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https://github.com/cemu-project/cemu_graphic_packs.git
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Add One Piece to build script
This commit is contained in:
parent
2eb4360922
commit
4026ecaabd
9 changed files with 32 additions and 165 deletions
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[Definition]
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titleIds = 0005000010175c00,0005000010175d00
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name = "ONE PIECE Unlimited World Red - 5120x2880"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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#overwriteWidth = 2562
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#overwriteHeight = 1440
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[Definition]
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titleIds = 0005000010175c00,0005000010175d00
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name = "ONE PIECE Unlimited World Red - 7680x4320"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 7680
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overwriteHeight = 4320
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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#overwriteWidth = 2562
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#overwriteHeight = 1440
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[Definition]
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titleIds = 0005000010175c00,0005000010175d00
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name = "ONE PIECE Unlimited World Red - 10240x5760"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = 10240
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overwriteHeight = 5760
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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overwriteWidth = 5120
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overwriteHeight = 2880
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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#overwriteWidth = 2562
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#overwriteHeight = 1440
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[Definition]
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titleIds = 0005000010175c00,0005000010175d00
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name = "One Piece: Unlimited World Red - 1920x1080"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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tileModesExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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#overwriteWidth = 1920
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#overwriteHeight = 1080
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[Definition]
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titleIds = 0005000010175c00,0005000010175d00
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name = "One Piece: Unlimited World Red - 2560x1440"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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tileModesExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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#overwriteWidth = 1920
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#overwriteHeight = 1080
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[Definition]
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titleIds = 0005000010175c00,0005000010175d00
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name = "One Piece: Unlimited World Red - 3200x1800"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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tileModesExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
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overwriteWidth = 3200
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overwriteHeight = 1800
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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#overwriteWidth = 1920
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#overwriteHeight = 1080
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[Definition]
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titleIds = 0005000010175c00,0005000010175d00
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name = "One Piece: Unlimited World Red - 3840x2160"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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tileModesExcluded = 0x001 # FMV fix: place forceTextureUpdate = true under [Graphics] in game profile when using cemuhook 0.4.2.0+
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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#overwriteWidth = 1920
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#overwriteHeight = 1080
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31
Source/OnePiece/rules.txt
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31
Source/OnePiece/rules.txt
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<?php
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include 'Source/functions.php';
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$fullWidth = $argv[1];
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$fullHeight = $argv[2];
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$scaleFactorX = $fullWidth / 1280.0;
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$scaleFactorY = $fullHeight / 720.0;
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$title = get_title($fullWidth, $fullHeight);
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?>
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[Definition]
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titleIds = 0005000010175C00,0005000010175D00
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name = "ONE PIECE Unlimited World Red - <?=$title?>"
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version = 2
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[TextureRedefine] # tv
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width = 1280
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height = 720
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overwriteWidth = <?=round($scaleFactorX*1280)?>
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overwriteHeight = <?=round($scaleFactorY*720)?>
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[TextureRedefine] # half-res alpha
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width = 640
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height = 360
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overwriteWidth = <?=round($scaleFactorX*640)?>
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overwriteHeight = <?=round($scaleFactorY*360)?>
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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#overwriteWidth = <?=round($scaleFactorX*1280)?>
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#overwriteHeight = <?=round($scaleFactorY*720)?>
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1
build.sh
1
build.sh
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@ -109,6 +109,7 @@ std_respack "MarioKart8" "${res16by9[@]/$just720p}" "${res21by9[@]}"
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std_respack "MarioTennis" "${res16by9[@]/$just720p}"
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std_respack "MarioTennis" "${res16by9[@]/$just720p}"
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std_respack "MightyNumber9" "${res16by9[@]/$just720p}"
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std_respack "MightyNumber9" "${res16by9[@]/$just720p}"
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std_respack "NintendoLand" "${res16by9[@]/$just720p}"
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std_respack "NintendoLand" "${res16by9[@]/$just720p}"
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std_respack "OnePiece" "${res16by9[@]/$just720p}"
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std_respack "PokkenTournament" "${res16by9[@]/$just720p}"
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std_respack "PokkenTournament" "${res16by9[@]/$just720p}"
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std_respack "SonicLostWorld" "${res16by9[@]/$just720p}" "${res21by9[@]}"
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std_respack "SonicLostWorld" "${res16by9[@]/$just720p}" "${res21by9[@]}"
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std_respack "Splatoon" "${res16by9[@]/$just720p}" "${res21by9[@]}"
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std_respack "Splatoon" "${res16by9[@]/$just720p}" "${res21by9[@]}"
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