,5000010130B00,5000010108F00,5000010108E00,5000010109000,5000010109200,5000010109100,5000010109300,5000010109500,5000010109400,5000010109600,5000010109800,5000010109700,5000010109900,5000010109D00,5000010109C00,5000010109E00,5000010109F00,500001010A100,500001010A000,500001010A200,500001010A400,500001010A600,500001010A500,500001010A700,500001010A900,500001010A800,500001010AA00,5000010114C00,5000010114B00,5000010114D00,5000010115000,5000010114F00,5000010115100,5000010115300,5000010115200,5000010115400,5000010115A00,5000010115B00,5000010119A00,5000010119900,5000010119B00,5000010119D00,5000010119C00,5000010119E00,500001011A000,5000010119F00,500001011A100,500001011A200,500001011A400,500001011A300,500001011A500,500001012A200,500001012A300,500001012A600,500001012A500,500001012AD00,500001012A700,500001014B300,0500001014B300,5000010151600,5000010153D00,5000010153E00,5000010153F00,5000010154000,5000010159100,5000010159000,5000010159200,5000010159300,5000010130D00,5000010130C00,5000010130E00,5000010133400,5000010133300,5000010133500,5000010134700,5000010134600,5000010136000,5000010134B00,5000010134A00,5000010134C00,5000010134D00,5000010135C00,5000010137300,5000010137400,5000010137500,5000010137600,5000010137700,5000010137A00,5000010138000,5000010137B00,5000010140C00,5000010140E00,5000010140D00,5000010140F00,5000010141200,5000010141100,5000010141300,5000010141400,5000010141500,5000010141700,5000010141600,5000010141800,5000010141A00,5000010141900,5000010141B00,5000010141D00,5000010141C00,5000010141E00,5000010141F00,5000010143700,5000010143C00,500001014B000
name = "Resolution"
path = Virtual Console/SNES/Graphics/Resolution
description = Changes the resolution of the game. Made by Zalnor.
version = 4
[Preset]
name = 1920x1080 (Default)
$width = 1920
$height = 1080
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
SNES Resolutions-----------------------------
[Preset]
name = ~~~Original SNES Resolutions~~~
$width = 796
$height = 448
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
[Preset]
name = 512x448 (Original SNES) (480p)
$width = 796
$height = 448
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
[Preset]
name = 1024x896 2x (720p)
$width = 1593
$height = 896
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
[Preset]
name = 1536x1344 3x (1080p)
$width = 2389
$height = 1344
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
[Preset]
name = 2048x1792 4x (1800p)
$width = 3186
$height = 1792
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
[Preset]
name = 2560x2240 5x (4K)
$width = 3982
$height = 2240
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
[Preset]
name = 3072x2688 6x
$width = 4779
$height = 2688
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
[Preset]
name = 3584x3136 7x (5k)
$width = 5575
$height = 3136
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
[Preset]
name = 4096x3584 8x (6k)
$width = 6371
$height = 3584
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
[Preset]
name = 4608x4032 9x (7k)
$width = 7168
$height = 4032
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
#TV Viewports-----------------------------------------
[TextureRedefine]
width = 1920
height = 1080
formats = 0x01a
overwriteWidth = ($width/$gameWidth) * 1920
overwriteHeight = ($height/$gameHeight) * 1080
[TextureRedefine]
width = 1920
height = 1088
formats = 0x01a
overwriteWidth = ($width/$gameWidth) * 1920
overwriteHeight = ($height/$gameHeight) * 1088
#Gamepad Viewports-------------------------------------
[TextureRedefine]
width = 864
height = 480
formats = 0x01a
overwriteWidth = ($width/$GPgameWidth) * 864
overwriteHeight = ($height/$GPgameHeight) * 480
[TextureRedefine]
width = 854
height = 480
formats = 0x01a
overwriteWidth = ($width/$GPgameWidth) * 854
overwriteHeight = ($height/$GPgameHeight) * 480
#VC Menu
#please add it here if you figure out how to scale the menu seperate, so it can look good at low res

View file

@ -0,0 +1,7 @@
[Definition]
titleIds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
name = Undarken
path = "Virtual Console/GBA/Enhancements/Undarken"
description = Undarkens the emulator output.|Made by Zalnor.
#Credits: Zalnor
version = 6

