mirror of
https://github.com/cemu-project/Cemu.git
synced 2025-04-29 14:59:26 -04:00
Merge d505ca1ef9
into e6a64aadda
This commit is contained in:
commit
b99e890c8f
15 changed files with 604 additions and 8 deletions
|
@ -343,6 +343,15 @@ void CemuConfig::Load(XMLConfigParser& parser)
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dsu_client.host = dsuc.get_attribute("host", dsu_client.host);
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dsu_client.port = dsuc.get_attribute("port", dsu_client.port);
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// hotkeys
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auto xml_hotkeys = parser.get("Hotkeys");
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hotkeys.modifiers = xml_hotkeys.get("modifiers", sHotkeyCfg{});
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hotkeys.exitFullscreen = xml_hotkeys.get("ExitFullscreen", sHotkeyCfg{uKeyboardHotkey{WXK_ESCAPE}});
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hotkeys.toggleFullscreen = xml_hotkeys.get("ToggleFullscreen", sHotkeyCfg{uKeyboardHotkey{WXK_F11}});
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hotkeys.toggleFullscreenAlt = xml_hotkeys.get("ToggleFullscreenAlt", sHotkeyCfg{uKeyboardHotkey{WXK_CONTROL_M, true}}); // ALT+ENTER
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hotkeys.takeScreenshot = xml_hotkeys.get("TakeScreenshot", sHotkeyCfg{uKeyboardHotkey{WXK_F12}});
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hotkeys.toggleFastForward = xml_hotkeys.get("ToggleFastForward", sHotkeyCfg{});
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// emulatedusbdevices
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auto usbdevices = parser.get("EmulatedUsbDevices");
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emulated_usb_devices.emulate_skylander_portal = usbdevices.get("EmulateSkylanderPortal", emulated_usb_devices.emulate_skylander_portal);
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@ -544,6 +553,15 @@ void CemuConfig::Save(XMLConfigParser& parser)
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dsuc.set_attribute("host", dsu_client.host);
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dsuc.set_attribute("port", dsu_client.port);
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// hotkeys
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auto xml_hotkeys = config.set("Hotkeys");
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xml_hotkeys.set("modifiers", hotkeys.modifiers);
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xml_hotkeys.set("ExitFullscreen", hotkeys.exitFullscreen);
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xml_hotkeys.set("ToggleFullscreen", hotkeys.toggleFullscreen);
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xml_hotkeys.set("ToggleFullscreenAlt", hotkeys.toggleFullscreenAlt);
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xml_hotkeys.set("TakeScreenshot", hotkeys.takeScreenshot);
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xml_hotkeys.set("ToggleFastForward", hotkeys.toggleFastForward);
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// emulated usb devices
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auto usbdevices = config.set("EmulatedUsbDevices");
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usbdevices.set("EmulateSkylanderPortal", emulated_usb_devices.emulate_skylander_portal.GetValue());
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@ -191,6 +191,47 @@ enum class CrashDump
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ENABLE_ENUM_ITERATORS(CrashDump, CrashDump::Disabled, CrashDump::Enabled);
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#endif
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typedef union
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{
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struct
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{
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uint16 key : 13; // enough bits for all keycodes
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uint16 alt : 1;
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uint16 ctrl : 1;
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uint16 shift : 1;
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};
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uint16 raw;
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} uKeyboardHotkey;
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typedef sint16 ControllerHotkey_t;
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struct sHotkeyCfg
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{
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uKeyboardHotkey keyboard{WXK_NONE};
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ControllerHotkey_t controller{-1}; // -1 = disabled
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/* for defaults */
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sHotkeyCfg(const uKeyboardHotkey& keyboard = {WXK_NONE}, const ControllerHotkey_t& controller = {-1}) :
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keyboard(keyboard), controller(controller) {};
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/* for reading from xml */
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sHotkeyCfg(const char* xml_values)
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{
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std::istringstream iss(xml_values);
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iss >> keyboard.raw >> controller;
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}
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};
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template <>
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struct fmt::formatter<sHotkeyCfg> : formatter<string_view>
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{
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template <typename FormatContext>
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auto format(const sHotkeyCfg c, FormatContext &ctx) const {
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std::string xml_values = fmt::format("{} {}", c.keyboard.raw, c.controller);
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return formatter<string_view>::format(xml_values, ctx);
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}
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};
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template <>
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struct fmt::formatter<PrecompiledShaderOption> : formatter<string_view> {
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template <typename FormatContext>
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@ -499,6 +540,17 @@ struct CemuConfig
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ConfigValue<uint16> port{ 26760 };
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}dsu_client{};
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// hotkeys
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struct
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{
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sHotkeyCfg modifiers;
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sHotkeyCfg toggleFullscreen;
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sHotkeyCfg toggleFullscreenAlt;
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sHotkeyCfg exitFullscreen;
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sHotkeyCfg takeScreenshot;
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sHotkeyCfg toggleFastForward;
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} hotkeys{};
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// debug
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ConfigValueBounds<CrashDump> crash_dump{ CrashDump::Disabled };
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ConfigValue<uint16> gdb_port{ 1337 };
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@ -7,6 +7,9 @@
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#include <string>
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#include <mutex>
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template <typename T>
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concept HasConstCharConstructor = requires { T(std::declval<const char*>()); };
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class XMLConfigParser
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{
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public:
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@ -43,7 +46,7 @@ public:
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return element->Int64Text(default_value);
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else if constexpr (std::is_same_v<T, uint64>) // doesnt support real uint64...
