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refactor: Drop boost::thread stuff in CCheckQueue
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3 changed files with 25 additions and 33 deletions
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@ -12,9 +12,6 @@
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#include <algorithm>
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#include <vector>
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#include <boost/thread/condition_variable.hpp>
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#include <boost/thread/mutex.hpp>
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template <typename T>
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class CCheckQueueControl;
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@ -33,58 +30,58 @@ class CCheckQueue
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{
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private:
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//! Mutex to protect the inner state
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boost::mutex mutex;
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Mutex m_mutex;
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//! Worker threads block on this when out of work
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boost::condition_variable condWorker;
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std::condition_variable m_worker_cv;
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//! Master thread blocks on this when out of work
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boost::condition_variable condMaster;
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std::condition_variable m_master_cv;
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//! The queue of elements to be processed.
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//! As the order of booleans doesn't matter, it is used as a LIFO (stack)
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std::vector<T> queue;
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std::vector<T> queue GUARDED_BY(m_mutex);
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//! The number of workers (including the master) that are idle.
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int nIdle{0};
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int nIdle GUARDED_BY(m_mutex){0};
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//! The total number of workers (including the master).
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int nTotal{0};
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int nTotal GUARDED_BY(m_mutex){0};
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//! The temporary evaluation result.
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bool fAllOk{true};
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bool fAllOk GUARDED_BY(m_mutex){true};
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/**
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* Number of verifications that haven't completed yet.
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* This includes elements that are no longer queued, but still in the
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* worker's own batches.
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*/
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unsigned int nTodo{0};
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unsigned int nTodo GUARDED_BY(m_mutex){0};
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//! The maximum number of elements to be processed in one batch
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const unsigned int nBatchSize;
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std::vector<std::thread> m_worker_threads;
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bool m_request_stop{false};
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bool m_request_stop GUARDED_BY(m_mutex){false};
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/** Internal function that does bulk of the verification work. */
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bool Loop(bool fMaster)
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{
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boost::condition_variable& cond = fMaster ? condMaster : condWorker;
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std::condition_variable& cond = fMaster ? m_master_cv : m_worker_cv;
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std::vector<T> vChecks;
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vChecks.reserve(nBatchSize);
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unsigned int nNow = 0;
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bool fOk = true;
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do {
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{
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boost::unique_lock<boost::mutex> lock(mutex);
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WAIT_LOCK(m_mutex, lock);
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// first do the clean-up of the previous loop run (allowing us to do it in the same critsect)
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if (nNow) {
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fAllOk &= fOk;
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nTodo -= nNow;
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if (nTodo == 0 && !fMaster)
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// We processed the last element; inform the master it can exit and return the result
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condMaster.notify_one();
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m_master_cv.notify_one();
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} else {
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// first iteration
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nTotal++;
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@ -115,7 +112,7 @@ private:
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nNow = std::max(1U, std::min(nBatchSize, (unsigned int)queue.size() / (nTotal + nIdle + 1)));
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vChecks.resize(nNow);
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for (unsigned int i = 0; i < nNow; i++) {
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// We want the lock on the mutex to be as short as possible, so swap jobs from the global
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// We want the lock on the m_mutex to be as short as possible, so swap jobs from the global
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// queue to the local batch vector instead of copying.
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vChecks[i].swap(queue.back());
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queue.pop_back();
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@ -133,7 +130,7 @@ private:
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public:
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//! Mutex to ensure only one concurrent CCheckQueueControl
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boost::mutex ControlMutex;
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Mutex m_control_mutex;
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//! Create a new check queue
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explicit CCheckQueue(unsigned int nBatchSizeIn)
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@ -145,7 +142,7 @@ public:
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void StartWorkerThreads(const int threads_num)
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{
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{
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boost::unique_lock<boost::mutex> lock(mutex);
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LOCK(m_mutex);
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nIdle = 0;
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nTotal = 0;
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fAllOk = true;
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@ -168,32 +165,28 @@ public:
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//! Add a batch of checks to the queue
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void Add(std::vector<T>& vChecks)
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{
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boost::unique_lock<boost::mutex> lock(mutex);
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LOCK(m_mutex);
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for (T& check : vChecks) {
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queue.push_back(T());
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check.swap(queue.back());
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}
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nTodo += vChecks.size();
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if (vChecks.size() == 1)
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condWorker.notify_one();
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m_worker_cv.notify_one();
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else if (vChecks.size() > 1)
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condWorker.notify_all();
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m_worker_cv.notify_all();
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}
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//! Stop all of the worker threads.
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void StopWorkerThreads()
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{
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{
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boost::unique_lock<boost::mutex> lock(mutex);
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m_request_stop = true;
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}
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condWorker.notify_all();
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WITH_LOCK(m_mutex, m_request_stop = true);
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m_worker_cv.notify_all();
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for (std::thread& t : m_worker_threads) {
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t.join();
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}
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m_worker_threads.clear();
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boost::unique_lock<boost::mutex> lock(mutex);
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m_request_stop = false;
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WITH_LOCK(m_mutex, m_request_stop = false);
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}
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~CCheckQueue()
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@ -222,7 +215,7 @@ public:
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{
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// passed queue is supposed to be unused, or nullptr
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if (pqueue != nullptr) {
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ENTER_CRITICAL_SECTION(pqueue->ControlMutex);
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ENTER_CRITICAL_SECTION(pqueue->m_control_mutex);
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}
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}
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@ -246,7 +239,7 @@ public:
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if (!fDone)
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Wait();
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if (pqueue != nullptr) {
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LEAVE_CRITICAL_SECTION(pqueue->ControlMutex);
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LEAVE_CRITICAL_SECTION(pqueue->m_control_mutex);
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}
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}
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};
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@ -342,7 +342,7 @@ BOOST_AUTO_TEST_CASE(test_CheckQueue_FrozenCleanup)
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}
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// Try to get control of the queue a bunch of times
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for (auto x = 0; x < 100 && !fails; ++x) {
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fails = queue->ControlMutex.try_lock();
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fails = queue->m_control_mutex.try_lock();
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}
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{
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// Unfreeze (we need lock n case of spurious wakeup)
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@ -405,7 +405,7 @@ BOOST_AUTO_TEST_CASE(test_CheckQueueControl_Locks)
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cv.wait(l, [&](){return has_lock;});
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bool fails = false;
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for (auto x = 0; x < 100 && !fails; ++x) {
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fails = queue->ControlMutex.try_lock();
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fails = queue->m_control_mutex.try_lock();
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}
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has_tried = true;
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cv.notify_one();
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@ -69,7 +69,6 @@ EXPECTED_BOOST_INCLUDES=(
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boost/signals2/signal.hpp
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boost/test/unit_test.hpp
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boost/thread/condition_variable.hpp
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boost/thread/mutex.hpp
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boost/thread/shared_mutex.hpp
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boost/thread/thread.hpp
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boost/variant.hpp
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