- Fixed page counter not showing for featured tab
- Added a popup when trying to analyze levels when downloads are off
- Fixed difficulty searching not working on most private servers (requires length to be set to "-")
- Saving/unsaving a level no longer refreshes the page
- Added hovertext to some buttons on the level page
- Other random stuff
I held back on pushing this since I wanted to wait for Rob to unblock level downloading, but it's probably gonna be a while since it's (likely) related to an unlisted level exploit
Anyways I totally overhauled how the assets work, and you can also browse through all the files by going to gdbrowser.com/assets, because why not
I also made many other changes and fixes during this timespan including the addition of the demon list, optimized custom lists along with a ?page param, and other random stuff that needed touching up
- Removed Herobrine
WAY less requests should be made to the servers now:
- Account IDs are now cached to save a request
- getgjusers is skipped if Account ID is provided
- User icons are cached for 5 minutes
- Improved param building for GDPS'es
- Changed /profile/ to /u/
- Removed "most disliked" comment sort
- Added ability to jump to last page of comments
- Added page number and other small improvements to comment page
- added an optional col3 to icon kit
- added an options menu to the icon kit
- added a random button to the icon kit
- added a proper popup for the icon kit's 'steal icon' button
- redid the buttons on the icon kit
- tripled icon cache duration
- rewrote and minified the XOR class
- idk some other fun stuff
- You can now follow creators via their profile. Saved in localStorage
- Added buttons to search by awarded, featured, or followed
- Remade the search button images in higher quality
- Added fetching, reading, deleting and sending messages to the API. Interface eventually^tm
- Hopefully fixed comments posted through the site looking out of place in vanilla GD
- Renamed app.modules to app.run
- Added subfolders to /api for neatness
- Removed Herobrine
I've started work on making GDBrowser compatible with GD private servers :D
Currently a few things (comments, leaderboards, etc) are broken but other than that I'm kind of getting there.
This commit mostly just makes life easier for people who want to fork GDBrowser for their private server
- The endpoint (e.g. boomlings.com) is now set in index.js
- Added gdpsConfig.js, where you can tweak small settings in case your GDPS does stuff weirdly
- Small tweaks to the code so the weird GDPS responses can be correctly interpreted
- secretStuff.json is no longer mandatory
If you're able to help me out with this project, PRs are appreciated :D
- Removed Herobrine
CHANGELOG:
- Profile posts! This one is long overdue but... yeah! You can now leave profile posts, and drop likes on them as well!
- Classes folder! It's a folder... for classes! Don't ask me to explain what a class is, because I'm still not sure myself
- Le Level Class has arrived! Instead of parsing level data in three different files, the level class has stepped up to do the dirty work. (thanks to memimoe for helping)
- Renamed generate.css to iconkit.css, and deleted soon.css because it's ugly
- Removed 404 redirect when trying to view an asset that doesn't exist
- Updated readme to get with the times
- Removed Herobrine
- Improved error handling (if err || !body || body == -1)
- Added list of text objects to analysis API (not on actual page, debating whether or not to even do that)
- Accounts with 65535 diamonds (integer limit) now display as '65535+'
- Modules are now required BEFORE exports
- Added object count to level analysis
- Added option to hide duplicate portals in analysis
- Removed LOADMODULES.js because it's gross