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net: simplify the call to vProcessMsg.splice()
At the time when ```cpp pnode->vProcessMsg.splice(pnode->vProcessMsg.end(), pnode->vRecvMsg, pnode->vRecvMsg.begin(), it); ``` is called, `it` is certainly `pnode->vRecvMsg.end()` which makes the call equivalent to: ```cpp pnode->vProcessMsg.splice(pnode->vProcessMsg.end(), pnode->vRecvMsg, pnode->vRecvMsg.begin(), pnode->vRecvMsg.end()); ``` which is equivalent to: ```cpp pnode->vProcessMsg.splice(pnode->vProcessMsg.end(), pnode->vRecvMsg); ``` Thus, use the latter. Further, maybe irrelevant, but the latter has constant complexity while the original code is `O(length of vRecvMsg)`.
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parent
b1329b7523
commit
dfc01ccd73
2 changed files with 6 additions and 8 deletions
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@ -1305,15 +1305,14 @@ void CConnman::SocketHandlerConnected(const std::vector<CNode*>& nodes,
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RecordBytesRecv(nBytes);
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if (notify) {
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size_t nSizeAdded = 0;
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auto it(pnode->vRecvMsg.begin());
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for (; it != pnode->vRecvMsg.end(); ++it) {
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for (const auto& msg : pnode->vRecvMsg) {
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// vRecvMsg contains only completed CNetMessage
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// the single possible partially deserialized message are held by TransportDeserializer
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nSizeAdded += it->m_raw_message_size;
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nSizeAdded += msg.m_raw_message_size;
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}
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{
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LOCK(pnode->cs_vProcessMsg);
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pnode->vProcessMsg.splice(pnode->vProcessMsg.end(), pnode->vRecvMsg, pnode->vRecvMsg.begin(), it);
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pnode->vProcessMsg.splice(pnode->vProcessMsg.end(), pnode->vRecvMsg);
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pnode->nProcessQueueSize += nSizeAdded;
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pnode->fPauseRecv = pnode->nProcessQueueSize > nReceiveFloodSize;
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}
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@ -67,15 +67,14 @@ void ConnmanTestMsg::NodeReceiveMsgBytes(CNode& node, Span<const uint8_t> msg_by
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assert(node.ReceiveMsgBytes(msg_bytes, complete));
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if (complete) {
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size_t nSizeAdded = 0;
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auto it(node.vRecvMsg.begin());
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for (; it != node.vRecvMsg.end(); ++it) {
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for (const auto& msg : node.vRecvMsg) {
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// vRecvMsg contains only completed CNetMessage
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// the single possible partially deserialized message are held by TransportDeserializer
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nSizeAdded += it->m_raw_message_size;
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nSizeAdded += msg.m_raw_message_size;
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}
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{
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LOCK(node.cs_vProcessMsg);
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node.vProcessMsg.splice(node.vProcessMsg.end(), node.vRecvMsg, node.vRecvMsg.begin(), it);
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node.vProcessMsg.splice(node.vProcessMsg.end(), node.vRecvMsg);
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node.nProcessQueueSize += nSizeAdded;
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node.fPauseRecv = node.nProcessQueueSize > nReceiveFloodSize;
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}
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