Fix Project Zero

This commit is contained in:
Michael 2017-08-26 12:46:14 -07:00
parent edb0487636
commit 4934dc1751
7 changed files with 22 additions and 100 deletions

View file

@ -1,42 +1,30 @@
[Definition]
titleIds = 00050000101d0300,00050000101d0600,000500001014d200
titleIds = 00050000101d0300,00050000101d0600,000500001014d200,00050000101d3f00
name = "Project Zero Maiden of Black Water - 2880p (5K)"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
tileModesExcluded = 0x001
overwriteWidth = 5120
overwriteHeight = 2880
[TextureRedefine] # tv
width = 1278
height = 718
overwriteWidth = 5112
overwriteHeight = 2872
[TextureRedefine] # half-res alpha
width = 640
height = 360
tileModesExcluded = 0x001
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 2560
overwriteHeight = 1440

View file

@ -1,39 +1,29 @@
[Definition]
titleIds 00050000101d0300,00050000101d0600,000500001014d200
titleIds = 00050000101d0300,00050000101d0600,000500001014d200,00050000101d3f00
name = "Project Zero Maiden of Black Water - 360p"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
tileModesExcluded = 0x001
overwriteWidth = 640
overwriteHeight = 361
[TextureRedefine] # tv
width = 1278
height = 718
overwriteWidth = 639
overwriteHeight = 359
[TextureRedefine] # half-res alpha
width = 640
height = 360
tileModesExcluded = 0x001
overwriteWidth = 320
overwriteHeight = 181
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427

View file

@ -1,39 +1,29 @@
[Definition]
titleIds 00050000101d0300,00050000101d0600,000500001014d200
titleIds = 00050000101d0300,00050000101d0600,000500001014d200,00050000101d3f00
name = "Project Zero Maiden of Black Water - 540p"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
tileModesExcluded = 0x001
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # tv
width = 1278
height = 718
overwriteWidth = 959
overwriteHeight = 539
[TextureRedefine] # half-res alpha
width = 640
height = 360
tileModesExcluded = 0x001
overwriteWidth = 480
overwriteHeight = 270
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 427

View file

@ -1,42 +1,30 @@
[Definition]
titleIds = 00050000101d0300,00050000101d0600,000500001014d200
titleIds = 00050000101d0300,00050000101d0600,000500001014d200,00050000101d3f00
name = "Project Zero Maiden of Black Water - 1080p"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
tileModesExcluded = 0x001
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine] # tv
width = 1278
height = 718
overwriteWidth = 1917
overwriteHeight = 1077
[TextureRedefine] # half-res alpha
width = 640
height = 360
tileModesExcluded = 0x001
overwriteWidth = 960
overwriteHeight = 540
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 1920
overwriteHeight = 1080

View file

@ -1,41 +1,29 @@
[Definition]
titleIds 00050000101d0300,00050000101d0600,000500001014d200
titleIds = 00050000101d0300,00050000101d0600,000500001014d200,00050000101d3f00
name = "Project Zero Maiden of Black Water - 1440p (2K)"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
tileModesExcluded = 0x001
overwriteWidth = 2560
overwriteHeight = 1440
[TextureRedefine] # tv
width = 1278
height = 718
overwriteWidth = 2556
overwriteHeight = 1436
[TextureRedefine] # half-res alpha
width = 640
height = 360
tileModesExcluded = 0x001
overwriteWidth = 1282
overwriteHeight = 722
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 1920

View file

@ -1,39 +1,29 @@
[Definition]
titleIds 00050000101d0300,00050000101d0600,000500001014d200
titleIds = 00050000101d0300,00050000101d0600,000500001014d200,00050000101d3f00
name = "Project Zero Maiden of Black Water - 1800p (3K)"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
tileModesExcluded = 0x001
overwriteWidth = 3200
overwriteHeight = 1800
[TextureRedefine] # tv
width = 1278
height = 718
overwriteWidth = 3195
overwriteHeight = 1795
[TextureRedefine] # half-res alpha
width = 640
height = 360
tileModesExcluded = 0x001
overwriteWidth = 1600
overwriteHeight = 900
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 1920

View file

@ -1,41 +1,29 @@
[Definition]
titleIds = 00050000101d0300,00050000101d0600,000500001014d200
titleIds = 00050000101d0300,00050000101d0600,000500001014d200,00050000101d3f00
name = "Project Zero Maiden of Black Water - 2160p (4K)"
version = 2
[TextureRedefine] # tv
width = 1280
height = 720
tileModesExcluded = 0x001
overwriteWidth = 3840
overwriteHeight = 2160
[TextureRedefine] # tv
width = 1278
height = 718
overwriteWidth = 3834
overwriteHeight = 2154
[TextureRedefine] # half-res alpha
width = 640
height = 360
tileModesExcluded = 0x001
overwriteWidth = 1920
overwriteHeight = 1080
[TextureRedefine] # gamepad
width = 854
height = 480
overwriteWidth = 1920