mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2025-01-09 03:07:41 -03:00
[Xenoblade X] Adds support for unused weather conditions | Also fixes a mod that could be used for online griefing (#580)
* Update rules.txt Adds support for unused weather conditions in the game * Update patch_exp_blade.asm fixes 1.0.2J support * Update rules.txt Felt I was credited enough in the github and blingblong did most of the work, I just got the mod in a state where it was polished enough to be published * Update rules.txt in v886 I made TA the default instead of DLC to fix a bug it caused in the JP version. This is making TA first in the name to match TA being the first option * Update rules.txt * Add files via upload Small fix with previous commit. this completes everything I wanted to do * final weather improvement Actual final commit. Made it so that the preset names now show the $wrt value making easier to understand, and added support for the blade barracks weather conditions (just need to uncomment to use) * E fix: Online Griefing Patch It was discovered that the patch_offline_squad could be used to destroy currently active online squad missions that other players are doing. This Fixes that by making the mod kill the online. This also provides some troubleshooting text in the rules.txt if the mod doesn't work for a player. Ideally a better kill online code should exist but this is the best one that exist rn * Update rules.txt Typo fix... oops * globalnemesis offline feature update you can now pick between the friday version and the monday version of global nemesis telethia plume. (previously the mod only had monday, which is worse than friday. now it has both)
This commit is contained in:
parent
b9e4e62236
commit
4db55f51cc
9 changed files with 243 additions and 50 deletions
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@ -9,8 +9,8 @@ version = 6
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$mod = 1.0
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[Preset]
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name = "Hell: Enemies will never de-aggro"
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$mod = 0.0001
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name = "Enemies will never de-aggro"
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$mod = 0.00001
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[Preset]
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name = "Increase Range x2"
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@ -30,4 +30,4 @@ $mod = 4.0
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[Preset]
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name = "Enemies will not fight at all (game breaking)"
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$mod = 500.0
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$mod = 1000.0
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@ -1,7 +1,7 @@
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[Definition]
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titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
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name = "Gain Reward Tickets from DLC or Time Attack missions"
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path = "Xenoblade Chronicles X/Mods/BLADE/Gain Reward Tickets from DLC or Time Attack missions"
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name = "Gain Reward Tickets from Time Attack or DLC missions"
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path = "Xenoblade Chronicles X/Mods/BLADE/Gain Reward Tickets from Time Attack or DLC missions"
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description = Adds Exchange Tickets in reward of completing Blade missions.|This mod will not work if More Reward Tickets is enabled.
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version = 6
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@ -1,6 +1,8 @@
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[XCX_OFFLINEWE]
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moduleMatches = 0xF882D5CF, 0x30B6E091, 0x7672271D, 0x218F6E07, 0xAB97DE6B, 0x676EB33E, 0x785CA8A9 ; 1.0.1E, 1.0.2U, 1.0.2J, 1.0.0E, 1.0.1U, 1.0.0U, 1.0.0J
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.origin = codecave
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.int $ygg
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.int $teli
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; Manage RPs & Appraisal
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VarShareRP:
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@ -31,12 +33,12 @@ moduleMatches = 0xF882D5CF, 0x30B6E091, 0x218F6E07 ; 1.0.1E, 1.0.2U, 1.0.0E
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; collectQuestInfoWE__Q2_3cfs15CfSocialManagerFRQ2_2ml45resvector__tm__28_PQ2_3cfs17CfSocialQuestInfo
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0x022C6254 = li r3, 1 ; fw::SocialDataStore::getWorldEnemyCount(const(void))
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0x022C6280 = li r3, 0x4EE9 ; Quest ID for WE - fw::SocialDataStore::getWorldEnemyQuest(const(unsigned int))
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0x022C6280 = li r3, $teli ; Quest ID for WE - fw::SocialDataStore::getWorldEnemyQuest(const(unsigned int))
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0x022C65A8 = li r3, 1 ; fw::SocialDataStore::getWorldEnemyCount(const(void))
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; collectQuestInfoFR__Q2_3cfs15CfSocialManagerFRQ2_2ml45resvector__tm__28_PQ2_3cfs17CfSocialQuestInfo
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0x022C66CC = li r3, 1 ; fw::SocialDataStore::getWorldEnemyCount(const(void))
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0x022C66FC = li r3, 0x4EED
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0x022C66FC = li r3, $ygg
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0x022C6738 = nop ; network test?