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return (uint64)element->Int64Text((sint64)default_value);
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else if constexpr (std::is_same_v<T, const char*> || std::is_same_v<T, std::string>)
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else if constexpr (std::is_same_v<T, const char*> || std::is_same_v<T, std::string> || HasConstCharConstructor<T>)
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{
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const char* text = element->GetText();
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return text ? text : default_value;
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@ -71,6 +71,8 @@ add_library(CemuGui
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helpers/wxLogEvent.h
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helpers/wxWayland.cpp
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helpers/wxWayland.h
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input/HotkeySettings.cpp
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input/HotkeySettings.h
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input/InputAPIAddWindow.cpp
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input/InputAPIAddWindow.h
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input/InputSettings2.cpp
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@ -11,6 +11,7 @@
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#include "input/InputManager.h"
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#include "gui/helpers/wxHelpers.h"
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#include "Cemu/ncrypto/ncrypto.h"
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#include "gui/input/HotkeySettings.h"
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#if BOOST_OS_LINUX && HAS_WAYLAND
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#include "gui/helpers/wxWayland.h"
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@ -331,6 +332,8 @@ bool CemuApp::OnInit()
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std::unique_lock lock(g_mutex);
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g_window_info.app_active = true;
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HotkeySettings::Init(m_mainFrame);
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SetTopWindow(m_mainFrame);
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m_mainFrame->Show();
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@ -40,6 +40,7 @@
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#include "gui/helpers/wxHelpers.h"
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#include "Cafe/HW/Latte/Renderer/Vulkan/VsyncDriver.h"
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#include "gui/input/InputSettings2.h"
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#include "gui/input/HotkeySettings.h"
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#include "input/InputManager.h"
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#if BOOST_OS_WINDOWS
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@ -91,6 +92,7 @@ enum
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MAINFRAME_MENU_ID_OPTIONS_GENERAL2,
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MAINFRAME_MENU_ID_OPTIONS_AUDIO,
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MAINFRAME_MENU_ID_OPTIONS_INPUT,
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MAINFRAME_MENU_ID_OPTIONS_HOTKEY,
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// options -> account
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MAINFRAME_MENU_ID_OPTIONS_ACCOUNT_1 = 20350,
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MAINFRAME_MENU_ID_OPTIONS_ACCOUNT_12 = 20350 + 11,
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@ -187,6 +189,7 @@ EVT_MENU(MAINFRAME_MENU_ID_OPTIONS_GENERAL, MainWindow::OnOptionsInput)
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EVT_MENU(MAINFRAME_MENU_ID_OPTIONS_GENERAL2, MainWindow::OnOptionsInput)
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EVT_MENU(MAINFRAME_MENU_ID_OPTIONS_AUDIO, MainWindow::OnOptionsInput)
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EVT_MENU(MAINFRAME_MENU_ID_OPTIONS_INPUT, MainWindow::OnOptionsInput)
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EVT_MENU(MAINFRAME_MENU_ID_OPTIONS_HOTKEY, MainWindow::OnOptionsInput)
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// tools menu
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EVT_MENU(MAINFRAME_MENU_ID_TOOLS_MEMORY_SEARCHER, MainWindow::OnToolsInput)
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EVT_MENU(MAINFRAME_MENU_ID_TOOLS_TITLE_MANAGER, MainWindow::OnToolsInput)
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@ -924,6 +927,12 @@ void MainWindow::OnOptionsInput(wxCommandEvent& event)
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break;
