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git-subtree-dir: src/ipc/libmultiprocess git-subtree-split: 35944ffd23fa26652b82210351d50e896ce16c8f
65 lines
2.6 KiB
Cap'n Proto
65 lines
2.6 KiB
Cap'n Proto
# Copyright (c) 2019 The Bitcoin Core developers
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# Distributed under the MIT software license, see the accompanying
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# file COPYING or http://www.opensource.org/licenses/mit-license.php.
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@0xcc316e3f71a040fb;
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using Cxx = import "/capnp/c++.capnp";
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$Cxx.namespace("mp");
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annotation include(file): Text;
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annotation includeTypes(file): Text;
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# Extra include paths to add to generated files.
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annotation wrap(interface, struct): Text;
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# Wrap capnp interface generating ProxyClient / ProxyServer C++ classes that
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# forward calls to a C++ interface with same methods and parameters. Text
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# string should be the name of the C++ interface.
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# If applied to struct rather than an interface, this will generate a ProxyType
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# struct with get methods for introspection and copying fields between C++ and
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# capnp structs.
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annotation count(param, struct, interface): Int32;
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# Indicate how many C++ method parameters there are corresponding to one capnp
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# parameter (default is 1). If not 1, multiple C++ method arguments will be
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# condensed into a single capnp parameter by the client and then expanded by
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# the server by CustomReadField/CustomBuildField overloads which need to be
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# provided separately. An example would be a capnp Text parameter initialized
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# from C++ char* and size arguments. Can be 0 to fill an implicit capnp
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# parameter from client or server side context. If annotation is applied to an
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# interface or struct type it will apply to all parameters of that type.
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annotation exception(param): Text;
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# Indicate that a result parameter corresponds to a C++ exception. Text string
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# should be the name of a C++ exception type that the generated server class
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# will catch and the client class will rethrow.
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annotation name(field, method): Text;
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# Name of the C++ method or field corresponding to a capnp method or field.
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annotation skip(field): Void;
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# Synonym for count(0).
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interface ThreadMap $count(0) {
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# Interface letting clients control which thread a method call should
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# execute on. Clients create and name threads and pass the thread handle as
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# a call parameter.
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makeThread @0 (name :Text) -> (result :Thread);
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}
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interface Thread {
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# Thread handle returned by makeThread corresponding to one server thread.
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getName @0 () -> (result: Text);
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}
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struct Context $count(0) {
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# Execution context passed as a parameter from the client class to the server class.
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thread @0 : Thread;
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# Handle of the server thread the current method call should execute on.
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callbackThread @1 : Thread;
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# Handle of the client thread that is calling the current method, and that
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# any callbacks made by the server thread should be made on.
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}
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