They're all fairly similar. Fetch something from boomlings.com, parse the response, and serve it in a crisp and non-intimidating JSON. This is probably what you came for.
The odd one out is icon.js, which is for generating GD icons. The code here is horrendous, so apologies in advance. Improvements to it (especially UFO and robot generation) would be greatly appreciated! (and i will love you forever)
All the GD stuff was ripped straight from the GD spritesheets via [Absolute's texture splitter hack](https://youtu.be/pYQgIyNhow8). If you want a nice categorized version, [I've done all the dirty work for you.](https://www.mediafire.com/file/4d99bw1zhwcl507/textures.zip/file)
Figure out what /gauntlets and /iconkitbuttons have.
## HTML
The HTML files! Nothing too fancy, since it can all be seen directly from gdbrowser. Note that profile.html and level.html have [[VARIABLES]] (name, id, etc) replaced by the server when they're sent.
## Icons
It's GJ_Gamesheet02 but split into a much more intimidating cluster of a million files. These icons are put together and colored in the monstrosity that is icon.js