View file

@ -0,0 +1,117 @@
[Definition]
titleIds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
name = Graphics Settings
path = "Virtual Console/GBA/Graphics"
description = Changes the resolution of the game.|Made by Zalnor.
#Credits: Zalnor
version = 6
[Default]
$width = 1920
$height = 1080
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
[Preset]
category = Resolution
name = 1920x1080 (Default)
default = 1
GBA Resolutions----------------------------
[Preset]
category = Resolution
name = ~~~Original GBA Resolutions~~~
$width = 284
$height = 160
[Preset]
category = Resolution
name = 240x160 (Original GBA)
$width = 284
$height = 160
[Preset]
category = Resolution
name = 480x320 2x
$width = 569
$height = 320
[Preset]
category = Resolution
name = 720x480 3x (480p)
$width = 853
$height = 480
[Preset]
category = Resolution
name = 960x640 4x
$width = 1138
$height = 640
[Preset]
category = Resolution
name = 1200x800 5x (720p)
$width = 1422
$height = 800
[Preset]
category = Resolution
name = 1440x960 6x
$width = 1707
$height = 960
[Preset]
category = Resolution
name = 1680x1120 7x (1080p)
$width = 1991
$height = 1120
[Preset]
category = Resolution
name = 1920x1280 8x
$width = 2276
$height = 1280
[Preset]
category = Resolution
name = 2160x1440 9x (1440p)
$width = 2560
$height = 1440
#TV Viewports-------------------------------------
[TextureRedefine]
width = 1920
height = 1080
formats = 0x01a
overwriteWidth = ($width/$gameWidth) * 1920
overwriteHeight = ($height/$gameHeight) * 1080
[TextureRedefine]
width = 1920
height = 1088
formats = 0x01a
overwriteWidth = ($width/$gameWidth) * 1920
overwriteHeight = ($height/$gameHeight) * 1088
#Gamepad Viewports---------------------------------
[TextureRedefine]
width = 864
height = 480
formats = 0x01a
overwriteWidth = ($width/$GPgameWidth) * 864
overwriteHeight = ($height/$GPgameHeight) * 480
[TextureRedefine]
width = 854
height = 480
formats = 0x01a
overwriteWidth = ($width/$GPgameWidth) * 854
overwriteHeight = ($height/$GPgameHeight) * 480
#VC Menu-------------------------------------------
#please add it here if you figure out how to scale the menu seperate, so it can look good at low res

View file

@ -0,0 +1,113 @@
[Definition]
titleIds = 0005000010168100,0005000010168200,0005000010168300,0005000010168400,0005000010168500,0005000010168600,0005000010168700,0005000010168800,0005000010168900,0005000010168A00,0005000010168B00,0005000010194800,0005000010194900,0005000010194A00,0005000010194B00,0005000010194C00,0005000010194E00,0005000010194F00,0005000010195000,0005000010195200,0005000010195300,0005000010195400,0005000010195500
name = Graphics Settings
path = "Virtual Console/MSX/Graphics"
description = Changes the resolution of the game.
#Credits: Intra
version = 6
[Default]
$width = 1280
$height = 720
$gameWidth = 1280
$gameHeight = 720
$GPgameWidth = 864
$GPgameHeight = 480
[Preset]
category = Resolution
name = 1280x720 (Default)
default = 1
MSX Resolutions-----------------------------
[Preset]
category = Resolution
name = ~~~Original MSX Resolutions~~~
$width = 341
$height = 192
[Preset]
category = Resolution
name = 256x192 (Original MSX)
$width = 341
$height = 192
[Preset]
category = Resolution
name = 512x384 2x
$width = 682
$height = 384
[Preset]
category = Resolution
name = 768x576 3x (480p)
$width = 1024
$height = 576
[Preset]
category = Resolution
name = 1024x768 4x (720p)
$width = 1365
$height = 768
[Preset]
category = Resolution
name = 1280x960 5x
$width = 1706
$height = 960
[Preset]
category = Resolution
name = 1536x1152 6x (1080p)
$width = 2048
$height = 1152
[Preset]
category = Resolution
name = 1792x1344 7x
$width = 2389
$height = 1344
[Preset]
category = Resolution
name = 2048x1536 8x (1440p)
$width = 2730
$height = 1536
[Preset]
category = Resolution
name = 2304x1728 9x
$width = 3072
$height = 1728
#TV Viewports-----------------------------------------
[TextureRedefine]
width = 1280
height = 720
overwriteWidth = ($width/$gameWidth) * 1280
overwriteHeight = ($height/$gameHeight) * 720
[TextureRedefine]
width = 1286
height = 732
overwriteWidth = ($width/$gameWidth) * 1286
overwriteHeight = ($height/$gameHeight) * 732
#Gamepad Viewports-------------------------------------
[TextureRedefine]
width = 864
height = 480
overwriteWidth = ($width/$GPgameWidth) * 864
overwriteHeight = ($height/$GPgameHeight) * 480
[TextureRedefine]
width = 854
height = 480
overwriteWidth = ($width/$GPgameWidth) * 854
overwriteHeight = ($height/$GPgameHeight) * 480
#VC Menu
#please add it here if you figure out how to scale the menu seperate, so it can look good at low res

