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rules.txt
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@ -326,6 +326,6 @@ overwriteHeight = ($height/$gameHeight) * 240
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[TextureRedefine]
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width = 512
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height = 2048
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formats = 0x5,0x011
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formats = 0x011
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overwriteWidth = $shadowRes * 512
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overwriteHeight = $shadowRes * 2048
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