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}
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case MAINFRAME_MENU_ID_OPTIONS_HOTKEY:
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{
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auto* frame = new HotkeySettings(this);
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frame->Show();
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break;
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}
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}
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}
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@ -1437,13 +1446,15 @@ void MainWindow::OnKeyUp(wxKeyEvent& event)
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if (swkbd_hasKeyboardInputHook())
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return;
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const auto code = event.GetKeyCode();
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if (code == WXK_ESCAPE)
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SetFullScreen(false);
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else if (code == WXK_RETURN && event.AltDown() || code == WXK_F11)
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SetFullScreen(!IsFullScreen());
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else if (code == WXK_F12)
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g_window_info.has_screenshot_request = true; // async screenshot request
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uKeyboardHotkey hotkey{};
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hotkey.key = event.GetKeyCode();
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hotkey.alt = event.AltDown();
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hotkey.ctrl = event.ControlDown();
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hotkey.shift = event.ShiftDown();
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const auto& hotkey_map = HotkeySettings::s_keyboardHotkeyToFuncMap;
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const auto it = hotkey_map.find(hotkey.raw);
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if (it != hotkey_map.end())
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it->second();
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}
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void MainWindow::OnKeyDown(wxKeyEvent& event)
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@ -2159,6 +2170,7 @@ void MainWindow::RecreateMenu()
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optionsMenu->AppendSeparator();
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optionsMenu->Append(MAINFRAME_MENU_ID_OPTIONS_GENERAL2, _("&General settings"));
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optionsMenu->Append(MAINFRAME_MENU_ID_OPTIONS_INPUT, _("&Input settings"));
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optionsMenu->Append(MAINFRAME_MENU_ID_OPTIONS_HOTKEY, _("&Hotkey settings"));
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optionsMenu->AppendSeparator();
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optionsMenu->AppendSubMenu(m_optionsAccountMenu, _("&Active account"));
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363
src/gui/input/HotkeySettings.cpp
Normal file
363
src/gui/input/HotkeySettings.cpp
Normal file
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@ -0,0 +1,363 @@
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#include "gui/input/HotkeySettings.h"
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#include <config/ActiveSettings.h>
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#include <gui/guiWrapper.h>
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#include "input/InputManager.h"
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#include "HotkeySettings.h"
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#if BOOST_OS_LINUX || BOOST_OS_MACOS
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#include "resource/embedded/resources.h"
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#endif
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extern WindowInfo g_window_info;
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const std::unordered_map<sHotkeyCfg*, std::function<void(void)>> HotkeySettings::s_cfgHotkeyToFuncMap{
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{&s_cfgHotkeys.toggleFullscreen, [](void) { s_mainWindow->ShowFullScreen(!s_mainWindow->IsFullScreen()); }},
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{&s_cfgHotkeys.toggleFullscreenAlt, [](void) { s_mainWindow->ShowFullScreen(!s_mainWindow->IsFullScreen()); }},
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{&s_cfgHotkeys.exitFullscreen, [](void) { s_mainWindow->ShowFullScreen(false); }},
