Commit graph

96 commits

Author SHA1 Message Date
Evan Husted
5d63706cea misc: Bake in ValueEqual logic into ReactiveEventArgs
[ci skip]
2024-12-31 22:34:14 -06:00
Evan Husted
732aafd3bb misc: Prevent value change logging when the value is changed to the same thing it was before the value change. 2024-12-31 22:23:08 -06:00
Evan Husted
f426945fec misc: Rename DirtyHacks to DirtyHack
Rename DirtyHack.ShaderCompilationThreadSleep to ShaderTranslationDelay
Changed EnabledDirtyHack to a struct
rename DirtyHackCollection to DirtyHacks
2024-12-30 22:18:35 -06:00
Evan Husted
b6f88514f9 misc: Move BitTricks methods into BitUtils
Cleanup DirtyHackCollection
2024-12-30 22:11:16 -06:00
Otozinclus
ca66298817
Update Metal Games list (#472)
I tested let's go in most locations and did some battles and it runs
perfectly

Legends Arceus will freeze occasionally on Metal, so it was removed.
2024-12-30 20:28:35 -06:00
Evan Husted
da8ea06074 misc: Small cleanups 2024-12-30 00:14:55 -06:00
Evan Husted
8fd8a776c9 misc: prevent crashes 2024-12-29 23:39:40 -06:00
Evan Husted
f362bef43d misc: Overhaul DirtyHacks saving to support storing a value alongside an off/off flag. 2024-12-29 21:17:01 -06:00
Evan Husted
f5ce539de9 misc: Move the rest of Ryujinx.UI.Common into other parts of the project. 2024-12-29 19:28:27 -06:00
Evan Husted
6caab1aa37 misc: move Models & Helpers into Common & Avalonia projects 2024-12-29 19:09:28 -06:00
Evan Husted
32cdccde12 misc: Move UserError to Common project 2024-12-29 18:06:18 -06:00
Evan Husted
cbd851d00e misc: Forgot about ReactiveObject
Some checks are pending
Canary release job / Create tag (push) Waiting to run
Canary release job / Release for linux-arm64 (push) Waiting to run
Canary release job / Release for linux-x64 (push) Waiting to run
Canary release job / Release for win-x64 (push) Waiting to run
Canary release job / Release MacOS universal (push) Waiting to run
2024-12-29 04:16:08 -06:00
Evan Husted
f463ea1c5d misc: Refactor Discord integration to listen on TitleIDs.CurrentApplication changes instead of waiting to be directly told when to change states. 2024-12-29 03:27:05 -06:00
Evan Husted
1dd69912b1 Partial revert, decouple TitleIDs.CurrentApplication from shader cache stuff; as I want that to ALWAYS reflect the current app. 2024-12-29 03:02:56 -06:00
Evan Husted
9ee3f1ff36 metal: add PKL Arceus to MetalGreatTitles 2024-12-29 00:28:18 -06:00
Evan Husted
8b3a945b5f misc: Dirty Hacks
Enable this settings screen via a boolean in Config.json
First one is the xb2 menu softlock fix
2024-12-28 22:04:21 -06:00
Evan Husted
09107b67ff misc: Remove GAL/Configuration duplicate enums
Some checks are pending
Canary release job / Create tag (push) Waiting to run
Canary release job / Release for linux-arm64 (push) Waiting to run
Canary release job / Release for linux-x64 (push) Waiting to run
Canary release job / Release for win-x64 (push) Waiting to run
Canary release job / Release MacOS universal (push) Waiting to run
2024-12-28 05:08:21 -06:00
Evan Husted
12b264af44
Headless in Avalonia v2 (#448)
Launch the Ryujinx.exe, first argument --no-gui or nogui, and the rest of the arguments should be your normal headless script. You can include the new option --use-main-config which will provide any arguments that you don't, filled in from your main config made by the UI.

Input config is not inherited at this time.
2024-12-28 03:49:06 -06:00
Evan Husted
17233d30da misc: give various threads dedicated names
Some checks are pending
Canary release job / Create tag (push) Waiting to run
Canary release job / Release for linux-arm64 (push) Waiting to run
Canary release job / Release for linux-x64 (push) Waiting to run
Canary release job / Release for win-x64 (push) Waiting to run
Canary release job / Release MacOS universal (push) Waiting to run
Move all title ID lists into a TitleIDs class in Ryujinx.Common, with helpers.
Unify & simplify Auto graphics backend selection logic
2024-12-26 00:29:00 -06:00
Evan Husted
852823104f
EXPERIMENTAL: Metal backend (#441)
This is not a continuation of the Metal backend; this is simply bringing
the branch up to date and merging it as-is behind an experiment.

