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Merge branch 'master' into master
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@ -19,6 +19,7 @@ formatsExcluded = 0x41A # exclude the intro background texture
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overwriteWidth = <?=round($scaleFactorX*1920)?>
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overwriteHeight = <?=round($scaleFactorY*1080)?>
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[TextureRedefine] # game half res upscaling
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width = 960
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height = 540
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