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net: use clientInterface rather than uiInterface
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parent
b5c468cfe3
commit
f68c6cebe6
1 changed files with 8 additions and 3 deletions
11
src/net.cpp
11
src/net.cpp
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@ -1304,8 +1304,9 @@ void CConnman::NotifyNumConnectionsChanged()
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}
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if(vNodesSize != nPrevNodeCount) {
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nPrevNodeCount = vNodesSize;
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if(clientInterface)
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if (clientInterface) {
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clientInterface->NotifyNumConnectionsChanged(vNodesSize);
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}
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}
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}
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@ -2448,7 +2449,9 @@ void CConnman::SetNetworkActive(bool active)
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fNetworkActive = active;
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uiInterface.NotifyNetworkActiveChanged(fNetworkActive);
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if (clientInterface) {
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clientInterface->NotifyNetworkActiveChanged(fNetworkActive);
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}
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}
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CConnman::CConnman(uint64_t nSeed0In, uint64_t nSeed1In, CAddrMan& addrman_in, bool network_active)
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@ -2556,7 +2559,9 @@ bool CConnman::Start(CScheduler& scheduler, const Options& connOptions)
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LogPrintf("%i block-relay-only anchors will be tried for connections.\n", m_anchors.size());
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}
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uiInterface.InitMessage(_("Starting network threads…").translated);
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if (clientInterface) {
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clientInterface->InitMessage(_("Starting network threads…").translated);
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}
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fAddressesInitialized = true;
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