refactor: Split dbwrapper CDBWrapper::Exists implementation

Keep the generic serialization in the header, while moving
leveldb-specifics to the implementation file.

The context of this commit is an effort to decouple the dbwrapper header
file from leveldb includes. To this end, the includes are moved to the
dbwrapper implementation file. This is done as part of the kernel
project to reduce the number of required includes for users of the
kernel.
This commit is contained in:
TheCharlatan 2023-07-14 11:53:24 +02:00
parent a5c2eb5748
commit dede0eef7a
No known key found for this signature in database
GPG key ID: 9B79B45691DB4173
2 changed files with 18 additions and 13 deletions

View file

@ -313,6 +313,21 @@ std::optional<std::string> CDBWrapper::ReadImpl(Span<const std::byte> ssKey) con
return strValue;
}
bool CDBWrapper::ExistsImpl(Span<const std::byte> ssKey) const
{
leveldb::Slice slKey(CharCast(ssKey.data()), ssKey.size());
std::string strValue;
leveldb::Status status = pdb->Get(readoptions, slKey, &strValue);
if (!status.ok()) {
if (status.IsNotFound())
return false;
LogPrintf("LevelDB read failure: %s\n", status.ToString());
dbwrapper_private::HandleError(status);
}
return true;
}
bool CDBWrapper::IsEmpty()
{
std::unique_ptr<CDBIterator> it(NewIterator());

View file

@ -6,7 +6,6 @@
#define BITCOIN_DBWRAPPER_H
#include <clientversion.h>
#include <logging.h>
#include <serialize.h>
#include <span.h>
#include <streams.h>
@ -18,7 +17,6 @@
#include <leveldb/db.h>
#include <leveldb/options.h>
#include <leveldb/slice.h>
#include <leveldb/status.h>
#include <memory>
#include <optional>
#include <stdexcept>
@ -26,6 +24,7 @@
#include <vector>
namespace leveldb {
class Env;
class Status;
}
static const size_t DBWRAPPER_PREALLOC_KEY_SIZE = 64;
@ -236,6 +235,7 @@ private:
bool m_is_memory;
std::optional<std::string> ReadImpl(Span<const std::byte> ssKey) const;
bool ExistsImpl(Span<const std::byte> ssKey) const;
public:
CDBWrapper(const DBParams& params);
@ -286,17 +286,7 @@ public:
DataStream ssKey{};
ssKey.reserve(DBWRAPPER_PREALLOC_KEY_SIZE);
ssKey << key;
leveldb::Slice slKey(CharCast(ssKey.data()), ssKey.size());
std::string strValue;
leveldb::Status status = pdb->Get(readoptions, slKey, &strValue);
if (!status.ok()) {
if (status.IsNotFound())
return false;
LogPrintf("LevelDB read failure: %s\n", status.ToString());
dbwrapper_private::HandleError(status);
}
return true;
return ExistsImpl(ssKey);
}
template <typename K>