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Vulkan: Fix imgui validation error when sRGB framebuffer is used
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parent
cd6eb1097b
commit
4972381edc
1 changed files with 30 additions and 29 deletions
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@ -1595,37 +1595,35 @@ void VulkanRenderer::DeleteNullObjects()
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void VulkanRenderer::ImguiInit()
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{
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if (m_imguiRenderPass == VK_NULL_HANDLE)
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{
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// TODO: renderpass swapchain format may change between srgb and rgb -> need reinit
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VkAttachmentDescription colorAttachment = {};
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colorAttachment.format = m_mainSwapchainInfo->m_surfaceFormat.format;
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colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
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colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
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colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
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colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
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colorAttachment.initialLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
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colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
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VkRenderPass prevRenderPass = m_imguiRenderPass;
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VkAttachmentReference colorAttachmentRef = {};
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colorAttachmentRef.attachment = 0;
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colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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VkSubpassDescription subpass = {};
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subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
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subpass.colorAttachmentCount = 1;
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subpass.pColorAttachments = &colorAttachmentRef;
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VkAttachmentDescription colorAttachment = {};
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colorAttachment.format = m_mainSwapchainInfo->m_surfaceFormat.format;
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colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
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colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
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colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
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colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
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colorAttachment.initialLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
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colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
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VkRenderPassCreateInfo renderPassInfo = {};
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renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
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renderPassInfo.attachmentCount = 1;
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renderPassInfo.pAttachments = &colorAttachment;
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renderPassInfo.subpassCount = 1;
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renderPassInfo.pSubpasses = &subpass;
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const auto result = vkCreateRenderPass(m_logicalDevice, &renderPassInfo, nullptr, &m_imguiRenderPass);
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if (result != VK_SUCCESS)
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throw VkException(result, "can't create imgui renderpass");
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}
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VkAttachmentReference colorAttachmentRef = {};
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colorAttachmentRef.attachment = 0;
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colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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VkSubpassDescription subpass = {};
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subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
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subpass.colorAttachmentCount = 1;
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subpass.pColorAttachments = &colorAttachmentRef;
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VkRenderPassCreateInfo renderPassInfo = {};
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renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
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renderPassInfo.attachmentCount = 1;
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renderPassInfo.pAttachments = &colorAttachment;
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renderPassInfo.subpassCount = 1;
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renderPassInfo.pSubpasses = &subpass;
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const auto result = vkCreateRenderPass(m_logicalDevice, &renderPassInfo, nullptr, &m_imguiRenderPass);
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if (result != VK_SUCCESS)
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throw VkException(result, "can't create imgui renderpass");
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ImGui_ImplVulkan_InitInfo info{};
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info.Instance = m_instance;
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@ -1639,6 +1637,9 @@ void VulkanRenderer::ImguiInit()
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info.ImageCount = info.MinImageCount;
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ImGui_ImplVulkan_Init(&info, m_imguiRenderPass);
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if (prevRenderPass != VK_NULL_HANDLE)
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vkDestroyRenderPass(GetLogicalDevice(), prevRenderPass, nullptr);
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}
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void VulkanRenderer::Initialize()
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