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2705570109
This is so we can create blocks within unittests and have them be processed by specific chainstates (instead of the just the active one).
312 lines
11 KiB
C++
312 lines
11 KiB
C++
// Copyright (c) 2019-2020 The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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//
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#include <chainparams.h>
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#include <consensus/validation.h>
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#include <node/utxo_snapshot.h>
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#include <random.h>
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#include <rpc/blockchain.h>
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#include <sync.h>
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#include <test/util/chainstate.h>
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#include <test/util/setup_common.h>
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#include <uint256.h>
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#include <validation.h>
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#include <validationinterface.h>
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#include <tinyformat.h>
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#include <vector>
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#include <boost/test/unit_test.hpp>
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BOOST_FIXTURE_TEST_SUITE(validation_chainstatemanager_tests, ChainTestingSetup)
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//! Basic tests for ChainstateManager.
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//!
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//! First create a legacy (IBD) chainstate, then create a snapshot chainstate.
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BOOST_AUTO_TEST_CASE(chainstatemanager)
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{
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ChainstateManager& manager = *m_node.chainman;
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CTxMemPool& mempool = *m_node.mempool;
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std::vector<CChainState*> chainstates;
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BOOST_CHECK(!manager.SnapshotBlockhash().has_value());
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// Create a legacy (IBD) chainstate.
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//
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CChainState& c1 = WITH_LOCK(::cs_main, return manager.InitializeChainstate(&mempool));
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chainstates.push_back(&c1);
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c1.InitCoinsDB(
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/* cache_size_bytes */ 1 << 23, /* in_memory */ true, /* should_wipe */ false);
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WITH_LOCK(::cs_main, c1.InitCoinsCache(1 << 23));
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BOOST_CHECK(!manager.IsSnapshotActive());
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BOOST_CHECK(!manager.IsSnapshotValidated());
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auto all = manager.GetAll();
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BOOST_CHECK_EQUAL_COLLECTIONS(all.begin(), all.end(), chainstates.begin(), chainstates.end());
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auto& active_chain = manager.ActiveChain();
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BOOST_CHECK_EQUAL(&active_chain, &c1.m_chain);
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BOOST_CHECK_EQUAL(manager.ActiveHeight(), -1);
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auto active_tip = manager.ActiveTip();
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auto exp_tip = c1.m_chain.Tip();
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BOOST_CHECK_EQUAL(active_tip, exp_tip);
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BOOST_CHECK(!manager.SnapshotBlockhash().has_value());
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// Create a snapshot-based chainstate.
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//
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const uint256 snapshot_blockhash = GetRandHash();
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CChainState& c2 = WITH_LOCK(::cs_main, return manager.InitializeChainstate(
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&mempool, snapshot_blockhash));
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chainstates.push_back(&c2);
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BOOST_CHECK_EQUAL(manager.SnapshotBlockhash().value(), snapshot_blockhash);
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c2.InitCoinsDB(
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/* cache_size_bytes */ 1 << 23, /* in_memory */ true, /* should_wipe */ false);
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WITH_LOCK(::cs_main, c2.InitCoinsCache(1 << 23));
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// Unlike c1, which doesn't have any blocks. Gets us different tip, height.
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c2.LoadGenesisBlock();
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BlockValidationState _;
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BOOST_CHECK(c2.ActivateBestChain(_, nullptr));
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BOOST_CHECK(manager.IsSnapshotActive());
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BOOST_CHECK(!manager.IsSnapshotValidated());
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BOOST_CHECK_EQUAL(&c2, &manager.ActiveChainstate());
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BOOST_CHECK(&c1 != &manager.ActiveChainstate());
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auto all2 = manager.GetAll();
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BOOST_CHECK_EQUAL_COLLECTIONS(all2.begin(), all2.end(), chainstates.begin(), chainstates.end());
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auto& active_chain2 = manager.ActiveChain();
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BOOST_CHECK_EQUAL(&active_chain2, &c2.m_chain);
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BOOST_CHECK_EQUAL(manager.ActiveHeight(), 0);
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auto active_tip2 = manager.ActiveTip();
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auto exp_tip2 = c2.m_chain.Tip();
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BOOST_CHECK_EQUAL(active_tip2, exp_tip2);
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// Ensure that these pointers actually correspond to different
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// CCoinsViewCache instances.
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BOOST_CHECK(exp_tip != exp_tip2);
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// Let scheduler events finish running to avoid accessing memory that is going to be unloaded
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SyncWithValidationInterfaceQueue();
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WITH_LOCK(::cs_main, manager.Unload());
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}
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//! Test rebalancing the caches associated with each chainstate.
