mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
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Fix Project Zero
This commit is contained in:
parent
edb0487636
commit
4934dc1751
7 changed files with 22 additions and 100 deletions
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@ -1,42 +1,30 @@
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[Definition]
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titleIds = 00050000101d0300,00050000101d0600,000500001014d200
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titleIds = 00050000101d0300,00050000101d0600,000500001014d200,00050000101d3f00
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name = "Project Zero Maiden of Black Water - 2880p (5K)"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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tileModesExcluded = 0x001
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine] # tv
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width = 1278
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height = 718
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overwriteWidth = 5112
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overwriteHeight = 2872
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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tileModesExcluded = 0x001
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 2560
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overwriteHeight = 1440
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@ -1,39 +1,29 @@
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[Definition]
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titleIds 00050000101d0300,00050000101d0600,000500001014d200
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titleIds = 00050000101d0300,00050000101d0600,000500001014d200,00050000101d3f00
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name = "Project Zero Maiden of Black Water - 360p"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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tileModesExcluded = 0x001
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overwriteWidth = 640
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overwriteHeight = 361
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[TextureRedefine] # tv
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width = 1278
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height = 718
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overwriteWidth = 639
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overwriteHeight = 359
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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tileModesExcluded = 0x001
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overwriteWidth = 320
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overwriteHeight = 181
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 427
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@ -1,39 +1,29 @@
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[Definition]
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titleIds 00050000101d0300,00050000101d0600,000500001014d200
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titleIds = 00050000101d0300,00050000101d0600,000500001014d200,00050000101d3f00
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name = "Project Zero Maiden of Black Water - 540p"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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tileModesExcluded = 0x001
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] # tv
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width = 1278
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height = 718
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overwriteWidth = 959
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overwriteHeight = 539
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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tileModesExcluded = 0x001
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overwriteWidth = 480
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overwriteHeight = 270
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 427
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@ -1,42 +1,30 @@
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[Definition]
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titleIds = 00050000101d0300,00050000101d0600,000500001014d200
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titleIds = 00050000101d0300,00050000101d0600,000500001014d200,00050000101d3f00
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name = "Project Zero Maiden of Black Water - 1080p"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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tileModesExcluded = 0x001
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # tv
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width = 1278
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height = 718
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overwriteWidth = 1917
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overwriteHeight = 1077
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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tileModesExcluded = 0x001
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overwriteWidth = 960
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overwriteHeight = 540
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 1920
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overwriteHeight = 1080
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overwriteHeight = 1080
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@ -1,41 +1,29 @@
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[Definition]
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titleIds 00050000101d0300,00050000101d0600,000500001014d200
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titleIds = 00050000101d0300,00050000101d0600,000500001014d200,00050000101d3f00
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name = "Project Zero Maiden of Black Water - 1440p (2K)"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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tileModesExcluded = 0x001
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # tv
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width = 1278
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height = 718
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overwriteWidth = 2556
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overwriteHeight = 1436
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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tileModesExcluded = 0x001
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overwriteWidth = 1282
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overwriteHeight = 722
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 1920
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@ -1,39 +1,29 @@
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[Definition]
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titleIds 00050000101d0300,00050000101d0600,000500001014d200
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titleIds = 00050000101d0300,00050000101d0600,000500001014d200,00050000101d3f00
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name = "Project Zero Maiden of Black Water - 1800p (3K)"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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tileModesExcluded = 0x001
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overwriteWidth = 3200
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overwriteHeight = 1800
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[TextureRedefine] # tv
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width = 1278
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height = 718
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overwriteWidth = 3195
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overwriteHeight = 1795
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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tileModesExcluded = 0x001
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overwriteWidth = 1600
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overwriteHeight = 900
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 1920
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@ -1,41 +1,29 @@
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[Definition]
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titleIds = 00050000101d0300,00050000101d0600,000500001014d200
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titleIds = 00050000101d0300,00050000101d0600,000500001014d200,00050000101d3f00
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name = "Project Zero Maiden of Black Water - 2160p (4K)"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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tileModesExcluded = 0x001
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # tv
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width = 1278
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height = 718
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overwriteWidth = 3834
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overwriteHeight = 2154
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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tileModesExcluded = 0x001
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 1920
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