[Sonic Boom] Fix Pause State Reset (#517)

This commit is contained in:
Hyper 2021-04-10 02:58:02 +01:00 committed by GitHub
parent 08eb9bdd5b
commit 0070e6734a
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2 changed files with 29 additions and 0 deletions

View file

@ -0,0 +1,23 @@
[WiiULauncher0US]
moduleMatches = 0x90DAC5CE
; Skip CBrbAICompanion::ForceIdle subroutine
0x306EBA0 = nop
[WiiULauncher0EU]
moduleMatches = 0x8F7D2702
; Skip CBrbAICompanion::ForceIdle subroutine
0x306EB80 = nop
[WiiULauncher0JP]
moduleMatches = 0x0D395735
; Skip CBrbAICompanion::ForceIdle subroutine
0x306EA30 = nop
[WiiULauncher16]
moduleMatches = 0x113CC316
; Skip CBrbAICompanion::ForceIdle subroutine
0x306EDBC = nop

View file

@ -0,0 +1,6 @@
[Definition]
titleIds = 0005000010175B00,0005000010177800,0005000010191F00
name = Fix Pause State Reset
path = "Sonic Boom: Rise of Lyric/Mods/Fix Pause State Reset"
description = This patches out an issue where all players' states reset to idle after unpausing the game.||Made by HyperBE32.
version = 6