View file

@ -0,0 +1,7 @@
[Definition]
titleIds = 0005000010199100,0005000010199200,0005000010199300,0005000010199400,0005000010199500,0005000010199600,0005000010199700,0005000010199800,0005000010199A00,0005000010199B00,0005000010199C00,00050000101A0D00,00050000101A0E00,00050000101A0F00,00050000101A1000,00050000101A5800,00050000101A5900,00050000101A5A00,00050000101A5B00,00050000101AC300,00050000101AC400,00050000101AC500,00050000101AC600,00050000101B4500,00050000101B4600,00050000101B4700,00050000101B4800,00050000101BAE00,00050000101BAF00,00050000101BB000,00050000101BB100,00050000101BB200,00050000101C5C00,00050000101C5D00,00050000101C5E00,00050000101DA700,00050000101DA800,00050000101DA900,00050000101E6400,00050000101E6500,00050000101E6600,00050000101E6700,00050000101EBB00,00050000101EBC00,00050000101FE700,00050000101FE800,00050000101FE900,00050000101FEA00
name = Undarken
path = "Virtual Console/N64/Enhancements/Undarken"
description = Undarkens the emulator output.|Made by Zalnor.
#Credits: Zalnor
version = 6

View file

@ -1,12 +1,12 @@
[Definition] [Definition]
titleIds = 50000101FEA00,50000101FE900,5000010199200,5000010199100,5000010199300,5000010199500,5000010199400,5000010199700,5000010199600,5000010199800,5000010199B00,5000010199A00,5000010199C00,50000101A0E00,50000101A0D00,50000101A1000,50000101A5900,50000101A5800,50000101A5B00,50000101A5A00,50000101AC400,50000101AC600,50000101AC500,50000101B4600,50000101B4500,50000101B4800,50000101B4700,50000101BAF00,50000101BAE00,50000101BB000,50000101BB200,50000101BB100,50000101C5D00,50000101C5C00,50000101C5E00,50000101DA800,50000101DA700,50000101DA900,50000101E6500,50000101E6400,50000101E6700,50000101E6600,50000101EBB00,50000101FE800,50000101FE700 titleIds = 0005000010199100,0005000010199200,0005000010199300,0005000010199400,0005000010199500,0005000010199600,0005000010199700,0005000010199800,0005000010199A00,0005000010199B00,0005000010199C00,00050000101A0D00,00050000101A0E00,00050000101A0F00,00050000101A1000,00050000101A5800,00050000101A5900,00050000101A5A00,00050000101A5B00,00050000101AC300,00050000101AC400,00050000101AC500,00050000101AC600,00050000101B4500,00050000101B4600,00050000101B4700,00050000101B4800,00050000101BAE00,00050000101BAF00,00050000101BB000,00050000101BB100,00050000101BB200,00050000101C5C00,00050000101C5D00,00050000101C5E00,00050000101DA700,00050000101DA800,00050000101DA900,00050000101E6400,00050000101E6500,00050000101E6600,00050000101E6700,00050000101EBB00,00050000101EBC00,00050000101FE700,00050000101FE800,00050000101FE900,00050000101FEA00
name = "Resolution" name = Graphics Settings
path = Virtual Console/N64/Graphics/Resolution path = "Virtual Console/N64/Graphics"
description = Changes the resolution of the game. Made by Zalnor. description = Changes the resolution of the game.|Made by Zalnor.
version = 4 #Credits: Zalnor
version = 6
[Preset] [Default]
