mirror of
https://github.com/bitcoin/bitcoin.git
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e20c72f9f0
This commit fires TransactionRemovedFromMempool callbacks from the mempool and cleans up a bunch of code.
161 lines
7.3 KiB
C++
161 lines
7.3 KiB
C++
// Copyright (c) 2009-2010 Satoshi Nakamoto
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// Copyright (c) 2009-2018 The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#include <validationinterface.h>
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#include <primitives/block.h>
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#include <scheduler.h>
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#include <future>
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#include <unordered_map>
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#include <utility>
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#include <boost/signals2/signal.hpp>
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struct ValidationInterfaceConnections {
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boost::signals2::scoped_connection UpdatedBlockTip;
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boost::signals2::scoped_connection TransactionAddedToMempool;
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boost::signals2::scoped_connection BlockConnected;
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boost::signals2::scoped_connection BlockDisconnected;
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boost::signals2::scoped_connection TransactionRemovedFromMempool;
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boost::signals2::scoped_connection ChainStateFlushed;
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boost::signals2::scoped_connection BlockChecked;
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boost::signals2::scoped_connection NewPoWValidBlock;
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};
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struct MainSignalsInstance {
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boost::signals2::signal<void (const CBlockIndex *, const CBlockIndex *, bool fInitialDownload)> UpdatedBlockTip;
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boost::signals2::signal<void (const CTransactionRef &)> TransactionAddedToMempool;
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boost::signals2::signal<void (const std::shared_ptr<const CBlock> &, const CBlockIndex *pindex, const std::vector<CTransactionRef>&)> BlockConnected;
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boost::signals2::signal<void (const std::shared_ptr<const CBlock>&, const CBlockIndex* pindex)> BlockDisconnected;
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boost::signals2::signal<void (const CTransactionRef &)> TransactionRemovedFromMempool;
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boost::signals2::signal<void (const CBlockLocator &)> ChainStateFlushed;
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boost::signals2::signal<void (const CBlock&, const BlockValidationState&)> BlockChecked;
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boost::signals2::signal<void (const CBlockIndex *, const std::shared_ptr<const CBlock>&)> NewPoWValidBlock;
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// We are not allowed to assume the scheduler only runs in one thread,
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// but must ensure all callbacks happen in-order, so we end up creating
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// our own queue here :(
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SingleThreadedSchedulerClient m_schedulerClient;
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std::unordered_map<CValidationInterface*, ValidationInterfaceConnections> m_connMainSignals;
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explicit MainSignalsInstance(CScheduler *pscheduler) : m_schedulerClient(pscheduler) {}
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};
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static CMainSignals g_signals;
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void CMainSignals::RegisterBackgroundSignalScheduler(CScheduler& scheduler) {
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assert(!m_internals);
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m_internals.reset(new MainSignalsInstance(&scheduler));
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}
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void CMainSignals::UnregisterBackgroundSignalScheduler() {
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m_internals.reset(nullptr);
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}
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void CMainSignals::FlushBackgroundCallbacks() {
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if (m_internals) {
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m_internals->m_schedulerClient.EmptyQueue();
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}
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}
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size_t CMainSignals::CallbacksPending() {
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if (!m_internals) return 0;
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return m_internals->m_schedulerClient.CallbacksPending();
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}
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CMainSignals& GetMainSignals()
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{
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return g_signals;
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}
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void RegisterValidationInterface(CValidationInterface* pwalletIn) {
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ValidationInterfaceConnections& conns = g_signals.m_internals->m_connMainSignals[pwalletIn];
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conns.UpdatedBlockTip = g_signals.m_internals->UpdatedBlockTip.connect(std::bind(&CValidationInterface::UpdatedBlockTip, pwalletIn, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
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conns.TransactionAddedToMempool = g_signals.m_internals->TransactionAddedToMempool.connect(std::bind(&CValidationInterface::TransactionAddedToMempool, pwalletIn, std::placeholders::_1));
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conns.BlockConnected = g_signals.m_internals->BlockConnected.connect(std::bind(&CValidationInterface::BlockConnected, pwalletIn, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
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conns.BlockDisconnected = g_signals.m_internals->BlockDisconnected.connect(std::bind(&CValidationInterface::BlockDisconnected, pwalletIn, std::placeholders::_1, std::placeholders::_2));
