Downscale Gamepad for Preformance

once again, won't affect much unless GPU bottleneck
This commit is contained in:
Michael 2017-01-14 19:17:44 -08:00
parent f0dbb6e76f
commit 6c13fc6234
24 changed files with 167 additions and 23 deletions

View file

@ -8,3 +8,9 @@ height = 720
formatsExcluded = 0x41A # exclude the intro background texture
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View file

@ -7,3 +7,9 @@ width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View file

@ -7,3 +7,9 @@ width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View file

@ -7,3 +7,9 @@ width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View file

@ -7,3 +7,9 @@ width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View file

@ -7,3 +7,9 @@ width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View file

@ -7,3 +7,9 @@ width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View file

@ -10,6 +10,12 @@ formatsExcluded = 0x41A,0x431 # exclude the intro background texture, race end b
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240
# Half Res Alpha (and DOF)
[TextureRedefine]
width = 640

View file

@ -7,3 +7,9 @@ width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View file

@ -7,3 +7,9 @@ width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View file

@ -7,3 +7,9 @@ width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View file

@ -7,3 +7,9 @@ width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View file

@ -7,3 +7,9 @@ width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View file

@ -7,3 +7,9 @@ width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View file

@ -8,3 +8,9 @@ height = 720
formatsExcluded = 0x031 # exclude the intro background texture
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View file

@ -20,3 +20,9 @@ width = 1024
height = 576
overwriteWidth = 512
overwriteHeight = 288
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View file

@ -7,3 +7,9 @@ width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View file

@ -7,3 +7,9 @@ width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View file

@ -8,3 +8,9 @@ height = 1080
formatsExcluded = 0x41A # exclude the intro background texture
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View file

@ -8,3 +8,9 @@ height = 720
formatsExcluded = 0x031 # exclude the intro background texture
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View file

@ -7,3 +7,9 @@ width = 1920
height = 1080
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View file

@ -7,3 +7,9 @@ width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View file

@ -14,3 +14,9 @@ height = 360
formatsExcluded = 0x41A # exclude obvious textures
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240

View file

@ -7,3 +7,9 @@ width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 360
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427
overwriteHeight = 240