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{&s_cfgHotkeys.takeScreenshot, [](void) { g_window_info.has_screenshot_request = true; }},
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{&s_cfgHotkeys.toggleFastForward, [](void) { ActiveSettings::SetTimerShiftFactor((ActiveSettings::GetTimerShiftFactor() < 3) ? 3 : 1); }},
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};
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struct HotkeyEntry
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{
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enum class InputButtonType : wxWindowID {
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Keyboard,
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Controller,
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};
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std::unique_ptr<wxStaticText> name;
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std::unique_ptr<wxButton> keyInput;
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std::unique_ptr<wxButton> controllerInput;
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sHotkeyCfg& hotkey;
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HotkeyEntry(wxStaticText* name, wxButton* keyInput, wxButton* controllerInput, sHotkeyCfg& hotkey)
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: name(name), keyInput(keyInput), controllerInput(controllerInput), hotkey(hotkey)
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{
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keyInput->SetClientData(&hotkey);
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keyInput->SetId(static_cast<wxWindowID>(InputButtonType::Keyboard));
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controllerInput->SetClientData(&hotkey);
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controllerInput->SetId(static_cast<wxWindowID>(InputButtonType::Controller));
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}
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};
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HotkeySettings::HotkeySettings(wxWindow* parent)
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: wxFrame(parent, wxID_ANY, "Hotkey Settings")
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{
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SetIcon(wxICON(X_HOTKEY_SETTINGS));
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m_sizer = new wxFlexGridSizer(0, 3, 10, 10);
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m_sizer->AddGrowableCol(1);
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m_sizer->AddGrowableCol(2);
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m_panel = new wxPanel(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxBORDER_SIMPLE);
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m_panel->SetSizer(m_sizer);
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Center();
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SetActiveController();
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CreateColumnHeaders();
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/* global modifier */
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CreateHotkeyRow("Hotkey modifier", s_cfgHotkeys.modifiers);
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m_hotkeys.at(0).keyInput->Hide();
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/* hotkeys */
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CreateHotkeyRow("Toggle fullscreen", s_cfgHotkeys.toggleFullscreen);
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CreateHotkeyRow("Take screenshot", s_cfgHotkeys.takeScreenshot);
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CreateHotkeyRow("Toggle fast-forward", s_cfgHotkeys.toggleFastForward);
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m_controllerTimer = new wxTimer(this);
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Bind(wxEVT_TIMER, &HotkeySettings::OnControllerTimer, this);
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m_sizer->SetSizeHints(this);
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}
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HotkeySettings::~HotkeySettings()
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{
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m_controllerTimer->Stop();
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if (m_needToSave)
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{
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g_config.Save();
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}
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}
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void HotkeySettings::Init(wxFrame* mainWindowFrame)
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{
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s_keyboardHotkeyToFuncMap.reserve(s_cfgHotkeyToFuncMap.size());