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0x022C6A5C = li r3, 1 ; fw::SocialDataStore::getWorldEnemyCount(const(void))
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@ -87,11 +89,11 @@ moduleMatches = 0x7672271D ; 1.0.2J
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0x022C7A70 = nop ; network test
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0x022C5C64 = li r3, 1 ; fw::SocialDataStore::getWorldEnemyCount(const(void))
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0x022C5C90 = li r3, 0x4EE9 ; Quest ID for WE - fw::SocialDataStore::getWorldEnemyQuest(const(unsigned int))
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0x022C5C90 = li r3, $teli ; Quest ID for WE - fw::SocialDataStore::getWorldEnemyQuest(const(unsigned int))
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0x022C5FB8 = li r3, 1 ; fw::SocialDataStore::getWorldEnemyCount(const(void))
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0x022C60DC = li r3, 1 ; fw::SocialDataStore::getWorldEnemyCount(const(void))
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0x022C610C = li r3, 0x4EED
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0x022C610C = li r3, $ygg
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0x022C6148 = nop ; network test?
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0x022C646C = li r3, 1 ; fw::SocialDataStore::getWorldEnemyCount(const(void))
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@ -120,12 +122,13 @@ moduleMatches = 0xAB97DE6B, 0x676EB33E ; 1.0.1U, 1.0.0U
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0x02287960 = nop ; (network test?) allow call to cfs::CfSocialQuestManager::update((void))
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0x022C7FEC = nop ; network test : lwz r10, 0x1B0(r30) --> rlwinm. r9, r10, 0,30,30
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0x022C7FF0 = nop ; network test
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0x022C61E4 = li r3, 1 ; fw::SocialDataStore::getWorldEnemyCount(const(void))
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0x022C6210 = li r3, 0x4EE9 ; Quest ID for WE - fw::SocialDataStore::getWorldEnemyQuest(const(unsigned int))
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0x022C6210 = li r3, $teli ; Quest ID for WE - fw::SocialDataStore::getWorldEnemyQuest(const(unsigned int))
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0x022C6538 = li r3, 1 ; fw::SocialDataStore::getWorldEnemyCount(const(void))
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0x022C665C = li r3, 1 ; fw::SocialDataStore::getWorldEnemyCount(const(void))
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0x022C668C = li r3, 0x4EED
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0x022C668C = li r3, $ygg
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0x022C66C8 = nop ; network test?
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0x022C69EC = li r3, 1 ; fw::SocialDataStore::getWorldEnemyCount(const(void))
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@ -156,11 +159,11 @@ moduleMatches = 0x785CA8A9 ; 1.0.0J
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0x022C78FC = nop ; network test
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0x022C5AF0 = li r3, 1 ; fw::SocialDataStore::getWorldEnemyCount(const(void))
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0x022C5B1C = li r3, 0x4EE9 ; Quest ID for WE - fw::SocialDataStore::getWorldEnemyQuest(const(unsigned int))
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0x022C5B1C = li r3, $teli ; Quest ID for WE - fw::SocialDataStore::getWorldEnemyQuest(const(unsigned int))
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0x022C5E44 = li r3, 1 ; fw::SocialDataStore::getWorldEnemyCount(const(void))
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0x022C5F68 = li r3, 1 ; fw::SocialDataStore::getWorldEnemyCount(const(void))
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0x022C5F98 = li r3, 0x4EED
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0x022C5F98 = li r3, $ygg
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0x022C5FD4 = nop ; network test?
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0x022C62F8 = li r3, 1 ; fw::SocialDataStore::getWorldEnemyCount(const(void))
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@ -4,3 +4,16 @@ name = "Offline Global Nemesis missions"
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path = "Xenoblade Chronicles X/Mods/BLADE/Offline Global Nemesis missions"
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description = Global Nemesis (both Telethia Plume and Yggralith Zero) are available in the BLADE console.|You still need medals to start the battle.
