Add ChainstateManager::ActiveChainstate

This commit is contained in:
MarcoFalke 2020-06-03 09:55:58 -04:00
parent fabf3d64ff
commit faba65e696
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2 changed files with 7 additions and 6 deletions

View file

@ -5251,10 +5251,10 @@ CChainState& ChainstateManager::InitializeChainstate(const uint256& snapshot_blo
return *to_modify;
}
CChain& ChainstateManager::ActiveChain() const
CChainState& ChainstateManager::ActiveChainstate() const
{
assert(m_active_chainstate);
return m_active_chainstate->m_chain;
return *m_active_chainstate;
}
bool ChainstateManager::IsSnapshotActive() const

View file

@ -799,7 +799,8 @@ public:
std::vector<CChainState*> GetAll();
//! The most-work chain.
CChain& ActiveChain() const;
CChainState& ActiveChainstate() const;
CChain& ActiveChain() const { return ActiveChainstate().m_chain; }
int ActiveHeight() const { return ActiveChain().Height(); }
CBlockIndex* ActiveTip() const { return ActiveChain().Tip(); }
@ -879,13 +880,13 @@ public:
/** DEPRECATED! Please use node.chainman instead. May only be used in validation.cpp internally */
extern ChainstateManager g_chainman GUARDED_BY(::cs_main);
/** @returns the most-work valid chainstate. */
/** Please prefer the identical ChainstateManager::ActiveChainstate */
CChainState& ChainstateActive();
/** @returns the most-work chain. */
/** Please prefer the identical ChainstateManager::ActiveChain */
CChain& ChainActive();
/** @returns the global block index map. */
/** Please prefer the identical ChainstateManager::BlockIndex */
BlockMap& BlockIndex();
/** Global variable that points to the active block tree (protected by cs_main) */