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[XCX] Apply cutscene fix to prerendered cutscenes
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20ab154d2c
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2 changed files with 21 additions and 4 deletions
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@ -7,15 +7,29 @@ forceCutsceneLimit:
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.int 0
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_useCutsceneLimit:
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li r10, 1
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li r10, 5
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lis r9, forceCutsceneLimit@ha
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stw r10, forceCutsceneLimit@l(r9)
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lfs f11, -0x303C(r8)
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blr
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_usePrerenderedCutsceneLimit:
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li r4, 5
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lis r3, forceCutsceneLimit@ha
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stw r4, forceCutsceneLimit@l(r3)
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lwz r3, 0x0(r30)
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blr
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_resetCutsceneLimit:
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li r10, 0
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lis r9, forceCutsceneLimit@ha
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lwz r10, forceCutsceneLimit@l(r9)
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cmpwi r10, 0
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ble _restoreRegisters
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li r9, -1
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add r10, r10, r9
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lis r9, forceCutsceneLimit@ha
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stw r10, forceCutsceneLimit@l(r9)
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b _restoreRegisters
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@ -34,8 +48,8 @@ cmpwi r10, 1
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bne _calculateFPS
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lis r10, forceCutsceneLimit@ha
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lwz r10, forceCutsceneLimit@l(r10)
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cmpwi r10, 1
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bne _calculateFPS
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cmpwi r10, 0
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ble _calculateFPS
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; If a cutscene FPS limit is set, lower FPS
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_lowerCutsceneFPS:
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@ -282,6 +282,7 @@ moduleMatches = 0xF882D5CF
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0x02FD5AB4 = bla _calculateGamespeed
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0x027685B0 = bla _useCutsceneLimit
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0x03AC2810 = bla _usePrerenderedCutsceneLimit
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# These patches are replaced by lowering the framerate to prevent side-effects
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# 0x027398B4 = lis r11, averageFPS1@ha ; Double updateEventParam cutscenes
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@ -324,6 +325,7 @@ moduleMatches = 0x7672271D
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0x02FD0F7C = bla _calculateGamespeed
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0x02766D28 = bla _useCutsceneLimit
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0x03ABDBA8 = bla _usePrerenderedCutsceneLimit
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# These patches are replaced by lowering the framerate to prevent side-effects
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# 0x0273802C = lis r11, averageFPS1@ha ; Double updateEventParam cutscenes
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@ -366,6 +368,7 @@ moduleMatches = 0x30B6E091
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0x02FD5A54 = bla _calculateGamespeed
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0x027685B0 = bla _useCutsceneLimit
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0x03AC2790 = bla _usePrerenderedCutsceneLimit
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# These patches are replaced by lowering the framerate to prevent side-effects
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# 0x027398B4 = lis r11, averageFPS1@ha ; Double updateEventParam cutscenes
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