dbwrapper: Bump max file size to 32 MiB

The default max file size for LevelDB is 2 MiB, which results in the
LevelDB compaction code generating ~4 disk cache flushes per second when
syncing with the Bitcoin network.
These disk cache flushes are triggered by fdatasync() syscall issued by the
LevelDB compaction code when reaching the max file size.

If the database is on a HDD this flush rate brings the whole system to a
crawl.
It also results in very slow throughput since 2 MiB * 4 flushes per second
is about 8 MiB / second max throughput, while even an old HDD can pull
100 - 200 MiB / second streaming throughput.

Increase the max file size for LevelDB to 32 MiB instead so the flush rate
drops significantly and the system no longer gets so sluggish.

The new max file size value chosen is a compromise between the one that
works best for HDD and SSD performance, as determined by benchmarks done by
various people.
This commit is contained in:
Maciej S. Szmigiero 2024-05-04 11:36:42 +02:00
parent dbc8ba12f3
commit b73d331937
2 changed files with 2 additions and 0 deletions

View file

@ -147,6 +147,7 @@ static leveldb::Options GetOptions(size_t nCacheSize)
// on corruption in later versions.
options.paranoid_checks = true;
}
options.max_file_size = std::max(options.max_file_size, DBWRAPPER_MAX_FILE_SIZE);
SetMaxOpenFiles(&options);
return options;
}

View file

@ -22,6 +22,7 @@
static const size_t DBWRAPPER_PREALLOC_KEY_SIZE = 64;
static const size_t DBWRAPPER_PREALLOC_VALUE_SIZE = 1024;
static const size_t DBWRAPPER_MAX_FILE_SIZE = 32 << 20; // 32 MiB
//! User-controlled performance and debug options.
struct DBOptions {