name = 1920x1080 (Default)
$width = 1920 $width = 1920
$height = 1080 $height = 1080
$gameWidth = 1920 $gameWidth = 1920
@ -15,107 +15,78 @@ $GPgameWidth = 864
$GPgameHeight = 480 $GPgameHeight = 480
$VCPgameWidth = 640 $VCPgameWidth = 640
[Preset]
category = Resolution
name = 1920x1080 (Default)
default = 1
N64 Resolutions---------------------------------- N64 Resolutions----------------------------------
[Preset] [Preset]
category = Resolution
name = ~~~Original N64 Resolutions~~~ (4:3) name = ~~~Original N64 Resolutions~~~ (4:3)
$width = 853 $width = 853
$height = 480 $height = 480
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
$VCPgameWidth = 640
[Preset] [Preset]
name = 640x480 (Original N64) (480i) category = Resolution
name = 640x480 (Original N64) (480p)
$width = 853 $width = 853
$height = 480 $height = 480
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
$VCPgameWidth = 640
[Preset] [Preset]
name = 960x720 (720i) category = Resolution
name = 960x720 (720p)
$width = 1280 $width = 1280
$height = 720 $height = 720
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
$VCPgameWidth = 640
[Preset] [Preset]
category = Resolution
name = 1280x960 2x name = 1280x960 2x
$width = 1707 $width = 1707
$height = 960 $height = 960
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
$VCPgameWidth = 640
[Preset] [Preset]
name = 1536x1152 (1080i) category = Resolution
name = 1536x1152 (1080p)
$width = 2048 $width = 2048
$height = 1152 $height = 1152
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
$VCPgameWidth = 640
[Preset] [Preset]
name = 1920x1440 3x (1440i) category = Resolution
name = 1920x1440 3x (1440p)
$width = 2560 $width = 2560
$height = 1440 $height = 1440
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
$VCPgameWidth = 640
[Preset] [Preset]
category = Resolution
name = 2048x1536 name = 2048x1536
$width = 2731 $width = 2731
$height = 1536 $height = 1536
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
$VCPgameWidth = 640
[Preset] [Preset]
name = 2560x1920 (1800i) category = Resolution
name = 2560x1920 (1800p)
$width = 3413 $width = 3413
$height = 1920 $height = 1920
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
$VCPgameWidth = 640
[Preset] [Preset]
category = Resolution
name = 3200x2400 5x name = 3200x2400 5x
$width = 4267 $width = 4267
$height = 2400 $height = 2400
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
$VCPgameWidth = 640
[Preset] [Preset]
category = Resolution
name = 3840x2880 6x (4k) name = 3840x2880 6x (4k)
$width = 5120 $width = 5120
$height = 2880 $height = 2880
$gameWidth = 1920
$gameHeight = 1088 [Preset]
$GPgameWidth = 864 category = Resolution
$GPgameHeight = 480 name = 5760x4320 9x (8k)
$VCPgameWidth = 640 $width = 7680
$height = 4320
#Game Viewports------------------------------------------- #Game Viewports-------------------------------------------

