[BotW] Temp Removal of half-res alpha

fixes graphical issues: http://i.imgur.com/np7ohCY.png
This commit is contained in:
Michael 2017-03-18 12:41:44 -07:00
parent 440c06a9c8
commit 967bfd23be
9 changed files with 45 additions and 45 deletions

View file

@ -16,11 +16,11 @@ formatsExcluded = 0x008 # exclude the intro background texture
overwriteWidth = 5120
overwriteHeight = 2432
[TextureRedefine] #half-res1
width = 640
height = 360
overwriteWidth = 2560
overwriteHeight = 1440
#[TextureRedefine] #half-res1
#width = 640
#height = 360
#overwriteWidth = 2560
#overwriteHeight = 1440
[TextureRedefine] #half-res2
width = 640

View file

@ -16,11 +16,11 @@ formatsExcluded = 0x008 # exclude the intro background texture
overwriteWidth = 7680
overwriteHeight = 3648
[TextureRedefine] #half-res1
width = 640
height = 360
overwriteWidth = 3840
overwriteHeight = 2160
#[TextureRedefine] #half-res1
#width = 640
#height = 360
#overwriteWidth = 3840
#overwriteHeight = 2160
[TextureRedefine] #half-res2
width = 640

View file

@ -16,11 +16,11 @@ formatsExcluded = 0x008 # exclude the intro background texture
overwriteWidth = 10240
overwriteHeight = 4864
[TextureRedefine] #half-res1
width = 640
height = 360
overwriteWidth = 5120
overwriteHeight = 2880
#[TextureRedefine] #half-res1
#width = 640
#height = 360
#overwriteWidth = 5120
#overwriteHeight = 2880
[TextureRedefine] #half-res2
width = 640

View file

@ -16,11 +16,11 @@ formatsExcluded = 0x008 # exclude the intro background texture
overwriteWidth = 640
overwriteHeight = 304
[TextureRedefine] #half-res1
width = 640
height = 360
overwriteWidth = 322
overwriteHeight = 182
#[TextureRedefine] #half-res1
#width = 640
#height = 360
#overwriteWidth = 322
#overwriteHeight = 182
[TextureRedefine] #half-res2
width = 640

View file

@ -16,11 +16,11 @@ formatsExcluded = 0x008 # exclude the intro background texture
overwriteWidth = 960
overwriteHeight = 456
[TextureRedefine] #half-res1
width = 640
height = 360
overwriteWidth = 480
overwriteHeight = 270
#[TextureRedefine] #half-res1
#width = 640
#height = 360
#overwriteWidth = 480
#overwriteHeight = 270
[TextureRedefine] #half-res2
width = 640

View file

@ -16,11 +16,11 @@ formatsExcluded = 0x008 # exclude the intro background texture
overwriteWidth = 1920
overwriteHeight = 912
[TextureRedefine] #half-res1
width = 640
height = 360
overwriteWidth = 960
overwriteHeight = 540
#[TextureRedefine] #half-res1
#width = 640
#height = 360
#overwriteWidth = 960
#overwriteHeight = 540
[TextureRedefine] #half-res2
width = 640

View file

@ -16,11 +16,11 @@ formatsExcluded = 0x008 # exclude the intro background texture
overwriteWidth = 2560
overwriteHeight = 1216
[TextureRedefine] #half-res1
width = 640
height = 360
overwriteWidth = 1282
overwriteHeight = 722
#[TextureRedefine] #half-res1
#width = 640
#height = 360
#overwriteWidth = 1282
#overwriteHeight = 722
[TextureRedefine] #half-res2
width = 640

View file

@ -16,11 +16,11 @@ formatsExcluded = 0x008 # exclude the intro background texture
overwriteWidth = 3840
overwriteHeight = 1824
[TextureRedefine] #half-res1, soft pass toon shader,
width = 640
height = 360
overwriteWidth = 1920
overwriteHeight = 1080
#[TextureRedefine] #half-res1, soft pass toon shader,
#width = 640
#height = 360
#overwriteWidth = 1920
#overwriteHeight = 1080
[TextureRedefine] #half-res2
width = 640

View file

@ -16,11 +16,11 @@ formatsExcluded = 0x008 # exclude the intro background texture
overwriteWidth = 1600
overwriteHeight = 760
[TextureRedefine] #half-res1
width = 640
height = 360
overwriteHeight = 800
overwriteHeight = 450
#[TextureRedefine] #half-res1
#width = 640
#height = 360
#overwriteHeight = 800
#overwriteHeight = 450
[TextureRedefine] #half-res2
width = 640