Commit graph

29 commits

Author SHA1 Message Date
GDColon
07e66fec26 Profile improvements, level versions, mod badges, oh my!
I'M ALIVE!!!!!

- Added account and player ID to profile page
- You can now search players by account ID. (It should figure it out automatically)
- Moved profile post button to the bottom left of profile page and put the uploaded levels button back where it belongs
- Added GD version to level info
- Added support for regular mod badge in comments ("modColor" is now "moderator" in API)
- IP address is now randomized when posting a comment, because it seems to be the best method
2020-02-20 20:09:40 -05:00
GDColon
451c933301 ADDED MESSAGES!!!
You can now read, write, and delete messages through GDBrowser!

Blocking and viewing sent messages have not been done yet.

Also, a message now appears if you're comment banned
2019-12-29 18:59:29 -05:00
Colon
cf6bc46304 Messages + Big boy improvements
- Added fetching, reading, deleting and sending messages to the API. Interface eventually^tm
- Hopefully fixed comments posted through the site looking out of place in vanilla GD
- Renamed app.modules to app.run
- Added subfolders to /api for neatness
- Removed Herobrine
2019-12-25 16:20:32 -05:00
Colon
b4744bc012 Added gameVersion to a few spots
Apparently they're important for private servers 🤷‍♀️
2019-12-24 20:15:00 -05:00
GDColon
26b8baa94c le secretStuff has arrived (part 3)
modern problems require modern solutions
2019-12-21 22:52:09 -05:00
GDColon
2f290a8315 le secretStuff has arrived (part 2) 2019-12-21 22:36:11 -05:00
GDColon
252e3f3b05 GDPS Compatibility (kinda)
I've started work on making GDBrowser compatible with GD private servers :D
Currently a few things (comments, leaderboards, etc) are broken but other than that I'm kind of getting there.

This commit mostly just makes life easier for people who want to fork GDBrowser for their private server
- The endpoint (e.g. boomlings.com) is now set in index.js
- Added gdpsConfig.js, where you can tweak small settings in case your GDPS does stuff weirdly
- Small tweaks to the code so the weird GDPS responses can be correctly interpreted
- secretStuff.json is no longer mandatory

If you're able to help me out with this project, PRs are appreciated :D

- Removed Herobrine
2019-12-21 22:16:18 -05:00
GDColon
7098a1db33 death effects profiles? ok but they do be looking kind of explosive tho 😳😳 2019-12-21 14:33:32 -05:00
GDColon
1273caf7d3 More difficulty faces + other random tweaks 2019-12-18 19:37:21 -05:00
Colon
474072cea7 Cleaned up index.js and added redirects
Attempt 2, this time iconkit actually works.
2019-12-16 15:01:46 -05:00
Colon
ec9cf9b371 Cleaned up index.js and added redirects
/u/ -> /profile/
/p/ -> /profile/
/a/ -> /analyze/
/c/ -> /comments/
/l/ -> /leaderboard/
...and a few more
2019-12-16 08:48:05 -05:00
GDColon
60da852534 A whole lotta hoopla
CHANGELOG:
- Profile posts! This one is long overdue but... yeah! You can now leave profile posts, and drop likes on them as well!
- Classes folder! It's a folder... for classes! Don't ask me to explain what a class is, because I'm still not sure myself
- Le Level Class has arrived! Instead of parsing level data in three different files, the level class has stepped up to do the dirty work. (thanks to memimoe for helping)
- Renamed generate.css to iconkit.css, and deleted soon.css because it's ugly
- Removed 404 redirect when trying to view an asset that doesn't exist
- Updated readme to get with the times
- Removed Herobrine
2019-12-15 19:11:35 -05:00
GDColon
e8d7c092bd Added comment liking!
I also added level liking, but I decided to comment it all out (on level.html) because GD levels take a few minutes to update. It would just be confusing to the client :P
2019-11-18 18:39:17 -05:00
GDColon
469ffaf4b7 Added commenting! 2019-11-17 17:00:19 -05:00
GDColon
62e4fa0341 Added 'level style' to analysis 2019-11-09 15:21:30 -05:00
GDColon
7bdf569040 Moved sizecheck and hopefully improved search results 2019-11-06 23:07:31 -05:00
GDColon
1ab98744e4 Finally added level leaderboards!
- Added level leaderboards
- Nonixestent level IDs are now rounded to nearest whole number
- Removed horizontal dragscrolling (sorry 101arrowz :P)
- Upped search length to 20
2019-11-02 01:20:23 -04:00
GDColon
048734c127 fuck you github i changed this already 2019-10-25 17:22:29 -04:00
GDColon
0c7456094d Fixed a few XSS oopsies 2019-10-25 16:08:59 -04:00
101arrowz
06d18fb45d Menu button animation + other improvements 2019-10-23 17:48:01 -04:00
101arrowz
81de32cc31 Improved page loading speed 2019-10-21 11:20:25 -04:00
GDColon
da06a1a702 Moved credits and icon.js forms to a JSON 2019-10-20 23:33:01 -04:00
GDColon
6a1e6f3abc Added % to portal analysis and moved CSS 2019-10-19 00:27:17 -04:00
GDColon
358c4e7050 Revert "Revert "Asset caching + mobile tweaks""
This reverts commit 43951f8324.
2019-10-18 16:48:33 -04:00
GDColon
43951f8324 Revert "Asset caching + mobile tweaks"
This reverts commit 1e1733aa05.
2019-10-18 16:47:45 -04:00
GDColon
1e1733aa05 Asset caching + mobile tweaks 2019-10-18 16:42:14 -04:00
101arrowz
4c6c84de9a Improved caching mechanism for icon.js
Cached icons are now stored in memory rather than in a folder. Removes need for fs-extra module.
2019-10-17 08:26:08 -04:00
GDColon
30be2d1d61 More analysis features + optimizations
- Modules are now required BEFORE exports
- Added object count to level analysis
- Added option to hide duplicate portals in analysis
- Removed LOADMODULES.js because it's gross
2019-10-16 18:47:53 -04:00
GDColon
c6ec922809 I've officially fallen down the rabbit hole that is GitHub
First commit, baby! Maybe I should Google what that means.
2019-10-15 22:42:47 -04:00