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BOOST_AUTO_TEST_CASE(chainstatemanager_rebalance_caches)
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{
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ChainstateManager& manager = *m_node.chainman;
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CTxMemPool& mempool = *m_node.mempool;
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size_t max_cache = 10000;
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manager.m_total_coinsdb_cache = max_cache;
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manager.m_total_coinstip_cache = max_cache;
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std::vector<CChainState*> chainstates;
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// Create a legacy (IBD) chainstate.
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//
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CChainState& c1 = WITH_LOCK(cs_main, return manager.InitializeChainstate(&mempool));
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chainstates.push_back(&c1);
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c1.InitCoinsDB(
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/* cache_size_bytes */ 1 << 23, /* in_memory */ true, /* should_wipe */ false);
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{
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LOCK(::cs_main);
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c1.InitCoinsCache(1 << 23);
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BOOST_REQUIRE(c1.LoadGenesisBlock());
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c1.CoinsTip().SetBestBlock(InsecureRand256());
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manager.MaybeRebalanceCaches();
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}
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BOOST_CHECK_EQUAL(c1.m_coinstip_cache_size_bytes, max_cache);
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BOOST_CHECK_EQUAL(c1.m_coinsdb_cache_size_bytes, max_cache);
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// Create a snapshot-based chainstate.
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//
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CChainState& c2 = WITH_LOCK(cs_main, return manager.InitializeChainstate(&mempool, GetRandHash()));
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chainstates.push_back(&c2);
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c2.InitCoinsDB(
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/* cache_size_bytes */ 1 << 23, /* in_memory */ true, /* should_wipe */ false);
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{
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LOCK(::cs_main);
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c2.InitCoinsCache(1 << 23);
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BOOST_REQUIRE(c2.LoadGenesisBlock());
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c2.CoinsTip().SetBestBlock(InsecureRand256());
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manager.MaybeRebalanceCaches();
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}
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// Since both chainstates are considered to be in initial block download,
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// the snapshot chainstate should take priority.
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BOOST_CHECK_CLOSE(c1.m_coinstip_cache_size_bytes, max_cache * 0.05, 1);
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BOOST_CHECK_CLOSE(c1.m_coinsdb_cache_size_bytes, max_cache * 0.05, 1);
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BOOST_CHECK_CLOSE(c2.m_coinstip_cache_size_bytes, max_cache * 0.95, 1);
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BOOST_CHECK_CLOSE(c2.m_coinsdb_cache_size_bytes, max_cache * 0.95, 1);
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}
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//! Test basic snapshot activation.
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BOOST_FIXTURE_TEST_CASE(chainstatemanager_activate_snapshot, TestChain100Setup)
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{
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ChainstateManager& chainman = *Assert(m_node.chainman);
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size_t initial_size;
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size_t initial_total_coins{100};
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// Make some initial assertions about the contents of the chainstate.
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{
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LOCK(::cs_main);
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CCoinsViewCache& ibd_coinscache = chainman.ActiveChainstate().CoinsTip();
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initial_size = ibd_coinscache.GetCacheSize();
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size_t total_coins{0};
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for (CTransactionRef& txn : m_coinbase_txns) {
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COutPoint op{txn->GetHash(), 0};
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BOOST_CHECK(ibd_coinscache.HaveCoin(op));
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total_coins++;
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}
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BOOST_CHECK_EQUAL(total_coins, initial_total_coins);
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BOOST_CHECK_EQUAL(initial_size, initial_total_coins);
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}
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// Snapshot should refuse to load at this height.
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BOOST_REQUIRE(!CreateAndActivateUTXOSnapshot(m_node, m_path_root));
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BOOST_CHECK(!chainman.ActiveChainstate().m_from_snapshot_blockhash);
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BOOST_CHECK(!chainman.SnapshotBlockhash());
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// Mine 10 more blocks, putting at us height 110 where a valid assumeutxo value can
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// be found.