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version = 6
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[Default]
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$ygg = 0x4EED
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$teli = 0x4EE9
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[Preset]
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category = "Telethia Bossfight Version"
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name = "Monday Telethia (rising energy mist - time: 0:00)"
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[Preset]
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category = "Telethia Bossfight Version"
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name = "Friday Telethia (thunderstorms - time: 15:00)"
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$teli = 0x4EE8
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@ -91,6 +91,7 @@ moduleMatches = 0xF882D5CF, 0x218F6E07 ; 1.0.1E, 1.0.0E
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;################## BLADE Home Terminal (for Squad Quest Selection)
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0x02AC5C10 = li r3, 0 ; menu::CTerminalMenu_SquadQuest::offline
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0x02E0C5B0 = li r3, -1
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;################## Change Squad Mission using main menu
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0x02B85134 = bla _savePtr
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@ -112,6 +113,7 @@ moduleMatches = 0x30B6E091 ; 1.0.2U
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;################## BLADE Home Terminal (for Squad Quest Selection)
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0x02AC5C00 = li r3, 0 ; menu::CTerminalMenu_SquadQuest::offline
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0x02E0C550 = li r3, -1
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;################## Change Squad Mission using main menu
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0x02B85124 = bla _savePtr
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@ -152,6 +154,7 @@ moduleMatches = 0x7672271D ; 1.0.2J
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0x0295B7F0 = li r0, 42
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0x02BF81D0 = li r11, 1 ; garder affichée la liste des tasks en bas à droite ; keep displayed the list of tasks at the bottom right
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0x02AC22D0 = li r3, 0 ; menu::CTerminalMenu_SquadQuest::offline
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0x02E07A78 = li r3, -1
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0x02B81070 = bla _savePtr
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0x02B81088 = bla _savePtr
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0x02B80FC0 = li r11, 1
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@ -189,6 +192,7 @@ moduleMatches = 0xAB97DE6B, 0x676EB33E ; 1.0.1U, 1.0.0U
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0x0295E988 = li r0, 42
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0x02BFC6C0 = li r11, 1 ; garder affichée la liste des tasks en bas à droite ; keep displayed the list of tasks at the bottom right
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0x02AC5B84 = li r3, 0 ; menu::CTerminalMenu_SquadQuest::offline
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0x02E0C3D8 = li r3, -1
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0x02B850A8 = bla _savePtr
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0x02B850C0 = bla _savePtr
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0x02B84FF8 = li r11, 1
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;0x0295A060 = li r0, 42
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;0x02BF5364 = li r11, 1 ; garder affichée la liste des tasks en bas à droite ; keep displayed the list of tasks at the bottom right
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;0x02AC04E8 = li r3, 0 ; menu::CTerminalMenu_SquadQuest::offline
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;0x02E03228 = li r3, -1
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;0x02B7EAC0 = bla _savePtr
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;0x02B7EAD8 = bla _savePtr
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;0x02B7EA10 = li r11, 1
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@ -2,7 +2,7 @@
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titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
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name = "Squad tasks and missions are available offline"
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path = "Xenoblade Chronicles X/Mods/BLADE/Offline Squad tasks and missions"
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description = Squad tasks and missions are available offline. Presets allow to select a Squad Mission, or you can use [Social > Squad Select] menu for random selection.||Recommended to be combined with More Reward Tickets (x5).
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description = Squad tasks and missions are available offline. Presets allow to select a Squad Mission, or you can use [Social > Squad Select] menu for random selection.||Recommended to be combined with More Reward Tickets (x5).||"Enable Online Mode" setting must be OFF for the mod to work!!
