Cemu/src/gui/debugger/DebuggerWindow2.h

118 lines
3.3 KiB
C++

#pragma once
#include "gui/debugger/DisasmCtrl.h"
#include "config/XMLConfig.h"
#include "Cafe/HW/Espresso/Debugger/Debugger.h"
#include "Cafe/OS/RPL/rpl.h"
#include "Cafe/HW/Espresso/Debugger/GDBStub.h"
#include <wx/bitmap.h>
#include <wx/frame.h>
class BreakpointWindow;
class RegisterWindow;
class DumpWindow;
class ModuleWindow;
class SymbolWindow;
class wxStaticText;
wxDECLARE_EVENT(wxEVT_UPDATE_VIEW, wxCommandEvent);
wxDECLARE_EVENT(wxEVT_BREAKPOINT_HIT, wxCommandEvent);
wxDECLARE_EVENT(wxEVT_RUN, wxCommandEvent);
wxDECLARE_EVENT(wxEVT_BREAKPOINT_CHANGE, wxCommandEvent);
wxDECLARE_EVENT(wxEVT_MOVE_IP, wxCommandEvent);
wxDECLARE_EVENT(wxEVT_NOTIFY_MODULE_LOADED, wxCommandEvent);
wxDECLARE_EVENT(wxEVT_NOTIFY_MODULE_UNLOADED, wxCommandEvent);
struct DebuggerConfig
{
DebuggerConfig()
: pin_to_main(true), break_on_start(true), show_register(true), show_dump(true), show_stack(true), show_breakpoints(true), show_modules(true), show_symbols(true) {}
bool pin_to_main;
bool break_on_start;
bool show_register;
bool show_dump;
bool show_stack;
bool show_breakpoints;
bool show_modules;
bool show_symbols;
void Load(XMLConfigParser& parser);
void Save(XMLConfigParser& parser);
};
typedef XMLDataConfig<DebuggerConfig, &DebuggerConfig::Load, &DebuggerConfig::Save> XMLDebuggerConfig;
struct DebuggerModuleStorage
{
std::string module_name;
uint32_t crc_hash;
const RPLModule* rpl_module;
bool delete_breakpoints_after_saving;
void Load(XMLConfigParser& parser);
void Save(XMLConfigParser& parser);
};
typedef XMLDataConfig<DebuggerModuleStorage, &DebuggerModuleStorage::Load, &DebuggerModuleStorage::Save> XMLDebuggerModuleConfig;
class DebuggerWindow2 : public wxFrame
{
public:
void CreateToolBar();
void LoadModuleStorage(const RPLModule* module);
void SaveModuleStorage(const RPLModule* module, bool delete_breakpoints);
DebuggerWindow2(wxFrame& parent, const wxRect& display_size);
~DebuggerWindow2();
void OnParentMove(const wxPoint& position, const wxSize& size);
void OnGameLoaded();
XMLDebuggerConfig& GetConfig();
bool Show(bool show = true) override;
std::wstring GetModuleStoragePath(std::string module_name, uint32_t crc_hash) const;
private:
void OnBreakpointHit(wxCommandEvent& event);
void OnRunProgram(wxCommandEvent& event);
void OnToolClicked(wxCommandEvent& event);
void OnBreakpointChange(wxCommandEvent& event);
void OnOptionsInput(wxCommandEvent& event);
void OnWindowMenu(wxCommandEvent& event);
void OnUpdateView(wxCommandEvent& event);
void OnExit(wxCommandEvent& event);
void OnShow(wxShowEvent& event);
void OnClose(wxCloseEvent& event);
void OnMoveIP(wxCommandEvent& event);
void OnNotifyModuleLoaded(wxCommandEvent& event);
void OnNotifyModuleUnloaded(wxCommandEvent& event);
// events from DisasmCtrl
void OnDisasmCtrlGotoAddress(wxCommandEvent& event);
void CreateMenuBar();
void UpdateModuleLabel(uint32 address = 0);
XMLDebuggerConfig m_config;
std::vector<std::unique_ptr<XMLDebuggerModuleConfig>> m_modules_storage;
wxPoint m_main_position;
wxSize m_main_size;
RegisterWindow* m_register_window;
DumpWindow* m_dump_window;
BreakpointWindow* m_breakpoint_window;
ModuleWindow* m_module_window;
SymbolWindow* m_symbol_window;
DisasmCtrl* m_disasm_ctrl;
wxToolBar* m_toolbar;
wxBitmap m_run, m_pause;
uint32 m_module_address;
wxStaticText* m_module_label;
wxDECLARE_EVENT_TABLE();
};