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test: check BlockStatus when InvalidateBlock is used
when a block is invalidated using InvalidateBlock, check that: 1. it's status is BLOCK_FAILED_VALID 2. it's children's status is BLOCK_FAILED_CHILD and not BLOCK_FAILED_VALID 3. it's ancestors are valid
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@ -117,4 +117,36 @@ BOOST_AUTO_TEST_CASE(num_chain_tx_max)
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BOOST_CHECK_EQUAL(block_index.m_chain_tx_count, std::numeric_limits<uint64_t>::max());
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}
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BOOST_FIXTURE_TEST_CASE(invalidate_block, TestChain100Setup)
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{
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const CChain& active{*WITH_LOCK(Assert(m_node.chainman)->GetMutex(), return &Assert(m_node.chainman)->ActiveChain())};
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// Check BlockStatus when doing InvalidateBlock()
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BlockValidationState state;
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auto* orig_tip = active.Tip();
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int height_to_invalidate = orig_tip->nHeight - 10;
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auto* tip_to_invalidate = active[height_to_invalidate];
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m_node.chainman->ActiveChainstate().InvalidateBlock(state, tip_to_invalidate);
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// tip_to_invalidate just got invalidated, so it's BLOCK_FAILED_VALID
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WITH_LOCK(::cs_main, assert(tip_to_invalidate->nStatus & BLOCK_FAILED_VALID));
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WITH_LOCK(::cs_main, assert((tip_to_invalidate->nStatus & BLOCK_FAILED_CHILD) == 0));
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// check all ancestors of the invalidated block are validated up to BLOCK_VALID_TRANSACTIONS and are not invalid
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auto pindex = tip_to_invalidate->pprev;
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while (pindex) {
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WITH_LOCK(::cs_main, assert(pindex->IsValid(BLOCK_VALID_TRANSACTIONS)));
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WITH_LOCK(::cs_main, assert((pindex->nStatus & BLOCK_FAILED_MASK) == 0));
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pindex = pindex->pprev;
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}
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// check all descendants of the invalidated block are BLOCK_FAILED_CHILD
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pindex = orig_tip;
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while (pindex && pindex != tip_to_invalidate) {
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WITH_LOCK(::cs_main, assert((pindex->nStatus & BLOCK_FAILED_VALID) == 0));
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WITH_LOCK(::cs_main, assert(pindex->nStatus & BLOCK_FAILED_CHILD));
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pindex = pindex->pprev;
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}
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}
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BOOST_AUTO_TEST_SUITE_END()
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