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for (const auto& [cfgHotkey, func] : s_cfgHotkeyToFuncMap)
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{
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auto keyboardHotkey = cfgHotkey->keyboard.raw;
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if (keyboardHotkey > 0)
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{
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s_keyboardHotkeyToFuncMap[keyboardHotkey] = func;
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}
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auto controllerHotkey = cfgHotkey->controller;
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if (controllerHotkey > 0)
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{
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s_controllerHotkeyToFuncMap[controllerHotkey] = func;
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}
|
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}
|
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s_mainWindow = mainWindowFrame;
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}
|
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|
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void HotkeySettings::CreateColumnHeaders(void)
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{
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auto* emptySpace = new wxStaticText(m_panel, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxALIGN_CENTER_HORIZONTAL);
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auto* keyboard = new wxStaticText(m_panel, wxID_ANY, "Keyboard", wxDefaultPosition, wxDefaultSize, wxALIGN_CENTER_HORIZONTAL);
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auto* controller = new wxStaticText(m_panel, wxID_ANY, "Controller", wxDefaultPosition, wxDefaultSize, wxALIGN_CENTER_HORIZONTAL);
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keyboard->SetMinSize(m_minButtonSize);
|
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controller->SetMinSize(m_minButtonSize);
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|
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auto flags = wxSizerFlags().Expand();
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m_sizer->Add(emptySpace, flags);
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m_sizer->Add(keyboard, flags);
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m_sizer->Add(controller, flags);
|
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}
|
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|
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void HotkeySettings::CreateHotkeyRow(const wxString& label, sHotkeyCfg& cfgHotkey)
|
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{
|
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auto* name = new wxStaticText(m_panel, wxID_ANY, label);
|
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auto* keyInput = new wxButton(m_panel, wxID_ANY, To_wxString(cfgHotkey.keyboard), wxDefaultPosition, wxDefaultSize, wxWANTS_CHARS | wxBU_EXACTFIT);
|
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auto* controllerInput = new wxButton(m_panel, wxID_ANY, To_wxString(cfgHotkey.controller), wxDefaultPosition, wxDefaultSize, wxWANTS_CHARS | wxBU_EXACTFIT);
|
||||
|
||||
/* for starting input */
|
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keyInput->Bind(wxEVT_BUTTON, &HotkeySettings::OnKeyboardHotkeyInputLeftClick, this);
|
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controllerInput->Bind(wxEVT_BUTTON, &HotkeySettings::OnControllerHotkeyInputLeftClick, this);
|
||||
|
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/* for cancelling and clearing input */
|
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keyInput->Connect(wxEVT_RIGHT_UP, wxMouseEventHandler(HotkeySettings::OnHotkeyInputRightClick), NULL, this);
|
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controllerInput->Connect(wxEVT_RIGHT_UP, wxMouseEventHandler(HotkeySettings::OnHotkeyInputRightClick), NULL, this);
|
||||
|
||||
keyInput->SetMinSize(m_minButtonSize);
|
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controllerInput->SetMinSize(m_minButtonSize);
|
||||
|
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auto flags = wxSizerFlags().Expand();
|
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m_sizer->Add(name, flags);
|
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m_sizer->Add(keyInput, flags);
|
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m_sizer->Add(controllerInput, flags);
|
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|
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m_hotkeys.emplace_back(name, keyInput, controllerInput, cfgHotkey);
|
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}
|
||||
|
||||
void HotkeySettings::OnControllerTimer(wxTimerEvent& event)