---------

Co-authored-by: Isaac Marovitz <isaacryu@icloud.com>
Co-authored-by: Samuliak <samuliak77@gmail.com>
Co-authored-by: SamoZ256 <96914946+SamoZ256@users.noreply.github.com>
Co-authored-by: Isaac Marovitz <42140194+IsaacMarovitz@users.noreply.github.com>
Co-authored-by: riperiperi <rhy3756547@hotmail.com>
Co-authored-by: Gabriel A <gab.dark.100@gmail.com>
2024-12-24 00:55:16 -06:00
Evan Husted
f898a5ecf4 Remove code references to having a flatpak version 2024-12-21 20:06:59 -06:00
Evan Husted
77ef82d92a misc: Cache LocalesJson when loading locale 2024-12-21 18:57:05 -06:00
Marco Carvalho
ff6628149d
Migrate to .NET 9 (#198) 2024-12-19 18:52:25 -06:00
Evan Husted
5fbcb1f3a7 misc: chore: Cleanups & unused parameter removal 2024-12-07 04:06:22 -06:00
TheToid
baf179efdb
ignore macos attribute files (#302) 2024-11-28 16:55:51 -06:00
Keaton
2e6794e69b
Add custom refresh rate mode to VSync option (#238)
Rebased @jcm93's refreshinterval branch:
https://github.com/jcm93/Ryujinx/tree/refreshinterval

The option is placed under System/Hacks. Disabled, it's the default
Ryujinx behavior. Enabled, the behavior is shown in the attached
screenshots. If a framerate is too high or low, you can adjust the value
where you normally toggle VSync on and off. It will also cycle through
the default on/off toggles.

Also, in order to reduce clutter, I made an adjustment to remove the
target FPS and only show the percentage.

---------

Co-authored-by: jcm <6864788+jcm93@users.noreply.github.com>
2024-11-25 13:39:09 -06:00
Evan Husted
f8d63f9a2f UI: Add a show changelog button in the Updater, for new updates & when you're on the latest version. 2024-11-22 14:38:58 -06:00
GabCoolGuy
1d42c29335
Add more mentions of canary (#258)
This should hopefully make it clearer whether or not you're using
canary.

Changelog:
- Changed github workflows to have "canary" in the zip files
- Added `App.FullAppName` in the about section, so that it's clear in
there too
- Changed log name for canary builds to
`Ryujinx_Canary_{version}_{DateTime.Now:yyyy-MM-dd_HH-mm-ss}.log`
(normal builds should still be
"Ryujinx_{version}_{DateTime.Now:yyyy-MM-dd_HH-mm-ss}.log)
2024-11-21 12:34:53 -06:00
Vudjun
6d8738c048
TESTERS WANTED: RyuLDN implementation (#65)
These changes allow players to matchmake for local wireless using a LDN
server. The network implementation originates from Berry's public TCP
RyuLDN fork. Logo and unrelated changes have been removed.

Additionally displays LDN game status in the game selection window when
RyuLDN is enabled.

Functionality is only enabled while network mode is set to "RyuLDN" in
the settings.
2024-11-11 16:06:50 -06:00
Evan Husted
42cbe24bb1 Actually fix Canary showing the wrong repo 2024-11-10 23:32:37 -06:00
Evan Husted
79ba9d1258 UI: RPC: Fix asset image hover string version pointing to the Canary repo in Canary 2024-11-10 23:26:15 -06:00
Evan Husted
285ee276b6 misc: Bake in value change logging into ReactiveObject to reduce logic duplication. 2024-11-10 22:03:12 -06:00
Evan Husted
4aae82bad1 misc: Small cleanups 2024-11-10 15:34:24 -06:00
Evan Husted
6acd86c890 Fix canary updater & checking if current build is canary. 2024-11-06 19:46:20 -06:00
TheToid
4831965404
Add ability to trim and untrim XCI files from the application context menu AND in Bulk (#105) 2024-11-06 17:37:30 -06:00
Evan Husted
0c88b9eff7 Canary & Release separation. 2024-11-06 16:48:20 -06:00
Evan Husted
1c07bf3dd0 misc: Abstract repeated logic in markup extensions & move Updater into the base of the Avalonia project. 2024-11-01 15:48:25 -05:00
Evan Husted
6911e288bc misc: Code cleanups. 2024-11-01 12:00:07 -05:00
Evan Husted
139c195eb7 misc: Replace "" with string.Empty. 2024-11-01 11:57:23 -05:00
Evan Husted
dfb4854d19 misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups. 2024-10-26 08:46:50 -05:00
Evan Husted
281be7ca62 misc: Code cleanup 2024-10-25 08:36:41 -05:00
Evan Husted
a01a06cd3f 2 unmerged PRs from original Ryujinx:
Implement shader compile counter (currently not translated, will change, need to pull changes.)
Remove event logic in favor of a single init function.
Thanks @MutantAura
2024-10-24 14:14:17 -05:00
Keaton
f76a97c976
Replace 'Expand DRAM' option with dropdown menu (#32)
Allows to use mods that require a larger memory pool to allocate from.
2024-10-21 23:16:41 -05:00
Evan Husted
235083ad75 misc: Code cleanups & improvements, again 2024-10-17 01:21:32 -05:00
Evan Husted
1800ecc1b4 UI: Add Skyrim, KAFTL & HW:AOC to RPC.
Minor code improvements and comment fixes.
2024-10-16 19:23:11 -05:00
Evan Husted
b2a35ecf6c misc: Small code improvements. 2024-10-14 15:03:09 -05:00
Evan Husted
456f1ec739 UI: Link to the Discord in the About window, more Discord RPC games. 2024-10-12 21:44:13 -05:00
Evan Husted
df9450d2ad misc: More minor code style changes. 2024-10-12 21:43:02 -05:00
Evan Husted
a989d28e03 misc: Convert UIntUtils.CreateRandom into an extension on Random. 2024-10-12 21:41:36 -05:00
Evan Husted
5b6e3521d8 misc: More minor style changes. 2024-10-11 23:55:12 -05:00