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constexpr int snapshot_height = 110;
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mineBlocks(10);
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initial_size += 10;
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initial_total_coins += 10;
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// Should not load malleated snapshots
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BOOST_REQUIRE(!CreateAndActivateUTXOSnapshot(
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m_node, m_path_root, [](CAutoFile& auto_infile, SnapshotMetadata& metadata) {
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// A UTXO is missing but count is correct
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metadata.m_coins_count -= 1;
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COutPoint outpoint;
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Coin coin;
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auto_infile >> outpoint;
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auto_infile >> coin;
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}));
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BOOST_REQUIRE(!CreateAndActivateUTXOSnapshot(
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m_node, m_path_root, [](CAutoFile& auto_infile, SnapshotMetadata& metadata) {
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// Coins count is larger than coins in file
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metadata.m_coins_count += 1;
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}));
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BOOST_REQUIRE(!CreateAndActivateUTXOSnapshot(
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m_node, m_path_root, [](CAutoFile& auto_infile, SnapshotMetadata& metadata) {
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// Coins count is smaller than coins in file
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metadata.m_coins_count -= 1;
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}));
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BOOST_REQUIRE(!CreateAndActivateUTXOSnapshot(
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m_node, m_path_root, [](CAutoFile& auto_infile, SnapshotMetadata& metadata) {
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// Wrong hash
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metadata.m_base_blockhash = uint256::ZERO;
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}));
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BOOST_REQUIRE(!CreateAndActivateUTXOSnapshot(
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m_node, m_path_root, [](CAutoFile& auto_infile, SnapshotMetadata& metadata) {
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// Wrong hash
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metadata.m_base_blockhash = uint256::ONE;
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}));
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BOOST_REQUIRE(CreateAndActivateUTXOSnapshot(m_node, m_path_root));
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// Ensure our active chain is the snapshot chainstate.
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BOOST_CHECK(!chainman.ActiveChainstate().m_from_snapshot_blockhash->IsNull());
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BOOST_CHECK_EQUAL(
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*chainman.ActiveChainstate().m_from_snapshot_blockhash,
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*chainman.SnapshotBlockhash());
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const AssumeutxoData& au_data = *ExpectedAssumeutxo(snapshot_height, ::Params());
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const CBlockIndex* tip = chainman.ActiveTip();
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BOOST_CHECK_EQUAL(tip->nChainTx, au_data.nChainTx);
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// To be checked against later when we try loading a subsequent snapshot.
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uint256 loaded_snapshot_blockhash{*chainman.SnapshotBlockhash()};
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// Make some assertions about the both chainstates. These checks ensure the
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// legacy chainstate hasn't changed and that the newly created chainstate
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// reflects the expected content.
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{
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LOCK(::cs_main);
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int chains_tested{0};
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for (CChainState* chainstate : chainman.GetAll()) {
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BOOST_TEST_MESSAGE("Checking coins in " << chainstate->ToString());
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CCoinsViewCache& coinscache = chainstate->CoinsTip();
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// Both caches will be empty initially.
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BOOST_CHECK_EQUAL((unsigned int)0, coinscache.GetCacheSize());
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size_t total_coins{0};
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for (CTransactionRef& txn : m_coinbase_txns) {
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COutPoint op{txn->GetHash(), 0};
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BOOST_CHECK(coinscache.HaveCoin(op));
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total_coins++;
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}
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BOOST_CHECK_EQUAL(initial_size , coinscache.GetCacheSize());
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BOOST_CHECK_EQUAL(total_coins, initial_total_coins);
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chains_tested++;
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}
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BOOST_CHECK_EQUAL(chains_tested, 2);
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}
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// Mine some new blocks on top of the activated snapshot chainstate.
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constexpr size_t new_coins{100};
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mineBlocks(new_coins); // Defined in TestChain100Setup.
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{
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LOCK(::cs_main);
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size_t coins_in_active{0};
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size_t coins_in_background{0};
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size_t coins_missing_from_background{0};
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for (CChainState* chainstate : chainman.GetAll()) {
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BOOST_TEST_MESSAGE("Checking coins in " << chainstate->ToString());
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CCoinsViewCache& coinscache = chainstate->CoinsTip();
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bool is_background = chainstate != &chainman.ActiveChainstate();
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for (CTransactionRef& txn : m_coinbase_txns) {
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COutPoint op{txn->GetHash(), 0};
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if (coinscache.HaveCoin(op)) {
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(is_background ? coins_in_background : coins_in_active)++;
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} else if (is_background) {
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coins_missing_from_background++;
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}
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}
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}
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BOOST_CHECK_EQUAL(coins_in_active, initial_total_coins + new_coins);
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BOOST_CHECK_EQUAL(coins_in_background, initial_total_coins);
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BOOST_CHECK_EQUAL(coins_missing_from_background, new_coins);
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}
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// Snapshot should refuse to load after one has already loaded.
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BOOST_REQUIRE(!CreateAndActivateUTXOSnapshot(m_node, m_path_root));
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// Snapshot blockhash should be unchanged.
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BOOST_CHECK_EQUAL(
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*chainman.ActiveChainstate().m_from_snapshot_blockhash,
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loaded_snapshot_blockhash);
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}
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BOOST_AUTO_TEST_SUITE_END()
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