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version = 6
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[Default]
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[Preset]
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name = "N25: Unused squad mission"
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$missionId = 25
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[Preset]
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name = "N00: Broken squad mission"
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$missionId = 26
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0x02E0C550 = li r3, -1
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0x0288E614 = li r3, $mod
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;[XCX_BLADEX_V102J]
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;moduleMatches = 0x7672271D ; 1.0.2J
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;0x = nop ; broken
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;0x = li r3, -1 ; broken
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;0x = li r3, $mod ; broken
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[XCX_BLADEX_V102J]
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moduleMatches = 0x7672271D ; 1.0.2J
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0x0288B470 = nop
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0x02E07A78 = li r3, -1
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0x0288B474 = li r3, $mod
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[XCX_BLADEX_V100U]
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moduleMatches = 0xAB97DE6B, 0x676EB33E ; 1.0.1U, 1.0.0U
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@ -2,5 +2,5 @@
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titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
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name = "Freecam"
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path = "Xenoblade Chronicles X/Mods/HUD/Freecam"
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description = Look around the world with the developer freecam.|The game functions like normal when you're in this mode. Area renders around camera, so going too far will make your character have no ground and die.||Made by blingbloing, modified by intra.|||Hold 'R' button to move camera up|Hold 'L' button to move camera down|Hold 'X' button to keep camera in place|Hold 'Y' button to speed up camera|Tip: Press and hold the R stick button to speed up even more
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description = Look around the world with the developer freecam.|The game functions like normal when you're in this mode. Area renders around camera, so going too far will make your character have no ground and die.||Mod made by blingbloing.|||Hold 'R' button to move camera up|Hold 'L' button to move camera down|Hold 'X' button to keep camera in place|Hold 'Y' button to speed up camera|Tip: Press and hold the R stick button to speed up even more
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version = 6
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titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
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name = "Force Weather"
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path = "Xenoblade Chronicles X/Mods/Weather/Force Weather"
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description = Force selected weather. Just select a preset and unload/reload the pack.
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description = Force selected weather. Just select a preset and unload/reload the pack.|Weather Lock works even when traveling into different regions.
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version = 6
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[Default]
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category = Region
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[Preset]
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name = "Clear"
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name = "Clear [1]"
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category = Weather
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condition = $region == 1
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[Preset]
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name = "Rain"
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name = "Rain [2]"
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category = Weather
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condition = $region == 1
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$wtr = 2
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[Preset]
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name = "Heavy Rain"
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name = "Lightning [3] (unused)"
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category = Weather
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condition = $region == 1
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$wtr = 3
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[Preset]
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name = "Heavy Rain [4]"
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category = Weather
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condition = $region == 1
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$wtr = 4
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[Preset]
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name = "Thunderstorms"
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name = "Thunderstorms [5]"
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category = Weather
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condition = $region == 1
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$wtr = 5
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[Preset]
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name = "Aurora"
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name = "Aurora [6]"
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category = Weather
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condition = $region == 1