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conns.TransactionRemovedFromMempool = g_signals.m_internals->TransactionRemovedFromMempool.connect(std::bind(&CValidationInterface::TransactionRemovedFromMempool, pwalletIn, std::placeholders::_1));
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conns.ChainStateFlushed = g_signals.m_internals->ChainStateFlushed.connect(std::bind(&CValidationInterface::ChainStateFlushed, pwalletIn, std::placeholders::_1));
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conns.BlockChecked = g_signals.m_internals->BlockChecked.connect(std::bind(&CValidationInterface::BlockChecked, pwalletIn, std::placeholders::_1, std::placeholders::_2));
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conns.NewPoWValidBlock = g_signals.m_internals->NewPoWValidBlock.connect(std::bind(&CValidationInterface::NewPoWValidBlock, pwalletIn, std::placeholders::_1, std::placeholders::_2));
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}
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void UnregisterValidationInterface(CValidationInterface* pwalletIn) {
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if (g_signals.m_internals) {
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g_signals.m_internals->m_connMainSignals.erase(pwalletIn);
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}
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}
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void UnregisterAllValidationInterfaces() {
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if (!g_signals.m_internals) {
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return;
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}
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g_signals.m_internals->m_connMainSignals.clear();
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}
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void CallFunctionInValidationInterfaceQueue(std::function<void ()> func) {
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g_signals.m_internals->m_schedulerClient.AddToProcessQueue(std::move(func));
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}
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void SyncWithValidationInterfaceQueue() {
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AssertLockNotHeld(cs_main);
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// Block until the validation queue drains
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std::promise<void> promise;
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CallFunctionInValidationInterfaceQueue([&promise] {
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promise.set_value();
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});
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promise.get_future().wait();
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}
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void CMainSignals::UpdatedBlockTip(const CBlockIndex *pindexNew, const CBlockIndex *pindexFork, bool fInitialDownload) {
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// Dependencies exist that require UpdatedBlockTip events to be delivered in the order in which
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// the chain actually updates. One way to ensure this is for the caller to invoke this signal
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// in the same critical section where the chain is updated
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m_internals->m_schedulerClient.AddToProcessQueue([pindexNew, pindexFork, fInitialDownload, this] {
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m_internals->UpdatedBlockTip(pindexNew, pindexFork, fInitialDownload);
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});
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}
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void CMainSignals::TransactionAddedToMempool(const CTransactionRef &ptx) {
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m_internals->m_schedulerClient.AddToProcessQueue([ptx, this] {
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m_internals->TransactionAddedToMempool(ptx);
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});
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}
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void CMainSignals::TransactionRemovedFromMempool(const CTransactionRef &ptx) {
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m_internals->m_schedulerClient.AddToProcessQueue([ptx, this] {
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m_internals->TransactionRemovedFromMempool(ptx);
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});
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}
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void CMainSignals::BlockConnected(const std::shared_ptr<const CBlock> &pblock, const CBlockIndex *pindex, const std::shared_ptr<const std::vector<CTransactionRef>>& pvtxConflicted) {
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m_internals->m_schedulerClient.AddToProcessQueue([pblock, pindex, pvtxConflicted, this] {
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m_internals->BlockConnected(pblock, pindex, *pvtxConflicted);
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});
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}
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void CMainSignals::BlockDisconnected(const std::shared_ptr<const CBlock>& pblock, const CBlockIndex* pindex)
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{
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m_internals->m_schedulerClient.AddToProcessQueue([pblock, pindex, this] {
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m_internals->BlockDisconnected(pblock, pindex);
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});
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}
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void CMainSignals::ChainStateFlushed(const CBlockLocator &locator) {
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m_internals->m_schedulerClient.AddToProcessQueue([locator, this] {
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m_internals->ChainStateFlushed(locator);
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});
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}
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void CMainSignals::BlockChecked(const CBlock& block, const BlockValidationState& state) {
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m_internals->BlockChecked(block, state);
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}
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void CMainSignals::NewPoWValidBlock(const CBlockIndex *pindex, const std::shared_ptr<const CBlock> &block) {
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m_internals->NewPoWValidBlock(pindex, block);
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}
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