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

View file

@ -0,0 +1,117 @@
[Definition]
titleIds = 0005000010108E00,0005000010108F00,0005000010109000,0005000010109100,0005000010109200,0005000010109300,0005000010109400,0005000010109500,0005000010109600,0005000010109700,0005000010109800,0005000010109900,0005000010109A00,0005000010109B00,0005000010109C00,0005000010109D00,0005000010109E00,0005000010109F00,000500001010A000,000500001010A100,000500001010A200,000500001010A400,000500001010A500,000500001010A600,000500001010A700,000500001010A800,000500001010A900,000500001010AA00,0005000010114B00,0005000010114C00,0005000010114D00,0005000010114E00,0005000010114F00,0005000010115000,0005000010115100,0005000010115200,0005000010115300,0005000010115400,0005000010115A00,0005000010115B00,0005000010119900,0005000010119A00,0005000010119B00,0005000010119C00,0005000010119D00,0005000010119E00,0005000010119F00,000500001011A000,000500001011A100,000500001011A200,000500001011A300,000500001011A400,000500001011A500,000500001012A200,000500001012A300,000500001012A500,000500001012A600,000500001012A700,000500001012A800,000500001012AD00,000500001012E900,000500001012EC00,000500001012ED00,000500001012EE00,000500001012EF00,0005000010130200,0005000010130300,0005000010130400,0005000010130500,0005000010130600,0005000010130700,0005000010130800,0005000010130900,0005000010130A00,0005000010130B00,0005000010130C00,0005000010130D00,0005000010130E00,0005000010133300,0005000010133400,0005000010133500,0005000010134600,0005000010134700,0005000010134A00,0005000010134B00,0005000010134C00,0005000010134D00,0005000010135C00,0005000010136000,0005000010137300,0005000010137400,0005000010137500,0005000010137600,0005000010137700,0005000010137800,0005000010137A00,0005000010137B00,0005000010138000,0005000010140C00,0005000010140D00,0005000010140E00,0005000010140F00,0005000010141100,0005000010141200,0005000010141300,0005000010141400,0005000010141500,0005000010141600,0005000010141700,0005000010141800,0005000010141900,0005000010141A00,0005000010141B00,0005000010141C00,0005000010141D00,0005000010141E00,0005000010141F00,0005000010143700,0005000010143C00,000500001014B000,000500001014B300,000500001014B300,0005000010151600,0005000010153D00,0005000010153E00,0005000010153F00,0005000010154000,0005000010159000,0005000010159100,0005000010159200,0005000010159300,0005000010159400,0005000010159500,0005000010159600,000500001015FE00,000500001015FF00,0005000010160000,0005000010160100,0005000010160200,0005000010161400,0005000010161500,000500001016C400,000500001016C500,000500001016C600,0005000010171600,0005000010171700,0005000010171A00,0005000010171B00,0005000010171C00,0005000010171D00,0005000010174C00,0005000010174D00,0005000010174E00,0005000010174F00,0005000010175100,0005000010175200,0005000010175300,0005000010178000,0005000010178100,0005000010178200,0005000010178300,0005000010178400,0005000010178600,0005000010178700,0005000010178800,0005000010178900,0005000010178A00,0005000010178B00,0005000010178C00,0005000010178D00,000500001017FB00,000500001017FC00,000500001017FD00,000500001017FE00,0005000010186500,0005000010186600,0005000010186700,0005000010186800,0005000010186900,0005000010186A00,0005000010186B00,0005000010186C00,0005000010186D00,0005000010189D00,000500001018BF00,0005000010190C00,0005000010190E00,0005000010190F00,0005000010191000,0005000010191100,0005000010191200,0005000010191300,0005000010191400,0005000010196700,0005000010196800,0005000010196900,0005000010196A00,00050000101A0B00,00050000101A0C00,00050000101A7B00,00050000101A7C00,00050000101A7D00,00050000101B5900,00050000101C2A00,00050000101C2B00,00050000101C2E00
name = Graphics Settings
path = "Virtual Console/SNES/Graphics"
description = Changes the resolution of the game.|Made by Zalnor.
#Credits: Zalnor
version = 6
[Default]
$width = 1920
$height = 1080
$gameWidth = 1920
$gameHeight = 1088
$GPgameWidth = 864
$GPgameHeight = 480
[Preset]
category = Resolution
name = 1920x1080 (Default)
default = 1
SNES Resolutions-----------------------------
[Preset]
category = Resolution
name = ~~~Original SNES Resolutions~~~
$width = 796
$height = 448
[Preset]
category = Resolution
name = 512x448 (Original SNES) (480p)
$width = 796
$height = 448
[Preset]
category = Resolution
name = 1024x896 2x (720p)
$width = 1593
$height = 896
[Preset]
category = Resolution
name = 1536x1344 3x (1080p)
$width = 2389
$height = 1344
[Preset]
category = Resolution
name = 2048x1792 4x (1800p)
$width = 3186
$height = 1792
[Preset]
category = Resolution
name = 2560x2240 5x (4K)
$width = 3982
$height = 2240
[Preset]
category = Resolution
name = 3072x2688 6x
$width = 4779
$height = 2688
[Preset]
category = Resolution
name = 3584x3136 7x (5k)
$width = 5575
$height = 3136
[Preset]
category = Resolution
name = 4096x3584 8x (6k)
$width = 6371
$height = 3584
[Preset]
category = Resolution
name = 4608x4032 9x (7k)
$width = 7168
$height = 4032
#TV Viewports-----------------------------------------
[TextureRedefine]
width = 1920
height = 1080
formats = 0x01a
overwriteWidth = ($width/$gameWidth) * 1920
overwriteHeight = ($height/$gameHeight) * 1080
[TextureRedefine]
width = 1920
height = 1088
formats = 0x01a
overwriteWidth = ($width/$gameWidth) * 1920
overwriteHeight = ($height/$gameHeight) * 1088
#Gamepad Viewports-------------------------------------
[TextureRedefine]
width = 864
height = 480
formats = 0x01a
overwriteWidth = ($width/$GPgameWidth) * 864
overwriteHeight = ($height/$GPgameHeight) * 480
[TextureRedefine]
width = 854
height = 480
formats = 0x01a
overwriteWidth = ($width/$GPgameWidth) * 854
overwriteHeight = ($height/$GPgameHeight) * 480
#VC Menu
#please add it here if you figure out how to scale the menu seperate, so it can look good at low res

