refactor: Switch ValidationState mode to C++11 enum class

This commit is contained in:
MarcoFalke 2020-07-15 10:26:40 +02:00
parent 3d57015aa2
commit fa492895b5
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@ -75,16 +75,18 @@ enum class BlockValidationResult {
* by TxValidationState and BlockValidationState for validation information on transactions
* and blocks respectively. */
template <typename Result>
class ValidationState {
class ValidationState
{
private:
enum mode_state {
MODE_VALID, //!< everything ok
MODE_INVALID, //!< network rule violation (DoS value may be set)
MODE_ERROR, //!< run-time error
} m_mode{MODE_VALID};
enum class ModeState {
M_VALID, //!< everything ok
M_INVALID, //!< network rule violation (DoS value may be set)
M_ERROR, //!< run-time error
} m_mode{ModeState::M_VALID};
Result m_result{};
std::string m_reject_reason;
std::string m_debug_message;
public:
bool Invalid(Result result,
const std::string& reject_reason = "",
@ -93,19 +95,19 @@ public:
m_result = result;
m_reject_reason = reject_reason;
m_debug_message = debug_message;
if (m_mode != MODE_ERROR) m_mode = MODE_INVALID;
if (m_mode != ModeState::M_ERROR) m_mode = ModeState::M_INVALID;
return false;
}
bool Error(const std::string& reject_reason)
{
if (m_mode == MODE_VALID)
if (m_mode == ModeState::M_VALID)
m_reject_reason = reject_reason;
m_mode = MODE_ERROR;
m_mode = ModeState::M_ERROR;
return false;
}
bool IsValid() const { return m_mode == MODE_VALID; }
bool IsInvalid() const { return m_mode == MODE_INVALID; }
bool IsError() const { return m_mode == MODE_ERROR; }
bool IsValid() const { return m_mode == ModeState::M_VALID; }
bool IsInvalid() const { return m_mode == ModeState::M_INVALID; }
bool IsError() const { return m_mode == ModeState::M_ERROR; }
Result GetResult() const { return m_result; }
std::string GetRejectReason() const { return m_reject_reason; }
std::string GetDebugMessage() const { return m_debug_message; }