dark these were removed

This commit is contained in:
Michael 2017-07-13 16:02:02 -07:00
parent af55701e2a
commit c504e98eb4
4 changed files with 0 additions and 214 deletions

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@ -1,150 +0,0 @@
[Definition]
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
name = "The Legend of Zelda: Breath of the Wild - 32-Bit Mode"
version = 2
[TextureRedefine] #TV
width = 1280
height = 720
formatsExcluded = 0x008,0x019
overwriteWidth = 640
overwriteHeight = 480
[TextureRedefine] #TV Filter
width = 1280
height = 720
formats = 0x019
overwriteFormat = 0x00b
overwriteWidth = 640
overwriteHeight = 480
[TextureRedefine] #TV2
width = 1280
height = 721
overwriteWidth = 640
overwriteHeight = 481
[TextureRedefine] #TV3
width = 1280
height = 608
overwriteWidth = 640
overwriteHeight = 405
[TextureRedefine] #TV4
width = 1152
height = 648
overwriteWidth = 576
overwriteHeight = 432
[TextureRedefine] #half-res1
width = 640
height = 360
overwriteWidth = 320
overwriteHeight = 240
[TextureRedefine] #half-res2
width = 640
height = 290
overwriteWidth = 320
overwriteHeight = 241
[TextureRedefine] #half-res3
width = 640
height = 288
overwriteWidth = 320
overwriteHeight = 203
[TextureRedefine] #half-res4
width = 576
height = 324
overwriteWidth = 288
overwriteHeight = 108
[TextureRedefine] #q-res1
width = 320
height = 180
overwriteWidth = 160
overwriteHeight = 120
[TextureRedefine] #q-res2
width = 320
height = 145
overwriteWidth = 160
overwriteHeight = 121
[TextureRedefine] #q-res3
width = 320
height = 144
overwriteWidth = 160
overwriteHeight = 102
[TextureRedefine] #q-res4
width = 288
height = 162
overwriteWidth = 144
overwriteHeight = 54
[TextureRedefine] #o-res1
width = 160
height = 90
overwriteWidth = 80
overwriteHeight = 60
[TextureRedefine] # O
width = 80
height = 45
overwriteWidth = 40
overwriteHeight = 30
[TextureRedefine] # M
width = 80
height = 44
overwriteWidth = 40
overwriteHeight = 29
[TextureRedefine] # F
width = 40
height = 23
overwriteWidth = 20
overwriteHeight = 15
[TextureRedefine] # G
width = 40
height = 22
overwriteWidth = 20
overwriteHeight = 15
[TextureRedefine] #fog
width = 720
height = 360
overwriteWidth = 360
overwriteHeight = 181
[TextureRedefine] #gamepad
width = 854
height = 480
formatsExcluded = 0x034,0x019
overwriteWidth = 640
overwriteHeight = 480
[TextureRedefine] #Gamepad Filter
width = 854
height = 480
formats = 0x019
overwriteFormat = 0x00b
overwriteWidth = 640
overwriteHeight = 480
[TextureRedefine]
width = 360
height = 360
formats = 0x005
overwriteWidth = 180
overwriteHeight = 180
[TextureRedefine]
width = 720
height = 720
formats = 0x005
overwriteWidth = 360
overwriteHeight = 360

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@ -1,42 +0,0 @@
#Was made for April Fools 2017 (pack made by Darkemaste)
#NOTE: This (might) override any BotW High Res Shadow resolutions!
[Definition]
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
name = "The Legend of Zelda: Breath of the Wild - Twilight Realm"
version = 2
[TextureRedefine]
width = 360
height = 360
overwriteWidth = 270
overwriteHeight = 270
[TextureRedefine]
width = 720
height = 720
overwriteWidth = 0144
overwriteHeight = 0144
[TextureRedefine]
width = 256
height = 256
overwriteWidth = 768
overwriteHeight = 768
[TextureRedefine]
width = 1024
height = 1024
overwriteWidth = 2048
overwriteHeight = 2048
[TextureRedefine]
width = 2048
height = 2048
overwriteWidth = 4096
overwriteHeight = 4096
[TextureRedefine] #4117
width = 64
height = 64
overwriteWidth = 256
overwriteHeight = 256

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@ -1,12 +0,0 @@
[Definition]
titleIds = 00050000101C9300,00050000101C9400,00050000101C9500
name = "The Legend of Zelda: Breath of the Wild - Virtual Boy Mode"
version = 2
[TextureRedefine]
width = 1280
height = 720
formats = 0x019
overwriteFormat = 0x005
overwriteWidth = 384
overwriteHeight = 224

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@ -1,10 +0,0 @@
[Definition]
titleIds = 500001f600900,500001f600a00,500001f600b00
name = "Paper Mario: Color Splash - Virtual Boy Mode"
version = 2
[TextureRedefine]
width = 1280
height = 720
formats = 0x816
overwriteFormat = 0x005