GDBrowser/settings.js
GDColon ea5c732c75 Assets overhaul + demon list + several misc updates
I held back on pushing this since I wanted to wait for Rob to unblock level downloading, but it's probably gonna be a while since it's (likely) related to an unlisted level exploit

Anyways I totally overhauled how the assets work, and you can also browse through all the files by going to gdbrowser.com/assets, because why not

I also made many other changes and fixes during this timespan including the addition of the demon list, optimized custom lists along with a ?page param, and other random stuff that needed touching up

- Removed Herobrine
2021-01-04 10:21:58 -05:00

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JavaScript

// In case you wanna use a fork of GDBrowser locally or for a GDPS or something, here are some settings you can tweak to save you some precious time
// This isn't a JSON because you can't leave comments on them, ew
module.exports = {
port: 2000, // Port to host website on
endpoint: "http://boomlings.com/database/", // Server endpoint to send requests to
params: { // Always send this stuff to the servers
secret: 'Wmfd2893gb7',
gameVersion: '21',
binaryVersion: '35',
},
cacheMapPacks: true, // Caches map packs to speed up loading. Useful if they're rarely updated.
cacheAccountIDs: true, // Caches account IDs in order to shave off an extra request to the servers.
cachePlayerIcons: true, // Caches player icons to speed up loading. Changing your icon in-game may take time to update on the site.
rateLimiting: true, // Enables rate limiting to avoid api spam, feel free to disable for private use.
ipForwarding: true, // Forwards 'x-real-ip' to the servers. (requested by robtop)
// GDPS Related (feel free to drop a PR if you're able to make gdbrowser work better with gdps'es <3)
base64descriptions: true, // Are level descriptions encoded in Base64?
xorPasswords: true, // Are level passwords XOR encrypted?
timestampSuffix: " ago", // Suffix to add after timestamps, if any.
}