View file

@ -0,0 +1,113 @@
[Definition]
titleIds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
name = Graphics Settings
path = "Virtual Console/Turbo Graphics 16/Graphics"
description = Changes the resolution of the game.
#Credits: Intra
version = 6
[Default]
$width = 1280
$height = 720
$gameWidth = 1280
$gameHeight = 720
$GPgameWidth = 864
$GPgameHeight = 480
[Preset]
category = Resolution
name = 1280x720 (Default)
default = 1
Turbo Graphics 16 Resolutions-----------------------------
[Preset]
category = Resolution
name = ~~~Original Turbo Graphics 16 Resolutions~~~
$width = 480
$height = 270
[Preset]
category = Resolution
name = 400x270 (Original Turbo Graphics 16)
$width = 480
$height = 270
[Preset]
category = Resolution
name = 800x540 2x (480p)
$width = 960
$height = 540
[Preset]
category = Resolution
name = 1200x810 3x (720p)
$width = 1440
$height = 810
[Preset]
category = Resolution
name = 1600x1080 4x (1080p)
$width = 1920
$height = 1080
[Preset]
category = Resolution
name = 2000x1350 5x
$width = 2400
$height = 1350
[Preset]
category = Resolution
name = 2400x1620 6x (1440p)
$width = 2880
$height = 1620
[Preset]
category = Resolution
name = 2800x1890 7x (1800p)
$width = 3360
$height = 1890
[Preset]
category = Resolution
name = 3200x2160 8x (4k)
$width = 3840
$height = 2160
[Preset]
category = Resolution
name = 3600x2430 9x
$width = 4320
$height = 2430
#TV Viewports-----------------------------------------
[TextureRedefine]
width = 1280
height = 720
overwriteWidth = ($width/$gameWidth) * 1280
overwriteHeight = ($height/$gameHeight) * 720
[TextureRedefine]
width = 1286
height = 732
overwriteWidth = ($width/$gameWidth) * 1286
overwriteHeight = ($height/$gameHeight) * 732
#Gamepad Viewports-------------------------------------
[TextureRedefine]
width = 864
height = 480
overwriteWidth = ($width/$GPgameWidth) * 864
overwriteHeight = ($height/$GPgameHeight) * 480
[TextureRedefine]
width = 854
height = 480
overwriteWidth = ($width/$GPgameWidth) * 854
overwriteHeight = ($height/$GPgameHeight) * 480
#VC Menu
#please add it here if you figure out how to scale the menu seperate, so it can look good at low res