|
||||
{
|
||||
if (m_activeController.expired())
|
||||
{
|
||||
m_controllerTimer->Stop();
|
||||
return;
|
||||
}
|
||||
auto& controller = *m_activeController.lock();
|
||||
auto buttons = controller.update_state().buttons;
|
||||
if (!buttons.IsIdle())
|
||||
{
|
||||
for (const auto& newHotkey : buttons.GetButtonList())
|
||||
{
|
||||
m_controllerTimer->Stop();
|
||||
auto* inputButton = static_cast<wxButton*>(m_controllerTimer->GetClientData());
|
||||
auto& cfgHotkey = *static_cast<sHotkeyCfg*>(inputButton->GetClientData());
|
||||
const auto oldHotkey = cfgHotkey.controller;
|
||||
const bool is_modifier = (&cfgHotkey == &s_cfgHotkeys.modifiers);
|
||||
/* ignore same hotkeys and block duplicate hotkeys */
|
||||
if ((newHotkey != oldHotkey) && (is_modifier || (newHotkey != s_cfgHotkeys.modifiers.controller)) &&
|
||||
(s_controllerHotkeyToFuncMap.find(newHotkey) == s_controllerHotkeyToFuncMap.end()))
|
||||
{
|
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m_needToSave |= true;
|
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cfgHotkey.controller = newHotkey;
|
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/* don't bind modifier to map */
|
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if (!is_modifier) {
|
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s_controllerHotkeyToFuncMap.erase(oldHotkey);
|
||||
s_controllerHotkeyToFuncMap[newHotkey] = s_cfgHotkeyToFuncMap.at(&cfgHotkey);
|
||||
}
|
||||
}
|
||||
FinalizeInput<ControllerHotkey_t>(inputButton);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void HotkeySettings::OnKeyboardHotkeyInputLeftClick(wxCommandEvent& event)
|
||||
{
|
||||
auto* inputButton = static_cast<wxButton*>(event.GetEventObject());
|
||||
if (m_activeInputButton)
|
||||
{
|
||||
/* ignore multiple clicks of the same button */
|
||||
if (inputButton == m_activeInputButton) return;
|
||||
RestoreInputButton(m_activeInputButton);
|
||||
}
|
||||
inputButton->Bind(wxEVT_KEY_UP, &HotkeySettings::OnKeyUp, this);
|
||||
inputButton->SetLabelText('_');
|
||||
m_activeInputButton = inputButton;
|
||||
}
|
||||
|
||||
void HotkeySettings::OnControllerHotkeyInputLeftClick(wxCommandEvent& event)
|
||||
{
|
||||
auto* inputButton = static_cast<wxButton*>(event.GetEventObject());
|
||||
if (m_activeInputButton)
|
||||
{
|
||||
/* ignore multiple clicks of the same button */
|
||||
if (inputButton == m_activeInputButton) return;
|
||||
RestoreInputButton(m_activeInputButton);
|
||||
}
|
||||
m_controllerTimer->Stop();
|
||||
if (!SetActiveController())
|
||||
{
|
||||
return;
|
||||
}
|
||||
inputButton->SetLabelText('_');
|
||||
m_controllerTimer->SetClientData(inputButton);
|
||||
m_controllerTimer->Start(25);
|
||||
m_activeInputButton = inputButton;
|
||||
}
|
||||
|
||||
void HotkeySettings::OnHotkeyInputRightClick(wxMouseEvent& event)
|
||||
{
|
||||
if (m_activeInputButton)
|
||||
{
|
||||
RestoreInputButton(m_activeInputButton);
|
||||
return;
|
||||
}
|
||||
auto* inputButton = static_cast<wxButton*>(event.GetEventObject());
|
||||
auto& cfgHotkey = *static_cast<sHotkeyCfg*>(inputButton->GetClientData());
|
||||
using InputButtonType = HotkeyEntry::InputButtonType;
|
||||
switch (static_cast<InputButtonType>(inputButton->GetId()))
|
||||
{
|
||||
case InputButtonType::Keyboard: {
|
||||
uKeyboardHotkey newHotkey{};
|
||||
if (cfgHotkey.keyboard.raw != newHotkey.raw)
|
||||
{
|
||||
m_needToSave |= true;
|
||||
s_keyboardHotkeyToFuncMap.erase(cfgHotkey.keyboard.raw);
|
||||
cfgHotkey.keyboard = newHotkey;
|
||||
FinalizeInput<uKeyboardHotkey>(inputButton);
|
||||
}
|
||||
} break;
|
||||
case InputButtonType::Controller: {
|
||||
ControllerHotkey_t newHotkey{ -1 };
|
||||
if (cfgHotkey.controller != newHotkey)
|
||||
{
|
||||
m_needToSave |= true;
|
||||
s_controllerHotkeyToFuncMap.erase(cfgHotkey.controller);
|
||||
cfgHotkey.controller = newHotkey;
|
||||
FinalizeInput<ControllerHotkey_t>(inputButton);
|
||||
}
|
||||
} break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
||||
bool HotkeySettings::SetActiveController(void)
|
||||
{
|
||||
auto emulatedController = InputManager::instance().get_controller(0);
|
||||
if (emulatedController.use_count() <= 1)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
const auto& controllers = emulatedController->get_controllers();
|
||||
if (controllers.empty())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
m_activeController = controllers.at(0);
|
||||
return true;
|
||||
}
|
||||
|
||||
void HotkeySettings::OnKeyUp(wxKeyEvent& event)
|
||||
{
|
||||
auto* inputButton = static_cast<wxButton*>(event.GetEventObject());
|
||||
auto& cfgHotkey = *static_cast<sHotkeyCfg*>(inputButton->GetClientData());
|
||||
if (auto keycode = event.GetKeyCode(); IsValidKeycodeUp(keycode))
|
||||
{
|
||||
auto oldHotkey = cfgHotkey.keyboard;
|
||||
uKeyboardHotkey newHotkey{};
|
||||
