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[Botw] 144op rounding error fix
FIx - 2+2 != 5 , even for very large numbers of 2
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1 changed files with 6 additions and 6 deletions
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@ -55,14 +55,14 @@ overwriteHeight = 360
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#[TextureRedefine] #q-res2
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#[TextureRedefine] #q-res2
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#width = 320
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#width = 320
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#height = 145
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#height = 145
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#overwriteWidth = 641
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#overwriteWidth = 640
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#overwriteHeight = 291
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#overwriteHeight = 290
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#[TextureRedefine] #q-res3
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#[TextureRedefine] #q-res3
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#width = 320
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#width = 320
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#height = 144
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#height = 144
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#overwriteWidth = 641
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#overwriteWidth = 640
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#overwriteHeight = 289
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#overwriteHeight = 288
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[TextureRedefine] #o-res1
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[TextureRedefine] #o-res1
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width = 160
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width = 160
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@ -76,7 +76,7 @@ width = 80
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height = 45
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height = 45
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formats = 0x001 #Scale depth masking, not bloom
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formats = 0x001 #Scale depth masking, not bloom
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overwriteWidth = 160
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overwriteWidth = 160
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overwriteHeight = 91
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overwriteHeight = 90
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[TextureRedefine] # M
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[TextureRedefine] # M
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width = 80
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width = 80
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@ -88,7 +88,7 @@ overwriteHeight = 88
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width = 40
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width = 40
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height = 22
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height = 22
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overwriteWidth = 80
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overwriteWidth = 80
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overwriteHeight = 43
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overwriteHeight = 44
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[TextureRedefine] #fog
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[TextureRedefine] #fog
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width = 720
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width = 720
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