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Move CheckBlock() call to critical section
This prevents data race for CBlock::fChecked.
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2 changed files with 5 additions and 6 deletions
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@ -3530,12 +3530,14 @@ bool ProcessNewBlock(const CChainParams& chainparams, const std::shared_ptr<cons
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CBlockIndex *pindex = nullptr;
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CBlockIndex *pindex = nullptr;
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if (fNewBlock) *fNewBlock = false;
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if (fNewBlock) *fNewBlock = false;
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CValidationState state;
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CValidationState state;
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// CheckBlock() does not support multi-threaded block validation because CBlock::fChecked can cause data race.
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// Therefore, the following critical section must include the CheckBlock() call as well.
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LOCK(cs_main);
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// Ensure that CheckBlock() passes before calling AcceptBlock, as
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// Ensure that CheckBlock() passes before calling AcceptBlock, as
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// belt-and-suspenders.
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// belt-and-suspenders.
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bool ret = CheckBlock(*pblock, state, chainparams.GetConsensus());
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bool ret = CheckBlock(*pblock, state, chainparams.GetConsensus());
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LOCK(cs_main);
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if (ret) {
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if (ret) {
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// Store to disk
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// Store to disk
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ret = g_chainstate.AcceptBlock(pblock, state, chainparams, &pindex, fForceProcessing, nullptr, fNewBlock);
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ret = g_chainstate.AcceptBlock(pblock, state, chainparams, &pindex, fForceProcessing, nullptr, fNewBlock);
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@ -1,9 +1,6 @@
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# ThreadSanitizer suppressions
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# ThreadSanitizer suppressions
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# ============================
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# ============================
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# fChecked is theoretically racy, practically only in unit tests
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race:CheckBlock
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# WalletBatch (unidentified deadlock)
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# WalletBatch (unidentified deadlock)
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deadlock:WalletBatch
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deadlock:WalletBatch
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