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$wtr = 6
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[Preset]
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name = "Meteor Showers"
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name = "Meteor Showers [7]"
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category = Weather
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condition = $region == 1
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$wtr = 7
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[Preset]
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name = "Rainbow"
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name = "Rainbow [8]"
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category = Weather
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condition = $region == 1
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$wtr = 8
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[Preset]
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name = "Rain [9] (unused)"
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category = Weather
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condition = $region == 1
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$wtr = 9
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[Preset]
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name = "Cloudy [10] (unused)"
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category = Weather
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condition = $region == 1
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$wtr = 10
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[Preset] ###########################################
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name = "Noctilum"
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category = Region
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$region = 2
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[Preset]
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name = "Clear"
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name = "Clear [1]"
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category = Weather
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condition = $region == 2
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[Preset]
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name = "Dense Fog"
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name = "Dense Fog [2]"
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category = Weather
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condition = $region == 2
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$wtr = 2
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[Preset]
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name = "Rain"
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name = "Rain [3]"
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category = Weather
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condition = $region == 2
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$wtr = 3
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[Preset]
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name = "Thunderstorms"
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name = "Thunderstorms [4]"
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category = Weather
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condition = $region == 2
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$wtr = 4
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[Preset]
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name = "Energy Mist"
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name = "Energy Mist [5]"
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category = Weather
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condition = $region == 2
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$wtr = 5
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$region = 3
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[Preset]
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name = "Clear"
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name = "Clear [1]"
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category = Weather
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condition = $region == 3
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[Preset]
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name = "Rain"
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name = "Rain [2]"
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category = Weather
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condition = $region == 3
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$wtr = 2
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[Preset]
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name = "Heat Wave"
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name = "Heat Wave [3]"
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category = Weather
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condition = $region == 3
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$wtr = 3
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[Preset]
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name = "Sandstorms"
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name = "Sandstorms [4]"
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category = Weather
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condition = $region == 3
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$wtr = 4
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[Preset]
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name = "Electromagnetic Storms"
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name = "Thunderstorms [5] (unused)"
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category = Weather
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condition = $region == 3
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$wtr = 5
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[Preset]
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name = "Electromagnetic Storms [6]"
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category = Weather
