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feefrac fuzz: use arith_uint256 instead of ad-hoc multiply
Rather than use an ad-hoc reimplementation of wide multiplication inside the fuzz test, reuse arith_uint256, which already has this. It's larger than what we need here, but performance isn't a concern in this test, and it does what we need.
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1 changed files with 19 additions and 48 deletions
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@ -2,6 +2,7 @@
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#include <arith_uint256.h>
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#include <util/feefrac.h>
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#include <test/fuzz/FuzzedDataProvider.h>
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#include <test/fuzz/fuzz.h>
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@ -13,43 +14,22 @@
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namespace {
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/** Compute a * b, represented in 4x32 bits, highest limb first. */
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std::array<uint32_t, 4> Mul128(uint64_t a, uint64_t b)
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/** The maximum absolute value of an int64_t, as an arith_uint256 (2^63). */
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const auto MAX_ABS_INT64 = arith_uint256{1} << 63;
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/** Construct an arith_uint256 whose value equals abs(x). */
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arith_uint256 Abs256(int64_t x)
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{
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std::array<uint32_t, 4> ret{0, 0, 0, 0};
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/** Perform ret += v << (32 * pos), at 128-bit precision. */
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auto add_fn = [&](uint64_t v, int pos) {
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uint64_t accum{0};
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for (int i = 0; i + pos < 4; ++i) {
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// Add current value at limb pos in ret.
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accum += ret[3 - pos - i];
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// Add low or high half of v.
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if (i == 0) accum += v & 0xffffffff;
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if (i == 1) accum += v >> 32;
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// Store lower half of result in limb pos in ret.
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ret[3 - pos - i] = accum & 0xffffffff;
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// Leave carry in accum.
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accum >>= 32;
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}
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// Make sure no overflow.
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assert(accum == 0);
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};
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// Multiply the 4 individual limbs (schoolbook multiply, with base 2^32).
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add_fn((a & 0xffffffff) * (b & 0xffffffff), 0);
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add_fn((a >> 32) * (b & 0xffffffff), 1);
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add_fn((a & 0xffffffff) * (b >> 32), 1);
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add_fn((a >> 32) * (b >> 32), 2);
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return ret;
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}
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/* comparison helper for std::array */
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std::strong_ordering compare_arrays(const std::array<uint32_t, 4>& a, const std::array<uint32_t, 4>& b) {
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for (size_t i = 0; i < a.size(); ++i) {
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if (a[i] != b[i]) return a[i] <=> b[i];
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if (x >= 0) {
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// For positive numbers, pass through the value.
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return arith_uint256{static_cast<uint64_t>(x)};
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} else if (x > std::numeric_limits<int64_t>::min()) {
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// For negative numbers, negate first.
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return arith_uint256{static_cast<uint64_t>(-x)};
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} else {
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// Special case for x == -2^63 (for which -x results in integer overflow).
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return MAX_ABS_INT64;
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}
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return std::strong_ordering::equal;
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}
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std::strong_ordering MulCompare(int64_t a1, int64_t a2, int64_t b1, int64_t b2)
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@ -59,23 +39,14 @@ std::strong_ordering MulCompare(int64_t a1, int64_t a2, int64_t b1, int64_t b2)
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int sign_b = (b1 == 0 ? 0 : b1 < 0 ? -1 : 1) * (b2 == 0 ? 0 : b2 < 0 ? -1 : 1);
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if (sign_a != sign_b) return sign_a <=> sign_b;
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// Compute absolute values.
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uint64_t abs_a1 = static_cast<uint64_t>(a1), abs_a2 = static_cast<uint64_t>(a2);
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uint64_t abs_b1 = static_cast<uint64_t>(b1), abs_b2 = static_cast<uint64_t>(b2);
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// Use (~x + 1) instead of the equivalent (-x) to silence the linter; mod 2^64 behavior is
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// intentional here.
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if (a1 < 0) abs_a1 = ~abs_a1 + 1;
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if (a2 < 0) abs_a2 = ~abs_a2 + 1;
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if (b1 < 0) abs_b1 = ~abs_b1 + 1;
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if (b2 < 0) abs_b2 = ~abs_b2 + 1;
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// Compute absolute values of products.
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auto mul_abs_a = Abs256(a1) * Abs256(a2), mul_abs_b = Abs256(b1) * Abs256(b2);
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// Compute products of absolute values.
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auto mul_abs_a = Mul128(abs_a1, abs_a2);
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auto mul_abs_b = Mul128(abs_b1, abs_b2);
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if (sign_a < 0) {
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return compare_arrays(mul_abs_b, mul_abs_a);
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return mul_abs_b <=> mul_abs_a;
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} else {
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return compare_arrays(mul_abs_a, mul_abs_b);
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return mul_abs_a <=> mul_abs_b;
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}
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}
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