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init: use std::thread for ThreadImport()
Mentioned in #19142, which removed the boost::interruption_point() in ThreadImport().
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1 changed files with 5 additions and 3 deletions
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@ -152,6 +152,8 @@ NODISCARD static bool CreatePidFile()
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static std::unique_ptr<ECCVerifyHandle> globalVerifyHandle;
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static std::thread g_load_block;
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static boost::thread_group threadGroup;
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void Interrupt(NodeContext& node)
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@ -214,8 +216,9 @@ void Shutdown(NodeContext& node)
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StopTorControl();
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// After everything has been shut down, but before things get flushed, stop the
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// CScheduler/checkqueue threadGroup
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// CScheduler/checkqueue, threadGroup and load block thread.
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if (node.scheduler) node.scheduler->stop();
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if (g_load_block.joinable()) g_load_block.join();
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threadGroup.interrupt_all();
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threadGroup.join_all();
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@ -680,7 +683,6 @@ static void CleanupBlockRevFiles()
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static void ThreadImport(ChainstateManager& chainman, std::vector<fs::path> vImportFiles)
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{
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const CChainParams& chainparams = Params();
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util::ThreadRename("loadblk");
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ScheduleBatchPriority();
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{
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@ -1842,7 +1844,7 @@ bool AppInitMain(const util::Ref& context, NodeContext& node)
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vImportFiles.push_back(strFile);
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}
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threadGroup.create_thread([=, &chainman] { ThreadImport(chainman, vImportFiles); });
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g_load_block = std::thread(&TraceThread<std::function<void()>>, "loadblk", [=, &chainman]{ ThreadImport(chainman, vImportFiles); });
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// Wait for genesis block to be processed
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{
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