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condition = $region == 3
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$wtr = 6
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[Preset]
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name = "Aurora"
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name = "Aurora [7]"
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category = Weather
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condition = $region == 3
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$wtr = 7
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[Preset]
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name = "Meteor Showers"
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name = "Meteor Showers [8]"
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category = Weather
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condition = $region == 3
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$wtr = 8
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[Preset]
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name = "Rainbow"
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name = "Rainbow [9]"
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category = Weather
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condition = $region == 3
|
||||
$wtr = 9
|
||||
|
@ -146,58 +170,202 @@ category = Region
|
|||
$region = 4
|
||||
|
||||
[Preset]
|
||||
name = "Cloudy"
|
||||
name = "Cloudy [1]"
|
||||
category = Weather
|
||||
condition = $region == 4
|
||||
|
||||
[Preset]
|
||||
name = "Rising Energy Mist"
|
||||
name = "Thunderstorms [2] (unused)"
|
||||
category = Weather
|
||||
condition = $region == 4
|
||||
$wtr = 2
|
||||
|
||||
[Preset]
|
||||
name = "Rising Energy Mist [3]"
|
||||
category = Weather
|
||||
condition = $region == 4
|
||||
$wtr = 3
|
||||
|
||||
[Preset]
|
||||
name = "Spores"
|
||||
name = "Spores [4]"
|
||||
category = Weather
|
||||
condition = $region == 4
|
||||
$wtr = 4
|
||||
|
||||
[Preset]
|
||||
name = "Crimson Aurora"
|
||||
name = "Crimson Aurora [5]"
|
||||
category = Weather
|
||||
condition = $region == 4
|
||||
$wtr = 5
|
||||
|
||||
[Preset]
|
||||
name = "Brimstone Rain [6] (unused)"
|
||||
category = Weather
|
||||
condition = $region == 4
|
||||
$wtr = 6
|
||||
|
||||
[Preset] ###########################################
|
||||
name = "Cauldros"
|
||||
category = Region
|
||||
$region = 5
|
||||
|
||||
[Preset]
|
||||
name = "Clear"
|
||||
name = "Clear [1]"
|
||||
category = Weather
|
||||
condition = $region == 5
|
||||
|
||||
[Preset]
|
||||
name = "Cloudy"
|
||||
name = "Cloudy [2]"
|
||||
category = Weather
|
||||
condition = $region == 5
|
||||
$wtr = 2
|
||||
|
||||
[Preset]
|
||||
name = "Electromagnetic Storms"
|
||||
name = "Thunderstorms [3] (unused)"
|
||||
category = Weather
|
||||
condition = $region == 5
|
||||
$wtr = 3
|
||||
|
||||
[Preset]
|
||||
name = "Electromagnetic Storms [4]"
|
||||
category = Weather
|
||||
condition = $region == 5
|
||||
$wtr = 4
|
||||
|
||||
[Preset]
|
||||
name = "Brimstone Rain"
|
||||
name = "Brimstone Rain [5]"
|
||||
category = Weather
|
||||
condition = $region == 5
|
||||
$wtr = 5
|
||||
|
||||
[Preset]
|
||||
name = "Rainbow"
|
||||
name = "Rainbow [6]"
|
||||
category = Weather
|
||||
condition = $region == 5
|
||||
$wtr = 6
|
||||
|
||||
[Preset] ###########################################
|
||||
name = "Weather Lock [0] (Locks current weather till you skip travel or die)"
|
||||
category = Region
|
||||
$region = 6
|
||||
$wtr = 0
|
||||
|
||||
###### uncommemt to use different weather in the Barracks
|
||||
###[Preset] ###########################################
|
||||
###name = "Blade Barracks (unused)"
|
||||
###category = Region
|
||||
###$region = 7
|
||||
|
||||
[Preset]
|
||||
name = "Clear [1]"
|
||||
category = Weather
|
||||
condition = $region == 7
|
||||
$wtr = 1
|
||||
|
||||
[Preset]
|
||||
name = "Sunshower [2]"
|
||||
category = Weather
|
||||
condition = $region == 7
|
||||
$wtr = 2
|
||||
|
||||
[Preset]
|
||||
name = "Cloudy [3]"
|
||||
category = Weather
|
||||
condition = $region == 7
|
||||
$wtr = 3
|
||||
|
||||
[Preset]
|
||||
name = "Dense Fog [4]"
|
||||
category = Weather
|
||||
condition = $region == 7
|
||||
$wtr = 4
|
||||
|
||||
[Preset]
|
||||
name = "Rain [5]"
|
||||
category = Weather
|
||||
condition = $region == 7
|
||||
$wtr = 5
|
||||
|
||||
[Preset]
|
||||
name = "Lightning [6]"
|
||||
category = Weather
|
||||
condition = $region == 7
|
||||
$wtr = 6
|
||||
|
||||
[Preset]
|
||||
name = "Heavy Rain [7]"
|
||||
category = Weather
|
||||
condition = $region == 7
|
||||
$wtr = 7
|
||||
|
||||
[Preset]
|
||||
name = "Heat Wave [8]"
|
||||
category = Weather
|
||||
condition = $region == 7
|
||||
$wtr = 8
|
||||
|
||||
[Preset]
|
||||
name = "Sandstorms [9]"
|
||||
category = Weather
|
||||
condition = $region == 7
|
||||
$wtr = 9
|
||||
|
||||
[Preset]
|
||||
name = "Thunderstorms [10]"
|
||||
category = Weather
|
||||
condition = $region == 7
|
||||
$wtr = 10
|
||||
|
||||
[Preset]
|
||||
name = "Electromagnetic Storms [11]"
|
||||
category = Weather
|
||||
condition = $region == 7
|
||||
$wtr = 11
|
||||
|
||||
[Preset]
|
||||
name = "Rising Energy Mist [12]"
|
||||
category = Weather
|
||||
condition = $region == 7
|
||||
$wtr = 12
|
||||
|
||||
[Preset]
|
||||
name = "Energy Mist [13]"
|
||||
category = Weather
|
||||
condition = $region == 7
|
||||
$wtr = 13
|
||||
|
||||
[Preset]
|
||||
name = "Brimstone Rain [14]"
|
||||
category = Weather
|
||||
condition = $region == 7
|
||||
$wtr = 14
|
||||
|
||||
[Preset]
|
||||
name = "Spores [15]"
|
||||
category = Weather
|
||||
condition = $region == 7
|
||||
$wtr = 15
|
||||
|
||||
[Preset]
|
||||
name = "Aurora [16]"
|
||||
category = Weather
|
||||
condition = $region == 7
|
||||
$wtr = 16
|
||||
|
||||
[Preset]
|
||||
name = "Crimson Aurora [17]"
|
||||
category = Weather
|
||||
condition = $region == 7
|
||||
$wtr = 17
|
||||
|
||||
[Preset]
|
||||
name = "Meteor Showers [18]"
|
||||
category = Weather
|
||||
condition = $region == 7
|
||||
$wtr = 18
|
||||
|
||||
[Preset]
|
||||
name = "Rainbow [19]"
|
||||
category = Weather
|
||||
condition = $region == 7
|
||||
$wtr = 19
|
||||
|
|
Loading…
Reference in a new issue