newHotkey.key = keycode;
|
||||
newHotkey.alt = event.AltDown();
|
||||
newHotkey.ctrl = event.ControlDown();
|
||||
newHotkey.shift = event.ShiftDown();
|
||||
if ((newHotkey.raw != oldHotkey.raw) &&
|
||||
(s_keyboardHotkeyToFuncMap.find(newHotkey.raw) == s_keyboardHotkeyToFuncMap.end()))
|
||||
{
|
||||
m_needToSave |= true;
|
||||
cfgHotkey.keyboard = newHotkey;
|
||||
s_keyboardHotkeyToFuncMap.erase(oldHotkey.raw);
|
||||
s_keyboardHotkeyToFuncMap[newHotkey.raw] = s_cfgHotkeyToFuncMap.at(&cfgHotkey);
|
||||
}
|
||||
}
|
||||
FinalizeInput<uKeyboardHotkey>(inputButton);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void HotkeySettings::FinalizeInput(wxButton* inputButton)
|
||||
{
|
||||
auto& cfgHotkey = *static_cast<sHotkeyCfg*>(inputButton->GetClientData());
|
||||
if constexpr (std::is_same_v<T, uKeyboardHotkey>)
|
||||
{
|
||||
inputButton->Unbind(wxEVT_KEY_UP, &HotkeySettings::OnKeyUp, this);
|
||||
inputButton->SetLabelText(To_wxString(cfgHotkey.keyboard));
|
||||
} else if constexpr (std::is_same_v<T, ControllerHotkey_t>)
|
||||
{
|
||||
inputButton->SetLabelText(To_wxString(cfgHotkey.controller));
|
||||
}
|
||||
m_activeInputButton = nullptr;
|
||||
}
|
||||
|
||||
void HotkeySettings::RestoreInputButton(wxButton* inputButton)
|
||||
{
|
||||
using InputButtonType = HotkeyEntry::InputButtonType;
|
||||
switch (static_cast<InputButtonType>(inputButton->GetId()))
|
||||
{
|
||||
case InputButtonType::Keyboard: {
|
||||
FinalizeInput<uKeyboardHotkey>(inputButton);
|
||||
} break;
|
||||
case InputButtonType::Controller: {
|
||||
FinalizeInput<ControllerHotkey_t>(inputButton);
|
||||
} break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
||||
bool HotkeySettings::IsValidKeycodeUp(int keycode)
|
||||
{
|
||||
switch (keycode)
|
||||
{
|
||||
case WXK_NONE:
|
||||
case WXK_ESCAPE:
|
||||
case WXK_ALT:
|
||||
case WXK_CONTROL:
|
||||
case WXK_SHIFT:
|
||||
return false;
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
wxString HotkeySettings::To_wxString(uKeyboardHotkey hotkey)
|
||||
{
|
||||
wxString ret{};
|
||||
if (hotkey.raw)
|
||||
{
|
||||
if (hotkey.alt)
|
||||
{
|
||||
ret.append("ALT + ");
|
||||
}
|
||||
if (hotkey.ctrl)
|
||||
{
|
||||
ret.append("CTRL + ");
|
||||
}
|
||||
if (hotkey.shift)
|
||||
{
|
||||
ret.append("SHIFT + ");
|
||||
}
|
||||
ret.append(wxAcceleratorEntry(0, hotkey.key).ToString());
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
wxString HotkeySettings::To_wxString(ControllerHotkey_t hotkey)
|
||||
{
|
||||
wxString ret{};
|
||||
if ((hotkey != -1) && !m_activeController.expired())
|
||||
{
|
||||
ret = m_activeController.lock()->get_button_name(hotkey);
|
||||
}
|
||||
return ret;
|
||||
}
|
52
src/gui/input/HotkeySettings.h
Normal file
52
src/gui/input/HotkeySettings.h
Normal file
|
@ -0,0 +1,52 @@
|
|||
#pragma once
|
||||
|
||||
#include <wx/wx.h>
|
||||
#include "config/CemuConfig.h"
|
||||
#include "input/api/Controller.h"
|
||||
|
||||
class HotkeyEntry;
|
||||
|
||||
class HotkeySettings : public wxFrame
|
||||
{
|
||||
public:
|
||||
static void Init(wxFrame* mainWindowFrame);
|
||||
inline static std::unordered_map<uint16, std::function<void(void)>> s_keyboardHotkeyToFuncMap{};
|
||||
inline static std::unordered_map<uint16, std::function<void(void)>> s_controllerHotkeyToFuncMap{};
|
||||
inline static auto& s_cfgHotkeys = GetConfig().hotkeys;
|
||||
|
||||
HotkeySettings(wxWindow* parent);
|
||||
~HotkeySettings();
|
||||
|
||||
private:
|
||||
inline static wxFrame* s_mainWindow = nullptr;
|
||||
static const std::unordered_map<sHotkeyCfg*, std::function<void(void)>> s_cfgHotkeyToFuncMap;
|
||||
|
||||
wxPanel* m_panel;
|
||||
wxFlexGridSizer* m_sizer;
|
||||
wxButton* m_activeInputButton{ nullptr };
|
||||
wxTimer* m_controllerTimer{ nullptr };
|
||||
const wxSize m_minButtonSize{ 200, 30 };
|
||||
|
||||
std::vector<HotkeyEntry> m_hotkeys;
|
||||
std::weak_ptr<ControllerBase> m_activeController{};
|
||||
bool m_needToSave = false;
|
||||
|
||||
/* helpers */
|
||||
void CreateColumnHeaders(void);
|
||||
void CreateHotkeyRow(const wxString& label, sHotkeyCfg& cfgHotkey);
|
||||
wxString To_wxString(uKeyboardHotkey hotkey);
|
||||
wxString To_wxString(ControllerHotkey_t hotkey);
|
||||
bool IsValidKeycodeUp(int keycode);
|
||||
bool SetActiveController(void);
|
||||
|
||||
template<typename T>
|
||||
void FinalizeInput(wxButton* inputButton);
|
||||
void RestoreInputButton(wxButton* inputButton);
|
||||
|
||||
/* events */
|
||||
void OnKeyboardHotkeyInputLeftClick(wxCommandEvent& event);
|
||||
void OnControllerHotkeyInputLeftClick(wxCommandEvent& event);
|
||||
void OnHotkeyInputRightClick(wxMouseEvent& event);
|
||||
void OnKeyUp(wxKeyEvent& event);
|
||||
void OnControllerTimer(wxTimerEvent& event);
|
||||
};
|
|
@ -1,4 +1,6 @@
|
|||
#include "input/api/Controller.h"
|
||||
#include "config/CemuConfig.h"
|
||||
#include "gui/input/HotkeySettings.h"
