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[net] Rename the copyStats arg from m_asmap to asmap
The m_ prefix indicates that a variable is a data member. Using it as a parameter name is misleading. Also update the name of the function from copyStats to CopyStats to comply with our style guide.
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parent
f572f2b204
commit
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3 changed files with 5 additions and 5 deletions
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@ -567,14 +567,14 @@ Network CNode::ConnectedThroughNetwork() const
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#undef X
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#undef X
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#define X(name) stats.name = name
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#define X(name) stats.name = name
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void CNode::copyStats(CNodeStats &stats, const std::vector<bool> &m_asmap)
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void CNode::CopyStats(CNodeStats& stats, const std::vector<bool>& asmap)
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{
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{
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stats.nodeid = this->GetId();
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stats.nodeid = this->GetId();
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X(nServices);
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X(nServices);
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X(addr);
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X(addr);
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X(addrBind);
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X(addrBind);
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stats.m_network = ConnectedThroughNetwork();
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stats.m_network = ConnectedThroughNetwork();
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stats.m_mapped_as = addr.GetMappedAS(m_asmap);
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stats.m_mapped_as = addr.GetMappedAS(asmap);
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if (m_tx_relay != nullptr) {
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if (m_tx_relay != nullptr) {
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LOCK(m_tx_relay->cs_filter);
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LOCK(m_tx_relay->cs_filter);
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stats.fRelayTxes = m_tx_relay->fRelayTxes;
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stats.fRelayTxes = m_tx_relay->fRelayTxes;
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@ -2819,7 +2819,7 @@ void CConnman::GetNodeStats(std::vector<CNodeStats>& vstats) const
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vstats.reserve(vNodes.size());
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vstats.reserve(vNodes.size());
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for (CNode* pnode : vNodes) {
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for (CNode* pnode : vNodes) {
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vstats.emplace_back();
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vstats.emplace_back();
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pnode->copyStats(vstats.back(), addrman.m_asmap);
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pnode->CopyStats(vstats.back(), addrman.m_asmap);
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}
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}
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}
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}
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@ -651,7 +651,7 @@ public:
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void CloseSocketDisconnect();
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void CloseSocketDisconnect();
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void copyStats(CNodeStats &stats, const std::vector<bool> &m_asmap);
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void CopyStats(CNodeStats& stats, const std::vector<bool>& asmap);
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ServiceFlags GetLocalServices() const
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ServiceFlags GetLocalServices() const
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{
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{
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@ -46,7 +46,7 @@ FUZZ_TARGET_INIT(net, initialize_net)
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return;
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return;
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}
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}
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CNodeStats stats;
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CNodeStats stats;
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node.copyStats(stats, asmap);
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node.CopyStats(stats, asmap);
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},
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},
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[&] {
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[&] {
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const CNode* add_ref_node = node.AddRef();
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const CNode* add_ref_node = node.AddRef();
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