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Merge #19367: doc: Span pitfalls
fab57e2b9b
doc: Mention Span in developer-notes.md (Pieter Wuille)3502a60418
doc: Document Span pitfalls (Pieter Wuille) Pull request description: This is an attempt to document pitfalls with the use of `Span`, following up on comments like https://github.com/bitcoin/bitcoin/pull/18468#issuecomment-622846597 and https://github.com/bitcoin/bitcoin/pull/18468#discussion_r442998211 ACKs for top commit: laanwj: ACKfab57e2b9b
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@ -620,6 +620,19 @@ class A
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- *Rationale*: Easier to understand what is happening, thus easier to spot mistakes, even for those
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that are not language lawyers.
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- Use `Span` as function argument when it can operate on any range-like container.
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- *Rationale*: Compared to `Foo(const vector<int>&)` this avoids the need for a (potentially expensive)
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conversion to vector if the caller happens to have the input stored in another type of container.
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However, be aware of the pitfalls documented in [span.h](../src/span.h).
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```cpp
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void Foo(Span<const int> data);
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std::vector<int> vec{1,2,3};
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Foo(vec);
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```
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- Prefer `enum class` (scoped enumerations) over `enum` (traditional enumerations) where possible.
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- *Rationale*: Scoped enumerations avoid two potential pitfalls/problems with traditional C++ enumerations: implicit conversions to `int`, and name clashes due to enumerators being exported to the surrounding scope.
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56
src/span.h
56
src/span.h
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@ -21,6 +21,62 @@
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/** A Span is an object that can refer to a contiguous sequence of objects.
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*
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* It implements a subset of C++20's std::span.
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*
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* Things to be aware of when writing code that deals with Spans:
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*
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* - Similar to references themselves, Spans are subject to reference lifetime
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* issues. The user is responsible for making sure the objects pointed to by
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* a Span live as long as the Span is used. For example:
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*
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* std::vector<int> vec{1,2,3,4};
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* Span<int> sp(vec);
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* vec.push_back(5);
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* printf("%i\n", sp.front()); // UB!
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*
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* may exhibit undefined behavior, as increasing the size of a vector may
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* invalidate references.
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*
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* - One particular pitfall is that Spans can be constructed from temporaries,
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* but this is unsafe when the Span is stored in a variable, outliving the
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* temporary. For example, this will compile, but exhibits undefined behavior:
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*
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* Span<const int> sp(std::vector<int>{1, 2, 3});
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* printf("%i\n", sp.front()); // UB!
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*
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* The lifetime of the vector ends when the statement it is created in ends.
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* Thus the Span is left with a dangling reference, and using it is undefined.
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*
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* - Due to Span's automatic creation from range-like objects (arrays, and data
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* types that expose a data() and size() member function), functions that
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* accept a Span as input parameter can be called with any compatible
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* range-like object. For example, this works:
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*
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* void Foo(Span<const int> arg);
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*
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* Foo(std::vector<int>{1, 2, 3}); // Works
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*
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* This is very useful in cases where a function truly does not care about the
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* container, and only about having exactly a range of elements. However it
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* may also be surprising to see automatic conversions in this case.
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*
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* When a function accepts a Span with a mutable element type, it will not
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* accept temporaries; only variables or other references. For example:
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*
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* void FooMut(Span<int> arg);
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*
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* FooMut(std::vector<int>{1, 2, 3}); // Does not compile
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* std::vector<int> baz{1, 2, 3};
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* FooMut(baz); // Works
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*
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* This is similar to how functions that take (non-const) lvalue references
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* as input cannot accept temporaries. This does not work either:
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*
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* void FooVec(std::vector<int>& arg);
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* FooVec(std::vector<int>{1, 2, 3}); // Does not compile
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*
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* The idea is that if a function accepts a mutable reference, a meaningful
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* result will be present in that variable after the call. Passing a temporary
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* is useless in that context.
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*/
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template<typename C>
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class Span
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