|
||||
|
||||
#include "gui/guiWrapper.h"
|
||||
|
||||
|
@ -67,6 +69,22 @@ const ControllerState& ControllerBase::update_state()
|
|||
|
||||
#undef APPLY_AXIS_BUTTON
|
||||
|
||||
/* hotkey capturing */
|
||||
const auto& hotkey_mod = HotkeySettings::s_cfgHotkeys.modifiers.controller;
|
||||
if ((hotkey_mod >= 0) && result.buttons.GetButtonState(hotkey_mod)) {
|
||||
const auto& hotkey_map = HotkeySettings::s_controllerHotkeyToFuncMap;
|
||||
for (const auto& button_id : result.buttons.GetButtonList()) {
|
||||
const auto it = hotkey_map.find(button_id);
|
||||
if (it == hotkey_map.end())
|
||||
continue;
|
||||
/* only capture clicks */
|
||||
if (m_last_state.buttons.GetButtonState(button_id))
|
||||
break;
|
||||
it->second();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
m_last_state = std::move(result);
|
||||
return m_last_state;
|
||||
}
|
||||
|
|
|
@ -37,6 +37,7 @@ X_SETTINGS ICON "resource\\icons8_automatic_26_x
|
|||
|
||||
X_GAME_PROFILE ICON "resource\\icons8-compose-filled-50.ico"
|
||||
|
||||
X_HOTKEY_SETTINGS ICON "resource\\icons8_hotkeys.ico"
|
||||
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
|
70
src/resource/embedded/X_HOTKEY_SETTINGS.xpm
Normal file
70
src/resource/embedded/X_HOTKEY_SETTINGS.xpm
Normal file
|
@ -0,0 +1,70 @@
|
|||
/* XPM */
|
||||
const char *X_HOTKEY_SETTINGS_xpm[] = {
|
||||
"64 64 2 1",
|
||||
" c None",
|
||||
". c #000000",
|
||||
" ... ",
|
||||
" .... ",
|
||||
" .... ",
|
||||
" .. .... ",
|
||||
" .. ...... ",
|
||||
" ... ...... ",
|
||||
" ... ...... ",
|
||||
" ... ....... ",
|
||||
" .... ........ ... ",
|
||||
" .... ......... ... ",
|
||||
" .... ......... ... ",
|
||||
" .... .......... .... ",
|
||||
" .... ......... .... ",
|
||||
" ..... ........... ..... ",
|
||||
" ..... .......... ..... ",
|
||||
" ........ ........... ...... ",
|
||||
" ........ ... ....... ...... ",
|
||||
" ........... ... ....... ...... ",
|
||||
" ........... ..... ...... ....... ",
|
||||
" ........... ..... ...... ........ ",
|
||||
" ............. ...... ...... ......... ",
|
||||
" ........ .... ...... .... ..... .... ",
|
||||
" ........ .... ....... .... ...... .... ",
|
||||
" ...... .... ...... ..... ....... ..... ",
|
||||
" ...... ........... ............ .... ",
|
||||
" ...... .......... .......... .... ",
|
||||
" ..... .......... .......... .... ",
|
||||
" ..... .......... ......... ..... ",
|
||||
" ..... .......... ........ ..... ",
|
||||
" ..... ........ ........ ...... ",
|
||||
" ..... ..... ..... ..... ",
|
||||
" ..... ..... .... ...... ",
|
||||
" ..... ..... ",
|
||||
" ... .... ",
|
||||
" . ............................ .. ",
|
||||
" ................................ ",
|
||||
" ................................ ",
|
||||
" .................................... ",
|
||||
" .................................... ",
|
||||
" .......... ........ .......... ",
|
||||
" .......... ........ .......... ",
|
||||
" .......... ........ .......... ",
|
||||
" .......... ........ .......... ",
|
||||
" .......... ........ .......... ",
|
||||
" .......... ........ .......... ",
|
||||
" .......... ........ .......... ",
|
||||
" .......... .......... ",
|
||||
" .......... .......... ",
|
||||
" .......... .......... ",
|
||||
" .......... ........ .......... ",
|
||||
" .......... ........ .......... ",
|
||||
" .......... ........ .......... ",
|
||||
" .......... ........ .......... ",
|
||||
" .......... ........ .......... ",
|
||||
" .......... ........ .......... ",
|
||||
" .......... ........ .......... ",
|
||||
" .......... ........ .......... ",
|
||||
" .................................... ",
|
||||
" .................................... ",
|
||||
" .................................... ",
|
||||
" .................................... ",
|
||||
" ................................ ",
|
||||
" ................................ ",
|
||||
" ............................. "
|
||||
};
|
|
@ -2,6 +2,7 @@
|
|||
#include "M_WND_ICON128.xpm"
|
||||
#include "X_BOX.xpm"
|
||||
#include "X_SETTINGS.xpm"
|
||||
#include "X_HOTKEY_SETTINGS.xpm"
|
||||
|
||||
#include "icons8-checkmark-yes-32.hpng"
|
||||
#include "icons8-error-32.hpng"
|
||||
|
|
|
@ -2,6 +2,7 @@ extern const char* X_GAME_PROFILE_xpm[];
|
|||
extern const char* M_WND_ICON128_xpm[];
|
||||
extern const char* X_BOX_xpm[];
|
||||
extern const char* X_SETTINGS_xpm[];
|
||||
extern const char* X_HOTKEY_SETTINGS_xpm[];
|
||||
|
||||
extern unsigned char PNG_CHECK_YES_png[573];
|
||||
extern unsigned char PNG_ERROR_png[472];
|
||||
|
|
BIN
src/resource/icons8_hotkeys.ico
Normal file
BIN
src/resource/icons8_hotkeys.ico
Normal file
Binary file not shown.
After Width: | Height: | Size: 17 KiB |
BIN
src/resource/icons8_hotkeys.png
Normal file
BIN
src/resource/icons8_hotkeys.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 506 B |
Loading…
Add table
Reference in a new issue