- Most profile links now use account IDs instead of username
- Level leaderboards display an error message if they can't load
- Fixed up coins in level analysis so they look normal
- Added an option in level analysis to sort group IDs
I held back on pushing this since I wanted to wait for Rob to unblock level downloading, but it's probably gonna be a while since it's (likely) related to an unlisted level exploit
Anyways I totally overhauled how the assets work, and you can also browse through all the files by going to gdbrowser.com/assets, because why not
I also made many other changes and fixes during this timespan including the addition of the demon list, optimized custom lists along with a ?page param, and other random stuff that needed touching up
- Removed Herobrine
SMJS updated his accurate leaderboard API to allow sorting by user coins or demons. What a nice guy!
Also, level analysis now shows the size of the level in MB or KB. Thanks to ItzSwirlz for suggesting this in a PR.
Packages were updated as well.
Clicking on a username with a space in it (e.g. "le doge") would redirect you to the profile of the first word only (e.g. "le")
also shut up i'm not writng "fix comment bug" that whole present tense thing is stupid
- Modules are now required BEFORE exports
- Added object count to level analysis
- Added option to hide duplicate portals in analysis
- Removed LOADMODULES.js because it's gross