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txdb: don't reset during in-memory cache resize
We can't support a reset of the dbwrapper object when in-memory configuration is used because it results in the permanent loss of coins. This only affects unittest configurations (since that's the only place we use in-memory CCoinsViewDB instances).
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1 changed files with 9 additions and 5 deletions
14
src/txdb.cpp
14
src/txdb.cpp
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@ -47,11 +47,15 @@ CCoinsViewDB::CCoinsViewDB(fs::path ldb_path, size_t nCacheSize, bool fMemory, b
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void CCoinsViewDB::ResizeCache(size_t new_cache_size)
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void CCoinsViewDB::ResizeCache(size_t new_cache_size)
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{
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{
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// Have to do a reset first to get the original `m_db` state to release its
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// We can't do this operation with an in-memory DB since we'll lose all the coins upon
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// filesystem lock.
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// reset.
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m_db.reset();
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if (!m_is_memory) {
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m_db = MakeUnique<CDBWrapper>(
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// Have to do a reset first to get the original `m_db` state to release its
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m_ldb_path, new_cache_size, m_is_memory, /*fWipe*/ false, /*obfuscate*/ true);
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// filesystem lock.
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m_db.reset();
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m_db = MakeUnique<CDBWrapper>(
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m_ldb_path, new_cache_size, m_is_memory, /*fWipe*/ false, /*obfuscate*/ true);
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}
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}
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}
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bool CCoinsViewDB::GetCoin(const COutPoint &outpoint, Coin &coin) const {
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bool CCoinsViewDB::GetCoin(const COutPoint &outpoint, Coin &coin) const {
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